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Set ammo doesn't work on vehicles that have been set with 0 ammo
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Description

When using set ammo on a vehicle that has been set (not just the ammo has all been fired)(so in the editor or with a module/code) to 0 ammo, the set ammo module (under object modifiers as well as the setAmmo function both do not affect the vehicle.
Let me know if you have additional questions or comments.

Details

Legacy ID
1195607139
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Place a vehicle and a player on the map.
In the vehicle option set the ammo to 0.
Create an easy to fire trigger (i.e. Radio Alpha).
Sync the trigger with a set Ammo module.
Run the map, fire the trigger, no ammo is reset.
In the editor set the ammo on the vehicle to anything but 0.
Retry the mission and the module works.

Event Timeline

jshear95 edited Additional Information. (Show Details)
jshear95 set Category to Engine.
jshear95 set Reproducibility to Always.
jshear95 set Severity to None.
jshear95 set Resolution to Open.
jshear95 set Legacy ID to 1195607139.May 7 2016, 6:44 PM