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Geez closed T184410: [1.2.1.66] The text for the marker is not displayed on the map as Resolved.
Thu, Feb 20, 4:01 PM · Arma Reforger
Geez changed the status of T179251: ARMA Reforger Consoles Lacks Presence/History from Awaiting internal Testing to Feedback.
Thu, Feb 20, 4:00 PM · Arma Reforger
Geez changed the status of T189219: NSV machine gun - can see the insides of the head from New to Awaiting internal Testing.
Thu, Feb 20, 3:50 PM · Arma Reforger
Geez changed the status of T189217: Eyeballs visible when using a mortar scope in 1st person. from New to Awaiting internal Testing.
Thu, Feb 20, 3:49 PM · Arma Reforger
Geez changed the status of T189218: Broken RPM and speed dials for BTR and BRDM from New to Awaiting internal Testing.
Thu, Feb 20, 3:48 PM · Arma Reforger
Geez changed the status of T189213: DayZ launcher issue from New to Reviewed.

Thank you, this is a known problem. Having over 36 mods will produce this issue.
We are looking for ways to improve this.

Thu, Feb 20, 3:46 PM · DayZ
DJGRIM added a comment to T189213: DayZ launcher issue.

We're running 54 mods plus a mod pack

Thu, Feb 20, 3:44 PM · DayZ
purechaos created T189219: NSV machine gun - can see the insides of the head.
Thu, Feb 20, 3:20 PM · Arma Reforger
Geez changed the status of T189216: ADS in gunner position of an armoured vehicle drops FPS. from New to Awaiting internal Testing.
Thu, Feb 20, 3:16 PM · Arma Reforger
fidget created T189218: Broken RPM and speed dials for BTR and BRDM.
Thu, Feb 20, 3:15 PM · Arma Reforger
purechaos created T189217: Eyeballs visible when using a mortar scope in 1st person..
Thu, Feb 20, 2:59 PM · Arma Reforger
JohnBangin updated subscribers of T183823: FEMALE ZOMBIE SCREAM IS TOO LOUD..

@Geez PLEASE fix this for the next patch. This zombie is so loud it hurts people's ears. I feel like this is a perfect place to update the female zombie's scream. It's. too. loud.

Thu, Feb 20, 2:57 PM · DayZ Xbox
JohnBangin updated subscribers of T178282: Item Description Delay - Console.
Thu, Feb 20, 2:55 PM · DayZ Xbox
purechaos created T189216: ADS in gunner position of an armoured vehicle drops FPS..
Thu, Feb 20, 2:53 PM · Arma Reforger
Geez closed T188237: Big helmets clip out of LAV-25 driver seat as Resolved.
Thu, Feb 20, 2:33 PM · Arma Reforger
purechaos renamed T187895: Turning the wheel of a vehicle using a controller is too aggressive. from Driving using a controller needs attention. to Turning the wheel of a vehicle using a controller is too aggressive..
Thu, Feb 20, 2:30 PM · Arma Reforger
purechaos updated subscribers of T189014: LAV-25's "Get in: Passenger" teleport bug.

@Geez This is fixed in the last experimental update 1.3.0.84. We no longer teleport when getting in the passenger seat of a LAV-25.

Thu, Feb 20, 2:27 PM · Arma Reforger
purechaos updated subscribers of T188237: Big helmets clip out of LAV-25 driver seat.

@Geez This is fixed in the last experimental update 1.3.0.84 - "Fixed: Head clipping with different helmets in LAV-25 driver position".

Thu, Feb 20, 2:25 PM · Arma Reforger
Sap3r added a comment to T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental).

Same problem

Thu, Feb 20, 2:19 PM · DayZ
Geez added a comment to T189213: DayZ launcher issue.

Hello DJGRIM.
Do you run more than 36 mods at a time?

Thu, Feb 20, 1:57 PM · DayZ
Geez changed the status of T189133: cfgweather.xml Provided has incorrect settings. from Assigned to Confirmed Internally.
Thu, Feb 20, 1:51 PM · DayZ
Geez changed the status of T189204: NVIDIA 572.16 - buggy in Workbench from New to Assigned.
Thu, Feb 20, 1:45 PM · Arma Reforger Modding
Geez changed the status of T189212: [1.3.0.76] Helicopter Rearm Station Radius Bugged from New to Awaiting internal Testing.
Thu, Feb 20, 1:41 PM · Arma Reforger
Geez closed T189021: 1.27 Inventory UI Selection Bug as Resolved.

Resolved in 1.27 stable.

