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AnimNodeBlendTAdd in animgraph not works for infected simulation in game
Feedback, UrgentPublic

Description

I would like use additive animations while making custom character using infected simulation. All works fine in anim editor, but its ignored in game. Looks like disabled by purpose. Can be please that functionality enabled for infected?

Please think about that.

Thank you

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10
Category
General

Event Timeline

Hunterz created this task.Thu, May 2, 10:00 AM
mdc added a subscriber: mdc.Thu, May 2, 11:12 AM
Geez changed the task status from New to Feedback.Fri, May 3, 11:14 AM

Looks like it should work. I found that node type in infected animgraph. It looks like problem is I am trying use IK anim as additive (want have modified fingers). I apologize, ticket can be closed.