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May 10 2016

Killzone_Kid edited Steps To Reproduce on T77534: Error 20484536 elements provided, 21692072 expected.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77532: These steps lead into a wall: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77533: Game freeze on inventory open when playing as an agent: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77532: These steps lead into a wall.
May 10 2016, 8:28 AM · Arma 3
tom_48_97 added a comment to T77531: Mistake on structure sample config.

Thanks for the report ;)

May 10 2016, 8:28 AM · Arma 3
SilentSpike edited Steps To Reproduce on T77532: These steps lead into a wall.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77531: Mistake on structure sample config: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Mickyleitor edited Steps To Reproduce on T77531: Mistake on structure sample config.
May 10 2016, 8:28 AM · Arma 3
Humay added a comment to T77530: Add assault gliders..

"This is for Iron Front as mod in Arma 3"

You probably shouldn't request gliders in the official feedback tracker, since you want them for a mod.

Ask the modders.

May 10 2016, 8:28 AM · Arma 3
nmdanny added a comment to T77530: Add assault gliders..

Making gliders would be a total waste of BIS's development time, and you can probably make it yourself by removing all fuel from a plane and have it attached to a powered plane which lifts it.

May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77531: Mistake on structure sample config.
May 10 2016, 8:28 AM · Arma 3
arziben added a comment to T77530: Add assault gliders..

assault gliders aren't used anymore, personal wing glider however...

May 10 2016, 8:28 AM · Arma 3
Bohemia added a comment to T77530: Add assault gliders..

This is for Iron Front as mod in Arma 3. Will be useful for missions serious games on Tushino.
It is not for children Westland.

Are you sure that this will be useless in the global war of the future?

May 10 2016, 8:28 AM · Arma 3
AD2001 added a comment to T77530: Add assault gliders..

Are those even still used? Do you have a picture of a glider that isn't from WW2?

May 10 2016, 8:28 AM · Arma 3
nmdanny added a comment to T77530: Add assault gliders..

Out of all aircraft we need, you choose a glider? Srsly?

May 10 2016, 8:28 AM · Arma 3
R3vo added a comment to T77528: Possible Pixel dithering in shadows.

I can confirm that issue:

Rig:

Win7 64bit
I5 3570k
560Ti Driver: 340.XX

Shadow Settings : Ultra
Game Version 1.28

May 10 2016, 8:28 AM · Arma 3
Bohemia edited Steps To Reproduce on T77530: Add assault gliders..
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77529: Shadows of units look out of place when on hills.
May 10 2016, 8:28 AM · Arma 3
Helio edited Steps To Reproduce on T77529: Shadows of units look out of place when on hills.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77529: Shadows of units look out of place when on hills: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77530: Add assault gliders.: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77528: Possible Pixel dithering in shadows: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Alpha-Tango-Mike added a comment to T77528: Possible Pixel dithering in shadows.

Yes it is the same but I don't see it on everything just certain things

May 10 2016, 8:28 AM · Arma 3
loco23 added a comment to T77528: Possible Pixel dithering in shadows.

Is this the same issue?

http://cloud-4.steampowered.com/ugc/67872681817313348/11FF7241A8E496E84D9DF2C2CDEE3E2CB2544A3D/

May 10 2016, 8:28 AM · Arma 3
Alpha-Tango-Mike edited Steps To Reproduce on T77528: Possible Pixel dithering in shadows.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77528: Possible Pixel dithering in shadows.
May 10 2016, 8:28 AM · Arma 3
Iceman added a comment to T77527: Zone Restriction Module.

Hello,
I cannot reproduce it, for me it works every time.

May 10 2016, 8:28 AM · Arma 3
Fireball added a comment to T77527: Zone Restriction Module.

New CL entry:
Fixed: Zone protection worked only when there was an entire AO defined

Related?

May 10 2016, 8:28 AM · Arma 3
Rellikplug added a comment to T77527: Zone Restriction Module.

@Fireball: I don't think that is specifically related to this issue other than it has to do with the zone restriction module.

