HomeFeedback Tracker

Recent Activity

Today

Corey1100 created T180915: Lag switch .
Fri, May 3, 11:44 PM · DayZ Xbox
Damca added a comment to T179898: Another hacker/cheater on official server, please do something.

If you by any chance get a Steam ID of a hacker that is not being banned, please contact BattlEye directly at https://www.battleye.com/contact/ and they will check the suspicious player for any malicious software use.

Fri, May 3, 6:54 PM · DayZ
dedmen changed the status of T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack from Assigned to Feedback.

Next profiling and dev branch

Fri, May 3, 5:18 PM · Arma 3
dedmen added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

This bug happened because the unit needs to be notified that their inventory contents have changed.
With the commands that get the unit as argument its easy, the unit is right there.
But the commands that get a container, first need to find which unit it belongs to, and there might not be any unit at all.

Fri, May 3, 5:09 PM · Arma 3
kju-PvPscene added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

You can already see in your chat display bottom left, who is transmitting right?

Fri, May 3, 5:03 PM · Arma 3
kju-PvPscene added a comment to T180298: [Feature Request] Add eventhandler for issuing squad commands.

@dedmen thanks a lot for looking into it and sorry for the belated response!

Fri, May 3, 5:02 PM · Arma 3
Geez closed T179976: missing text about your location in Recon/Resistance ops gamemode as Resolved.

Hello blackburn.
This is intended.
"Main reason why location hint was added back then was that players were lost in conflict. Since combat ops has different "rules" and player knows where they will spawn (in deploy menu - also in map) we don't need this location hint also because navigation and exploration should be part of the immersion of the whole combat ops experience"

Fri, May 3, 4:44 PM · Arma Reforger
Geez closed T180889: Black screen when loading the game as Resolved.
Fri, May 3, 4:44 PM · DayZ
Kolchak_64 added a comment to T180889: Black screen when loading the game.

The method worked, thanks.

Fri, May 3, 4:12 PM · DayZ
Geez changed the status of T180906: Walls can be repaired while being damaged from New to Awaiting internal Testing.
Fri, May 3, 4:00 PM · DayZ
Geez added a comment to T180120: The bot AI does not see walls.

Hello patriaminas.
Can you please provide us with coordinates of where this occurs?
Regards,
Geez

Fri, May 3, 3:32 PM · Arma Reforger
Geez closed T180038: controls menu bug - missing part of gui when using mouse as Resolved.

Hello blackburn.
This is intended, they never were interactive for the mouse which confused players before, there are buttons on the line of the controls that replace the keyboard controls.
Regards,
Geez

Fri, May 3, 3:32 PM · Arma Reforger
dedmen changed the status of T179975: [Game Crash] "#lightreflector" object crashes the game during the game saving from New to Feedback.

Huh. Weird that we didn't find that before.
Thank you, the crashdump was enough to see what was going on. Fixed next profiling/dev branch.

Fri, May 3, 3:27 PM · Arma 3
erduk created T180906: Walls can be repaired while being damaged.
Fri, May 3, 3:25 PM · DayZ
dedmen changed the status of T180876: ui2t rendering blank texture from New to Feedback.

next prof

Fri, May 3, 3:20 PM · Arma 3
dedmen changed the status of T180874: Arma 3 King of the Hill crash shortly after round restart from New to Feedback.

I hope it will be fixed with next profiling branch update, v5.

Fri, May 3, 3:20 PM · Arma 3
kju-PvPscene added a comment to T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

difficulty setting seems very unlikely to happen. a scripting command may be more possible

Fri, May 3, 3:10 PM · Arma 3
Pakazilla added a comment to T180904: NENSORS ARE NOT WORKING.
Fri, May 3, 3:08 PM · Arma 3
LouMontana closed T180901: suggestion! Not A Bug as Resolved.
Fri, May 3, 2:42 PM · Arma 3 Creator DLC - Reaction Forces
nikosmallios1 created T180904: NENSORS ARE NOT WORKING.
Fri, May 3, 1:56 PM · Arma 3
Schatten added a comment to T180901: suggestion! Not A Bug.