Thu, Feb 20, 1:37 PM · DayZ Xbox
Geez closed T187920: Official Game Master servers hang / crash in certain scenarios, even if quite far under the maximum entity limits as Resolved.

Resolved for todays experimental

Thu, Feb 20, 1:37 PM · Arma Reforger Xbox
diwako created T189214: Getter for value set by setCompassDeclination and setCompassOscillation.
Thu, Feb 20, 1:36 PM · Arma 3
DJGRIM created T189213: DayZ launcher issue.
Thu, Feb 20, 12:31 PM · DayZ
BGZ added a comment to T189202: Number of dice in version 1.17.

+1, same issue here with some mods exceeding this limit

Thu, Feb 20, 12:17 PM · DayZ
eas1ly added a comment to T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental).

I have the same problem.

Thu, Feb 20, 11:58 AM · DayZ
Topotun added a comment to T189202: Number of dice in version 1.17.

Same problem

Thu, Feb 20, 11:52 AM · DayZ
Topotun added a comment to T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental).

Server crashed, i have the same problem

Thu, Feb 20, 11:49 AM · DayZ
Geez changed the status of T189208: Freezes from New to Assigned.
Thu, Feb 20, 11:42 AM · DayZ
vkantik added a comment to T189202: Number of dice in version 1.17.

Hello Bohemia. Have same problem with my buildings. We have only 5 days to resolve this situation. Help us!

Thu, Feb 20, 11:36 AM · DayZ
dosspektor added a comment to T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental).

I have the same problems, and the server crashes. The only way out is to wipe the server

Thu, Feb 20, 11:35 AM · DayZ
dedmen closed T69358: setPiPEffect [4] doesn't mirror the image as Resolved.

Mirror was never implemented, the wiki was wrong, and the wiki has been fixed since then.
5/6 are fixed in 2.20

Thu, Feb 20, 11:32 AM · Arma 3
dedmen closed T67604: setPiPEffect command does not work as Resolved.
Thu, Feb 20, 11:31 AM · Arma 3
Geez closed T188350: inventory bug as Resolved.

Resolved for 1.27 stable

Thu, Feb 20, 11:20 AM · DayZ Xbox
Geez closed T188326: Inventory group selection Exp 1.27 as Resolved.

Resolved for 1.27 stable

Thu, Feb 20, 11:20 AM · DayZ Xbox
Sap3r added a comment to T189202: Number of dice in version 1.17.

Same problem, needs to be fixed

Thu, Feb 20, 11:19 AM · DayZ
Geez changed the status of T188328: Battery bug from Awaiting internal Testing to Confirmed Internally.
Thu, Feb 20, 11:18 AM · DayZ Xbox
Geez closed T188467: [1.27 Experimental] Continuous repair animation circle indicator plays one (1) more time than needed/accurate as Resolved.

Resolved in 1.27 stable

Thu, Feb 20, 11:17 AM · DayZ
Geez closed T188441: New Ducktape Repair animation as Resolved.

Resolved for stable 1.27

Thu, Feb 20, 11:16 AM · DayZ
Geez closed T188552: Unlimited swim stamina when holding down shift. as Resolved.

Resolved for 1.27 stable.

Thu, Feb 20, 11:16 AM · DayZ
Geez changed the status of T188688: M79 - Wrong shot trajectory from Awaiting internal Testing to Feedback.
Thu, Feb 20, 11:15 AM · DayZ
Geez closed T188867: Land_Prison_Side Incorrect loot point positions as Resolved.

Resolved for 1.27 stable.

Thu, Feb 20, 11:14 AM · DayZ
Sap3r renamed T122396: outdated from Breaking Host rules & Selling stuff to outdated.
Thu, Feb 20, 11:14 AM · DayZ
Geez changed the status of T189189: Certain lootpoint in Land_Ship_Big_Castle are inaccessible from Awaiting internal Testing to Reviewed.

Hello Traqu.
We have tested this but we were unable to find any issues.
Regards,
Geez

Thu, Feb 20, 11:06 AM · DayZ
Geez changed the status of T189205: Unable to get on community server from New to Reviewed.