To clarify a little; the zone restriction as set up per above does work after the player respawns now however, after multiple respawns (can't give exact number as it as the issue appears after a different number of respawns every time) the module stops firing. This happens for every player. Just take the mission I uploaded and play it on a dedi box. Keep having the module kill you over and over again, eventually it will stop working.

May 10 2016, 8:28 AM · Arma 3
Fireball added a comment to T77527: Zone Restriction Module.

Fix incomplete?

May 10 2016, 8:28 AM · Arma 3
Rellikplug added a comment to T77527: Zone Restriction Module.

After 1.24 update I Loaded mission in the editor and re-saved. Uploaded to dedicated server. Issue still persists. The module seems to fire multiple times now but eventually stops working still. I got it to fire 4 times but in the 5th time it didn't fire.

May 10 2016, 8:28 AM · Arma 3
Iceman added a comment to T77527: Zone Restriction Module.

Hello,
the affected addon did not make it to the recent Stable update (there was a problem with its revision). However, the problem is fixed in Steam Dev and will be distributed in the next Stable update. Sorry for the confusion, have a nice day!

May 10 2016, 8:28 AM · Arma 3
Rellikplug added a comment to T77527: Zone Restriction Module.

This issue is not resolved. Zone restriction continues to have no effect once the unit has re-spawned.

May 10 2016, 8:28 AM · Arma 3
Iceman added a comment to T77527: Zone Restriction Module.

Hello,
the problem has been fixed for the next Stable update.
Thank you for reporting it.

May 10 2016, 8:28 AM · Arma 3
Rellikplug added a comment to T77527: Zone Restriction Module.

Excellent! Thanks for the quick turn around on this.

May 10 2016, 8:28 AM · Arma 3
Iceman added a comment to T77527: Zone Restriction Module.

Hello,
thank you for reporting this issue, it has been assigned.
Have a nice day.

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77527: Zone Restriction Module: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Rellikplug edited Steps To Reproduce on T77527: Zone Restriction Module.
May 10 2016, 8:28 AM · Arma 3
igu4na edited Steps To Reproduce on T77526: Bullet hit.
May 10 2016, 8:28 AM · Arma 3
AD2001 added a comment to T77526: Bullet hit.

Confirmed.

@the downvoters

This issue is present ONLY in the dev build.

May 10 2016, 8:28 AM · Arma 3
AD2001 added a comment to T77526: Bullet hit.

http://forums.bistudio.com/showthread.php?152866-General-Discussion-(dev-branch)&p=2707404#post2707404
http://forums.bistudio.com/showthread.php?152866-General-Discussion-(dev-branch)&p=2707428#post2707428
http://forums.bistudio.com/showthread.php?152866-General-Discussion-(dev-branch)&p=2707447#post2707447

Other people have experienced the same issue, so it's not specific to just me and igu4na.

May 10 2016, 8:28 AM · Arma 3
Unknown Object (User) added a comment to T77526: Bullet hit.

are you sure this is not intentional for debugging? if not, it may be related to textures (verify steam cache) or your graphics card.

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77525: Iron Front Mod CTD with RPzB: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77526: Bullet hit: Arma 3.
May 10 2016, 8:28 AM · Arma 3
ikmn edited Steps To Reproduce on T77525: Iron Front Mod CTD with RPzB.
May 10 2016, 8:28 AM · Arma 3
MadDogX added a comment to T77525: Iron Front Mod CTD with RPzB.

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.

May 10 2016, 8:28 AM · Arma 3
GLTLegislator added a comment to T77524: Guerrila units hidden selections are not working.

working:
I_Soldier_A_F
I_Soldier_AR_F
I_crew_F
I_engineer_F
I_Soldier_exp_F
I_Soldier_GL_F
I_helicrew_F
I_helipilot_F
I_Soldier_M_F
I_medic_F
I_pilot_F
I_Soldier_repair_F
I_soldier_F
I_Soldier_AA_F
I_Soldier_AT_F
I_Soldier_LAT_F
I_Soldier_lite_F
i_soldier_unarmed_f
I_Soldier_SL_F
i_survivor_F
I_Soldier_TL_F
I_soldier_UAV_F

not working:
I_officer_F

The guerrila units are inheriting from them. So they "should" work.