https://steamcommunity.com/sharedfiles/filedetails/?id=3150497912

Fri, May 3, 1:00 PM · Arma 3 Creator DLC - Reaction Forces
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

Also, I know about the cases when a model has been attached to the DayZ native zombie skeleton with the same broken behavior. Unfortunately, I can't provide the p3d because I don't have it. The screenshot is all I have

Fri, May 3, 11:49 AM · DayZ
Geez changed the status of T180894: Number of hospital buildings in a base (Conflict) from New to Feedback.
Fri, May 3, 11:39 AM · Arma Reforger
Geez changed the status of T180868: Combat Ops Everon - not able to end a task (destroy a vehicle / kill a certain character) - looks like lost references to target entities from New to Awaiting internal Testing.
Fri, May 3, 11:39 AM · Arma Reforger
Geez changed the status of T180866: AN/PRC-77 radio from New to Awaiting internal Testing.
Fri, May 3, 11:38 AM · Arma Reforger
Geez changed the status of T180844: [Conflict] Spawn radios should not allow spawning outside team radio range from New to Awaiting internal Testing.
Fri, May 3, 11:37 AM · Arma Reforger
Geez changed the status of T180841: Mods not unloaded before playing tutorial, so tutorial is broken. from New to Awaiting internal Testing.
Fri, May 3, 11:37 AM · Arma Reforger Modding
Geez changed the status of T180862: Feature request: #logout command to destroy session of an RCON client from New to Feedback.
Fri, May 3, 11:36 AM · Arma Reforger Modding
Geez changed the status of T180848: DAYZ HUD Disabled at Random from New to Awaiting internal Testing.
Fri, May 3, 11:28 AM · DayZ
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

@Geez Yeah, we use different skeleton with its own bones, animations, nodes and etc. I can share the full pack with you if it would help. But the problem still exists only with p3d and model

Fri, May 3, 11:27 AM · DayZ
Geez changed the status of T180884: Codes not registering from New to Awaiting internal Testing.
Fri, May 3, 11:25 AM · DayZ Xbox
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

In addition, I want to say that I am sure that the amount of attached weights is not higher than 4 different bones/vertex groups on every single vertex. Every single vertex is also attached and normalized. We've made some investigation in this direction and tried to limit the number of simultaneous weights per vertex. It didn't really help until we reached 1 weight per vertex group

Fri, May 3, 11:25 AM · DayZ
Geez changed the status of T180843: Camo Net Description from New to Awaiting internal Testing.
Fri, May 3, 11:24 AM · DayZ Xbox
Geez changed the status of T180852: My game is laging from New to Reviewed.
Fri, May 3, 11:24 AM · DayZ Xbox
Geez merged task T180851: My game is laging into T180852: My game is laging.
Fri, May 3, 11:24 AM · DayZ Xbox
Geez merged T180851: My game is laging into T180852: My game is laging.
Fri, May 3, 11:24 AM · DayZ Xbox
Geez closed T180847: Hacker in La 5291 DayZ as Resolved.

Thank you, we will investigate with BattlEye.
Regards,
Geez

Fri, May 3, 11:23 AM · DayZ
Geez closed T180857: Items "magically" dissapeared from base with no signs of raiding, server EU - DE 1297 as Resolved.

Hello Damca.
Unfortunately there is nothing we can do in this case we have no way of knowing what happened there.
Regards,
Geez

Fri, May 3, 11:21 AM · DayZ
Geez changed the status of T180858: Ammo from magazine drops into container from New to Awaiting internal Testing.
Fri, May 3, 11:20 AM · DayZ
Geez changed the status of T180827: [Information] Rigging and its behavior in Enfusion engine from New to Reviewed.

Thank you.
According to the devs there are some bones our AI does not have, therefore it will not work with our animations.

Fri, May 3, 11:19 AM · DayZ
Geez closed T180846: Buried Stashes dig them selvs up! as Resolved.

