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[Suggestion] Make units shot in leg limp
Closed, ResolvedPublic

Description

This is actually in VBS2. And as ArmA 3 now animates each part of body separately it shouldn't be huge problem.
http://www.youtube.com/watch?feature=player_detailpage&v=a8EExGmf5OA#t=24s
Would be nice small feature to have - but still so awesome.

Details

Legacy ID
2488250721
Severity
Feature
Resolution
Duplicate
Reproducibility
N/A
Category
Anims
Steps To Reproduce
  1. Get shot in leg
  2. You should be able to limp instead of crawling on the floor

Event Timeline

Snipedhunter edited Additional Information. (Show Details)
Snipedhunter set Category to Anims.
Snipedhunter set Reproducibility to N/A.
Snipedhunter set Severity to Feature.
Snipedhunter set Resolution to Duplicate.
Snipedhunter set Legacy ID to 2488250721.May 7 2016, 1:19 PM

I thought you already become slower, just the animation might not fit yet.

Yeah, here we talk about animation.

Bohemia added a subscriber: Bohemia.May 7 2016, 1:19 PM

yes change walking anims if leg/legs wounded as in vbs, fc3, bf3

This should be expanded more than just limping when shot in the leg. I already commented about it on a different report but I will again.

How many people can take a bullet and keep on standing straight & shooting like a boss? Sure when its you ingame you can see your character in pain, but whenever I shoot someone else it looks like he just got a small scratch that he can barely feel.. until I shoot him 10 secs later and he drop dead. Id really love to see some wounded animations.

MadDogX added a subscriber: MadDogX.May 7 2016, 1:19 PM