May 10 2016, 8:28 AM · Arma 3
Iceman added a comment to T77525: Iron Front Mod CTD with RPzB.

Hello,

unfortunately, unless you can crash your game with vanilla data only, there is not much we can do.

Mods are not official content from Bohemia Interactive and we are not responsible for their content. I advise to contact the mod authors again and try to solve the problem with them.

If you manage to get isolated repro steps (on unmoded data), we will take a look at them.

Sorry for inconveniences, have a nice day.

May 10 2016, 8:28 AM · Arma 3
Sunkl edited Steps To Reproduce on T77523: Restrict multiple UID in single Game Master module.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77523: Restrict multiple UID in single Game Master module.
May 10 2016, 8:28 AM · Arma 3
GLTLegislator edited Steps To Reproduce on T77524: Guerrila units hidden selections are not working.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77524: Guerrila units hidden selections are not working.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77524: Guerrila units hidden selections are not working: Arma 3.
May 10 2016, 8:28 AM · Arma 3
joostSidy added a comment to T77522: Tanks don't drive straight at low speed.

I feel that the Panther is very slow in general (at least with human player as driver). Is that related to this issue? That the tracks don't work properly?

May 10 2016, 8:28 AM · Arma 3
DarkSideSixOfficial added a comment to T77522: Tanks don't drive straight at low speed.

Confirmed. As well as the fact that a small dumb or elevation causes the tank to completely stop before being about to advance. Drive over a small hill, notice ounce tracks make contact with ground, it stops the tank completely. Probably should make a seperate ticket on this one...

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77523: Restrict multiple UID in single Game Master module: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Fennek added a comment to T77522: Tanks don't drive straight at low speed.

no it isn't related. Faster tanks (e.g. Moira) also have this issue. With the slow acceleration it takes longer to get out of the banana-mode to higher speed however, so it makes it feel worse.

May 10 2016, 8:28 AM · Arma 3
shadowwolf0357 added a comment to T77522: Tanks don't drive straight at low speed.

I can also confirm this, It's a royal pain in the a**e on longer drives.

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77522: Tanks don't drive straight at low speed: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77521: Strange Shadow Behaviour on Mora APC.
May 10 2016, 8:28 AM · Arma 3
Fennek edited Steps To Reproduce on T77522: Tanks don't drive straight at low speed.
May 10 2016, 8:28 AM · Arma 3
Koala added a comment to T77522: Tanks don't drive straight at low speed.

Confirmed and upvoted

May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77522: Tanks don't drive straight at low speed.
May 10 2016, 8:28 AM · Arma 3
Fennek edited Steps To Reproduce on T77521: Strange Shadow Behaviour on Mora APC.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77521: Strange Shadow Behaviour on Mora APC: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77520: Set ammo doesn't work on vehicles that have been set with 0 ammo: Arma 3.
May 10 2016, 8:28 AM · Arma 3
jshear95 edited Steps To Reproduce on T77520: Set ammo doesn't work on vehicles that have been set with 0 ammo.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77520: Set ammo doesn't work on vehicles that have been set with 0 ammo.
May 10 2016, 8:28 AM · Arma 3
heyvern69 edited Steps To Reproduce on T77519: We need a [feedback.arma3.com] "frustration factor" VOTING system. [Scale of 1 to 10].
May 10 2016, 8:28 AM · Arma 3
Adam added a comment to T77518: No collision with rock on Stratis [VIDEO].

fixed on devbranch.

May 10 2016, 8:28 AM · Arma 3
AD2001 added a comment to T77519: We need a [feedback.arma3.com] "frustration factor" VOTING system. [Scale of 1 to 10].

Post it here (somewhere): http://www.mantisbt.org/

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77519: We need a [feedback.arma3.com] "frustration factor" VOTING system. [Scale of 1 to 10]: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77518: No collision with rock on Stratis [VIDEO].
May 10 2016, 8:28 AM · Arma 3
Killzone_Kid added a comment to T77518: No collision with rock on Stratis [VIDEO].

related: http://feedback.arma3.com/view.php?id=17148

May 10 2016, 8:28 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T77518: No collision with rock on Stratis [VIDEO].
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77518: No collision with rock on Stratis [VIDEO]: Arma 3.
May 10 2016, 8:28 AM · Arma 3
navy198523 added a comment to T77516: Independent helicopter on Stratis map issue.