Hello Lotusopel.
Currently we are not aware of any issues of the stashes un-burying. The information you have provided is not enough for us to go on at the moment - it could be possible someone did find the stashes somehow. We will keep an eye in case further reports appear.

Fri, May 3, 11:17 AM · DayZ
Geez changed the status of T180867: 1.25 Experimental - Cannot refuel torch with rags from New to Awaiting internal Testing.
Fri, May 3, 11:16 AM · DayZ
Geez changed the status of T180865: DAYZ EU - DE 1275 down from New to Need More Info.

Hello Lars2705.
Is this still an issue?
Regards,
Geez

Fri, May 3, 11:15 AM · DayZ
Geez changed the status of T180871: AnimNodeBlendTAdd in animgraph not works for infected simulation in game from New to Feedback.
Fri, May 3, 11:15 AM · DayZ Modding, DayZ
Geez changed the status of T180872: Registering emotes of player as anim instance from New to Feedback.
Fri, May 3, 11:14 AM · DayZ Modding, DayZ
Geez changed the status of T180873: Smoke Grenades no longer smoke from New to Awaiting internal Testing.
Fri, May 3, 11:13 AM · DayZ
Geez changed the status of T180883: DayZ Experimental Tools - installscript.vdf from New to Feedback.
Fri, May 3, 11:11 AM · DayZ Modding, DayZ
Geez changed the status of T180887: M3S truck planks glitch on losing or gaining extra planks from New to Awaiting internal Testing.
Fri, May 3, 11:11 AM · DayZ
darkdagger created T180901: suggestion! Not A Bug.
Fri, May 3, 11:09 AM · Arma 3 Creator DLC - Reaction Forces
Geez added a comment to T180166: Feature request | ban by device id.

Hello Dani4x.
Currently there is no information on the topic I could provide.

Fri, May 3, 11:08 AM · Arma Reforger Xbox, DayZ Xbox
Jacobjsdhfg added a comment to T169956: Server 2380 chernarus.

@slope game: Double-check your username and password to ensure they are entered correctly. If you've forgotten your login details, use the "Forgot Password" or "Forgot Username" options to reset them. If the issue persists, contact the service provider's customer support for further assistance.
Check the service's documentation or settings to see if there's an option to control the login location. If it's a consistent problem, report it to the service provider as a potential bug or feature request.

Fri, May 3, 11:05 AM · DayZ PlayStation
vadymbabii added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

Hi @Geez Thanks for your reply. I attach the model along with the .xob and model.cfg, but p3d with model.cfg is still enough to reproduce the issue.


This model has been exported from S.T.A.L.K.E.R Call of Pripyat "as it is" without any additional changes. We've tried to export it several different ways regarding your documentation Blender -> export FBX, Object Builder -> import FBX, and using community-made tools such as Arma 3 P3D export/import plugin for Blender but the final result is the same. I've removed all the lods to simplify the investigation, the model doesn't act normally with or without them, seems like it doesn't matter at all.
The steps to reproduce are pretty simple:

  1. Open the model in Object Builder
  2. Run Buldozer
Fri, May 3, 10:52 AM · DayZ
Dani4x added a comment to T180166: Feature request | ban by device id.

Hello, any indication if this is something you will implement?
Thanks

Fri, May 3, 10:51 AM · Arma Reforger Xbox, DayZ Xbox
Geez closed T180880: Please release the suspension. It's unfair as Resolved.

Hello choiwonyeong.
Please contact https://www.battleye.com/contact/ directly as BattlEye is responsible for hack detection and ban distribution.
Regards,
Geez

Fri, May 3, 10:50 AM · DayZ
Geez closed T180881: Battleye detection - Instant deaths and player appearing - Twitch Streamed as Resolved.

Thank you, we will investigate with BattlEye.

Fri, May 3, 10:50 AM · DayZ
Geez changed the status of T180889: Black screen when loading the game from New to Need More Info.
Fri, May 3, 10:49 AM · DayZ
Geez added a comment to T180889: Black screen when loading the game.

Hello Kolchak_64.
Please try the following:

Fri, May 3, 10:48 AM · DayZ
Geez closed T180891: Definite cheater just got me as Resolved.

