I think it will be in the game later.
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May 10 2016
This mini-map will make GPS useless. Just improve GPS to be in better position and it will be ok.
That's help for beginners.. Just set higher difficulty.
This ticket should be removed. Why?
Kicking empty shells from chamber are here since ArmA 1 (I guess) and It is still present in ArmA 3 - but some weapons there have caseless ammunition present that does not need to pull empty shell as caseless means it shoots entire shell so there is nothing left in the chamber. So nothing to fix here.
No. The issue was fixed.
Problem still persists. Version 0.55.104356
I'm posting video of bug here.. It still lasts in latest DEV Version (0.55)
http://www.youtube.com/watch?v=KEUTcLhidKE
IKR but it doesn't work pretty well as I still die after 2-3 hits in leg, no matter how much handledamage i've set.
It was some random error I guess. I'll close it as it didn't happen to me since that and it's really old bug.
EDIT: Access denied :O oh mods please go ahead and close then.
It didn't happen since that but just watch the video I've posted here..
Someone can do it as mod. Just request this as addon.
0007191
Is this your problem?
I don't want to remove logo.
I want to remove THIS:
http://imageshack.us/f/266/beznzvunp.png/
No effect. That steam pop-up is still there.
Editing entire unit's inventory is on developers' wishlist.
Yeah, here we talk about animation.
I like this idea!
Already exists as addon..
http://www.armaholic.com/page.php?id=20515&highlight=SHIELD%2BARMA%2B3
In ArmA when someone shoots at you, your aim become unstable. No need for blurry fatigue effects. Let for modders to do it for those who want it.
/Downvoted
+1
0003202
Duplicate of my post
May 9 2016
You can also "switch" weapon on ladder which will make no animation but then you will be able to reload "bare hands" as he has handgun still in holster.
It would be nice to have but you know, this will be really really hard to implement. It will require hundreds of new animations (one for each construction) + with this engine it will be really bugged.
Confirmed.
Okay. So AI now correctly collects ammo from boxes, but when there is no ammo in the box the AI will become stuck doing grab animation over and over again. Besides that, I'm really happy with these AI changes! They are now much better!
Now in version 0.55.104711 they are trying to collect ammo from ammoboxes but then they stuck and don't do anything.
EDIT: SO... When you set them from editor to have ammo 0, then they normally (after really really long time) get ammo from box and start shooting
When you don't set them ammo 0, then happens what I've written on the very top of this comment.
Agreed. Please add harpoon!
They just wanted to show you that they s*it on your orders. :D
It's future, there may be easily detachable GL's. So why not ? This feature is MUST! This means fewer weapons!
Please support this idea. This is really must-have. It will bring new fans that like silent melee kills, new tactics and really really lots of new opportunities.
Totally agree with this.
Looks like It's okay now.
Sure It must be done. As now currently the new "Customise loadout system" has not much use. Tell me how much times you will have to change your loadout on battlefield. It's feature made to customise your own soldier but it lose effect when you cannot do that before battle begins.
This can be closed.
Also, If you have PP off, you have same view underwater w/ diver goggles like w/o 'em.
@trooper226
There's always some people in every community that dislikes for fun. Or they don't even know what bipods is :P
When it's loading I fix that by alt+tabbing to desktop and then switching back to game. Works for me and I'm pretty sure it will work for you too guys.