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Guerrila units hidden selections are not working
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Description

Try to apply a new texture to I_G_Soldier_F or B_G_Soldier_F (you can find them in the characters_f_gamma.pbo). The new texture is not successfully applied to the model via hidden selections.

B_Soldier_F is working with a different texture.

Details

Legacy ID
1076772986
Severity
None
Resolution
Open
Reproducibility
Always
Category
Modding
Steps To Reproduce
  1. Place unit with classname B_G_Soldier_F in the editor
  1. Apply new texture

player setObjectTexture [0, "\A3\characters_f\common\data\coveralls_bandit_co.paa"];

It is possible that all guerrila units have this issue!

Event Timeline

GLTLegislator edited Additional Information. (Show Details)
GLTLegislator set Category to Modding.
GLTLegislator set Reproducibility to Always.
GLTLegislator set Severity to None.
GLTLegislator set Resolution to Open.
GLTLegislator set Legacy ID to 1076772986.May 7 2016, 6:44 PM

working:
I_Soldier_A_F
I_Soldier_AR_F
I_crew_F
I_engineer_F
I_Soldier_exp_F
I_Soldier_GL_F
I_helicrew_F
I_helipilot_F
I_Soldier_M_F
I_medic_F
I_pilot_F
I_Soldier_repair_F
I_soldier_F
I_Soldier_AA_F
I_Soldier_AT_F
I_Soldier_LAT_F
I_Soldier_lite_F
i_soldier_unarmed_f
I_Soldier_SL_F
i_survivor_F
I_Soldier_TL_F
I_soldier_UAV_F

not working:
I_officer_F

The guerrila units are inheriting from them. So they "should" work.