Thank you for the report grindestfool87.
We will investigate with BattlEye.
Regards,
Geez

Fri, May 3, 10:47 AM · DayZ
Geez added a comment to T179898: Another hacker/cheater on official server, please do something.

Hello everyone.
While we do understand your frustrations in regards to the players using malicious software in order to gain unfair advantage, the BattlEye is doing their best to stay on top of the hackers and detect as many as possible and subsequently ban them. There are hundreds of hackers being banned every month thanks to the BattlEye system. If you by any chance get a Steam ID of a hacker that is not being banned, please contact BattlEye directly at https://www.battleye.com/contact/ and they will check the suspicious player for any malicious software use.

Fri, May 3, 10:46 AM · DayZ
Geez changed the status of T180166: Feature request | ban by device id from Reviewed to Feedback.
Fri, May 3, 10:30 AM · Arma Reforger Xbox, DayZ Xbox
LouMontana changed the status of T180166: Feature request | ban by device id from New to Reviewed.
Fri, May 3, 10:26 AM · Arma Reforger Xbox, DayZ Xbox
LouMontana changed the status of T180166: Feature request | ban by device id from Feedback to New.
Fri, May 3, 10:25 AM · Arma Reforger Xbox, DayZ Xbox
Geez added a comment to T180827: [Information] Rigging and its behavior in Enfusion engine.

@Geez We still hope you will share any tips with us

Hello vadybambii.
Unfortunately the information you have provided is not enough for us to understand what goes wrong. What would help is to upload the files with the modded content.
Regards,
Geez

Fri, May 3, 10:18 AM · DayZ
Chairborne created T180900: Diver shadowvolume breaks erratically.
Fri, May 3, 10:14 AM · Arma 3
Geez closed T180893: fake servers with inflated online numbers. as Resolved.

Thank you fylhttxrf.
We are aware of this issue.
Regards,
Geez

Fri, May 3, 10:02 AM · DayZ
Geez closed T178677: game stuttering and freezing in conflict as Resolved.
Fri, May 3, 10:00 AM · Arma Reforger
Geez closed T180598: Minidump Analysis - Nonspecific CTD as Resolved.
Fri, May 3, 9:58 AM · DayZ Modding, DayZ
Geez changed the status of T180861: Broken Pioneer Animation from New to Confirmed Internally.
Fri, May 3, 9:57 AM · DayZ
Geez changed the status of T180084: Unable to use the mouse in the invertory when extra controllers are connected to the PC from Awaiting internal Testing to Confirmed Internally.
Fri, May 3, 9:56 AM · Arma Reforger
Geez closed T168877: Deploy Weapon/Bipod keybind not working as Resolved.
Fri, May 3, 9:56 AM · Arma Reforger
dedmen added a comment to T180876: ui2t rendering blank texture.

This is essentially the bug we had before.
Where textures referenced in the display, would not be loaded at first, so you need to keep re-rendering the display.

Fri, May 3, 9:35 AM · Arma 3
Brianakoods created T180898: Trends: Hempsmart CBD Gummies Making Waves in Australia.
Fri, May 3, 8:44 AM · Arma 3
dedmen set Ref Ticket to AIII-56403 on T180876: ui2t rendering blank texture.
Fri, May 3, 8:19 AM · Arma 3
Martinez added a comment to T180655: Possible Intel Locations (Red Circles) not Showing on Combat Operations Everon..

I have the same. Its inposibble to play ! Xbox series X . HELP

Fri, May 3, 8:10 AM · Arma Reforger Xbox
SaMatra created T180897: Alternative syntax to moveInAny.
Fri, May 3, 7:58 AM · Arma 3
kawalec created T180894: Number of hospital buildings in a base (Conflict).
Fri, May 3, 4:04 AM · Arma Reforger
kawalec added a comment to T177525: Deployed radio/“Rally point” needs to be tweaked.

I think that the current radio operating system is ok and should not be changed. The only issue is the numbers of radios you can load into vehicles. I've made a separate ticket for that.