Hello oO_SANDM4N_Oo.
This sounds like some sort of network issue as it seems there is a problem in communication between the server and your client.
Regards,
Geez

Thu, Feb 20, 11:04 AM · DayZ Xbox
Geez changed the status of T189206: Damage zones disable when inventory slots are occupied (bone link issue) from New to Assigned.
Thu, Feb 20, 11:02 AM · DayZ Modding, DayZ
Geez changed the status of T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager from New to Assigned.
Thu, Feb 20, 11:01 AM · DayZ Modding, DayZ
Geez changed the status of T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly. from New to Awaiting internal Testing.
Thu, Feb 20, 10:59 AM · DayZ
Geez changed the status of T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds from New to Awaiting internal Testing.
Thu, Feb 20, 10:58 AM · DayZ
Geez changed the status of T189210: Network Lag Changes from New to Feedback.
Thu, Feb 20, 10:50 AM · DayZ
Geez changed the status of T188926: The extinguishing fire action is not availiable on a helicopter from Awaiting internal Testing to Confirmed Internally.
Thu, Feb 20, 10:45 AM · Arma Reforger
Geez closed T186971: Airdrop weight debuff as Resolved.
Thu, Feb 20, 10:45 AM · Vigor Playstation
Geez added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

Thank you!

Thu, Feb 20, 10:37 AM · DayZ
Geez changed the status of T186338: Construction lights "click" every time i log in next to one from Awaiting internal Testing to Confirmed Internally.
Thu, Feb 20, 10:34 AM · DayZ
Myrtan added a comment to T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental).

I have the same issue.
Everything works fine in 1.26, but in 1.27 it doesn't. When I try to install the locker server goes down.

Thu, Feb 20, 10:22 AM · DayZ
Cyborgmatt created T189212: [1.3.0.76] Helicopter Rearm Station Radius Bugged.
Thu, Feb 20, 10:08 AM · Arma Reforger
designful added a comment to T189210: Network Lag Changes.

Something you can also add is a boolean that allows/disallows a containers contents to be networked. A good example of something you can apply this to would be a barrel. Opening the barrel would begin the networking the contents to networkRangeNear like it already does, and closing it would clear it up. This would make it so inactive storage doesn't waste server/client resources.

Thu, Feb 20, 9:35 AM · DayZ
Nate_LapT renamed T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds from Pipe with valve has wood fire collision sounds to 1.27 EXP - Pipe with valve has wood fire collision sounds.
Thu, Feb 20, 9:04 AM · DayZ
Nate_LapT created T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds.
Thu, Feb 20, 9:04 AM · DayZ
Bloodshot_vp added a comment to T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..

The exact same happens also on 1.26
Happened to me for weeks with the the tool slot (eg Hatchet) on the one backpack on KarmaKrew where you can attach buttons, a plastic bottle and a small tool.

Thu, Feb 20, 8:16 AM · DayZ
LBmaster added a comment to T189142: All remaining DayZ Compiler undetected syntax errors.

https://feedback.bistudio.com/T162283 this is also still a thing. I reported it more than 3 years ago and it's super simple to reproduce and probably also to fix

Thu, Feb 20, 7:51 AM · DayZ Modding, DayZ
FR0STY5STAR added a comment to T189200: Filter bottle does not remove disease agents from water when transfering to another container.

I can confirm, gathered snow with filtering bottle and poured it to water bottle, got cholera after drinking water bottle.

Thu, Feb 20, 7:33 AM · DayZ
Ponezun added a comment to T189194: ADADAD Spamming / Weak inertia in movement.

The speed of maneuvering while aiming should be reduced while the left and right movements should not be as sensitive.

Thu, Feb 20, 4:09 AM · Arma Reforger
YouCanCallMeAlex added a comment to T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..

The exact same happens also on 1.26
Happened to me for weeks with the the tool slot (eg Hatchet) on the one backpack on KarmaKrew where you can attach buttons, a plastic bottle and a small tool.

Thu, Feb 20, 3:55 AM · DayZ
YouCanCallMeAlex added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

Re checked, still could not reproduce the issue unfortunately.
Can you please check on experimental as well?

Thu, Feb 20, 3:46 AM · DayZ
designful created T189210: Network Lag Changes.
Thu, Feb 20, 3:24 AM · DayZ
ArtemDozhd added a comment to T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental).

Подтверждаю проблему

Thu, Feb 20, 3:23 AM · DayZ

Yesterday

h4rdpr0 added a comment to T189202: Number of dice in version 1.17.

I have the same problem with my Base Building mod if the number of SkeletonBones[] in model.cfg exceeds 138

Wed, Feb 19, 11:55 PM · DayZ
BaconBuns added a comment to T189208: Freezes .

reinstalled Steam and Dayz still same result game playes 2 min then freezes I give up

Wed, Feb 19, 11:11 PM · DayZ
BaconBuns added a comment to T189208: Freezes .

2 min before crash now, this is from stable 1.27 official server de.

Wed, Feb 19, 8:09 PM · DayZ
TheRealTDog added a comment to T189152: Please Don't Take Some Fun Away From Conflict By Rank-Restricting Sniper Rifles & Their Scopes.