No problem, I will. Sorry about that, was one of them strange things.

May 10 2016, 8:28 AM · Arma 3
navy198523 edited Steps To Reproduce on T77517: Objects on vehicle.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77517: Objects on vehicle: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77517: Objects on vehicle.
May 10 2016, 8:28 AM · Arma 3
AD2001 added a comment to T77516: Independent helicopter on Stratis map issue.

Were you using any mods?

May 10 2016, 8:28 AM · Arma 3
Iceman added a comment to T77516: Independent helicopter on Stratis map issue.

Hello,
I cannot reproduce the problem at all. If you encounter more precize repro steps, please let me know, thank you.

May 10 2016, 8:28 AM · Arma 3
navy198523 added a comment to T77516: Independent helicopter on Stratis map issue.

Negative, I was playing vanilla other than the fact I was in Dev build. Struck me odd. I am on right now trying to reproduce it again, I get it here or there. Main issue, shooting the helicopter down with out blowing it up. Almost every time I shot it out of the sky and the engine was damaged it will do it. Kind of funny. lol.

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77516: Independent helicopter on Stratis map issue: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77515: Can't reload with blackfoot - manual fire in pilot seat.: Arma 3.
May 10 2016, 8:28 AM · Arma 3
B00tsy edited Steps To Reproduce on T77515: Can't reload with blackfoot - manual fire in pilot seat..
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77514: leaving camp direction issue.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77515: Can't reload with blackfoot - manual fire in pilot seat..
May 10 2016, 8:28 AM · Arma 3
navy198523 edited Steps To Reproduce on T77516: Independent helicopter on Stratis map issue.
May 10 2016, 8:28 AM · Arma 3
AD2001 added a comment to T77512: Possibility of using the Democratic Republic of Koana for new maps?.

I highly doubt the the devs would take inspiration from this, but maybe someone would be able (and willing) to mod it.

Just out of curiosity, what's the climate like on these islands? BIS said they'd like to make something different from all the maps in the series.

May 10 2016, 8:28 AM · Arma 3
Hoorhay edited Steps To Reproduce on T77514: leaving camp direction issue.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77513: No backpack while on quadbike: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Bohemia updated subscribers of T77513: No backpack while on quadbike.
May 10 2016, 8:28 AM · Arma 3
Hoorhay edited Steps To Reproduce on T77513: No backpack while on quadbike.
May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77514: leaving camp direction issue: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Chairborne added a comment to T77511: Terrain Builder causes random slowdowns and eventually freezes PC.

This is still an issue, it's impossible to work with terrain builder when i have to restart my pc every 30 minutes because of random lock downs.

Are you ever going to fix this or what?

May 10 2016, 8:28 AM · Arma 3
Bohemia added a project to T77512: Possibility of using the Democratic Republic of Koana for new maps?: Arma 3.
May 10 2016, 8:28 AM · Arma 3
Giggaflop edited Steps To Reproduce on T77512: Possibility of using the Democratic Republic of Koana for new maps?.
May 10 2016, 8:28 AM · Arma 3
Chairborne added a comment to T77511: Terrain Builder causes random slowdowns and eventually freezes PC.

The terrain i was working on at the time was a mere 2x2km with less than a thousend objects so i guess it's safe to say map size doesn't affect it.

May 10 2016, 8:28 AM · Arma 3
deanosbeano added a comment to T77511: Terrain Builder causes random slowdowns and eventually freezes PC.

Can confirm this is now an issue with TB in the latest iterations along with very slow loading of Objects , this has only happened since the last 2 updates ( that was when i last used TB)

as per the video there is a freeze when selecting the viewport 2D area for anything between 10 and 60 seconds , the amount of data on the map or size of the map does not seem to reflect any linear reason

May 10 2016, 8:28 AM · Arma 3