Fri, May 3, 3:57 AM · Arma Reforger
janelancy added a comment to T180798: Audio option "microphone" slider seems not work.
Fri, May 3, 3:54 AM · Arma 3
fylhttxrf renamed T180893: fake servers with inflated online numbers. from solving the problems with fake servers with tipped online. to fake servers with inflated online numbers..
Fri, May 3, 3:22 AM · DayZ
fylhttxrf created T180893: fake servers with inflated online numbers..
Fri, May 3, 3:15 AM · DayZ
grindestfool87 edited Steps To Reproduce on T180891: Definite cheater just got me.
Fri, May 3, 12:46 AM · DayZ
grindestfool87 edited Steps To Reproduce on T180891: Definite cheater just got me.
Fri, May 3, 12:45 AM · DayZ
grindestfool87 created T180891: Definite cheater just got me.
Fri, May 3, 12:44 AM · DayZ

Yesterday

wersal created T180890: Mi-24V and AH-1F are flying way to high.
Thu, May 2, 11:49 PM · Arma 3 Creator DLC - CSLA Iron Curtain
Beavis changed Severity from severity:minor to severity:major on T180867: 1.25 Experimental - Cannot refuel torch with rags.
Thu, May 2, 11:47 PM · DayZ
Beavis added a comment to T180867: 1.25 Experimental - Cannot refuel torch with rags.

Tried again tonight, with a normal torch this time - same behaviour, on a different (non-modded) server, so it is a consistent bug. Changing severity to major because it nearly got me killed when I ended up in pitch black darkness among zombies, and had to make a new hand drill in pitch darkness before I could light a new torch after it burned out...

Thu, May 2, 11:45 PM · DayZ
Kolchak_64 created T180889: Black screen when loading the game.
Thu, May 2, 10:18 PM · DayZ
falagor closed T180743: «Side Channel» translated in RU incorrectly as Resolved.

Thanks, we'll fix it.

Thu, May 2, 7:25 PM · Arma 3
gc8 added a comment to T180863: disableCollisionWith doesn't fully disable collision.

Maybe technically so but practically its collision too

Thu, May 2, 6:29 PM · Arma 3
Kyrasq merged T180886: M3S truck planks glitch on losing or gaining extra planks into T180887: M3S truck planks glitch on losing or gaining extra planks .
Thu, May 2, 5:58 PM · DayZ
Kyrasq merged task T180886: M3S truck planks glitch on losing or gaining extra planks into T180887: M3S truck planks glitch on losing or gaining extra planks .
Thu, May 2, 5:58 PM · DayZ
Kyrasq created T180887: M3S truck planks glitch on losing or gaining extra planks .
Thu, May 2, 5:54 PM · DayZ
Kyrasq created T180886: M3S truck planks glitch on losing or gaining extra planks .
Thu, May 2, 5:54 PM · DayZ
TRAGER created T180885: For AH-9 Pawnee his own miniguns Sound Sets not added into configuration.
Thu, May 2, 4:32 PM · Arma 3
dedmen added a comment to T180863: disableCollisionWith doesn't fully disable collision.

Walking ontop of roadway lod is not a collision.
There is a comment from 2018 on the wiki page stating this.

Thu, May 2, 4:03 PM · Arma 3
RealTobyFTW created T180884: Codes not registering .
Thu, May 2, 3:53 PM · DayZ Xbox
Damca added a comment to T179898: Another hacker/cheater on official server, please do something.

From my personal experience, it used to be slightly worse a few months back, I remember being killed by cheaters even at Berezino, which doesn't happen now for some reason. I did die to a cheater several times at the NWAF though.

Thu, May 2, 3:36 PM · DayZ
VinGal created T180883: DayZ Experimental Tools - installscript.vdf.
Thu, May 2, 3:06 PM · DayZ Modding, DayZ
dedmen added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

Wow this ticket is so old that it forced me to edit the line endings in the text :D

Thu, May 2, 3:00 PM · Arma 3
dedmen updated the task description for T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.
Thu, May 2, 3:00 PM · Arma 3