Like @KStrike said. If you know how to rank up fast you will get what you want. New players just rush arsenals and drain resources. The changes coming into 1.3 should not be reverted. Just because you are now being forced to help the team, doesn't make the game less fun. Just because you don't get an optic at the start doesn't mean its less fun. This argument is silly and they all come from console cry babies. If people weren't so stupid they wouldn't be making this change but because we have idiots, its a must.

Wed, Feb 19, 7:10 PM · Arma Reforger
BaconBuns created T189208: Freezes .
Wed, Feb 19, 6:36 PM · DayZ
VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Это весьма печально((

Wed, Feb 19, 6:28 PM · DayZ Modding, DayZ
Bloodshot_vp renamed T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly. from Experimental 1.27 - Equipment bar no longer support extra player slots correctly. to Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..
Wed, Feb 19, 5:37 PM · DayZ
Bloodshot_vp created T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..
Wed, Feb 19, 5:34 PM · DayZ
Genriet1 edited Additional Information on T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:32 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:31 PM · DayZ Modding, DayZ
Genriet1 renamed T189206: Damage zones disable when inventory slots are occupied (bone link issue) from Damage Zones Disable When Inventory Slots Are Occupied (Bone Link Issue) to Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:15 PM · DayZ Modding, DayZ
Genriet1 created T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:13 PM · DayZ Modding, DayZ
Genriet1 changed Reproducibility from reproducibility:none to reproducibility:always on T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 5:12 PM · DayZ Modding, DayZ
oO_SANDM4N_Oo set Operating System Version to Xbox on T189205: Unable to get on community server.
Wed, Feb 19, 5:10 PM · DayZ Xbox
oO_SANDM4N_Oo created T189205: Unable to get on community server.
Wed, Feb 19, 5:09 PM · DayZ Xbox
ArtemDozhd added a comment to T189202: Number of dice in version 1.17.

Wed, Feb 19, 3:03 PM · DayZ
Geez added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

@Geez This happens in ALL small train stations. To be sure, I just checked the one in Kamyshovo and there was the same bug. The one from the original video was somewhere elese, I can't tell where anymore.

The Kamyshovo coordinates according to iZurvice are: X: 1.2 Y: 1.18 (11966.92 / 3551.30)

Wed, Feb 19, 2:38 PM · DayZ
Geez changed the status of T189110: [1.3.0.55] (AI pathfinding) {Conflict - Everon} Too long a way from Meaux to Simon's Wood from Awaiting internal Testing to Reviewed.
Wed, Feb 19, 2:26 PM · Arma Reforger
nlaak added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Они ничего править не будут, у них там при определённой смене анимации вообще пропадает юнит.

Wed, Feb 19, 2:16 PM · DayZ Modding, DayZ
R34P3R added a comment to T189092: [Feature Request] Time filtering for sorting the Reforger Workshop.

I'll just agree with this. An idea for the future: a kind of startpage in the workshop where you can see the most recently updated and presented mods. So also new Mods get some views.

Wed, Feb 19, 2:13 PM · Arma Reforger Modding
R34P3R created T189204: NVIDIA 572.16 - buggy in Workbench.
Wed, Feb 19, 2:09 PM · Arma Reforger Modding
YouCanCallMeAlex added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

@Geez This happens in ALL small train stations. To be sure, I just checked the one in Kamyshovo and there was the same bug. The one from the original video was somewhere elese, I can't tell where anymore.

Wed, Feb 19, 1:36 PM · DayZ
Genriet1 created T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 1:32 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 1:32 PM · DayZ Modding, DayZ
Geez changed the status of T189202: Number of dice in version 1.17 from New to Need More Info.

Hello ArtemDozhd.
Please provide crash dumps from the occurrence.
Regards,
Geez

Wed, Feb 19, 12:59 PM · DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

@Geez pls help, i attach all mdmp, pls tell why server crash...

Hello intenso2891.
Unfortunately this is dependent on the responsible developer to check. Currently there are internal priorities which come first. We understand this might be frustrating and we apologise for the prolonged time it might take to check this.

Wed, Feb 19, 12:43 PM · DayZ Modding, DayZ
Geez changed the status of T189181: misc_woodencrates can't be jumped onto from all sides. from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:46 AM · DayZ
Geez changed the status of T189168: Hand bug from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:46 AM · DayZ
Geez closed T189148: Gear dropped on convoy´s left floating in air long after convoy despawn experimental 1.27 as Resolved.

This is normal behavior.
DE spawned convoy and its items has same lifetime. Once it runs out, all DE spawned items and the convoy itself will despawn.
If player drops their items, the lifetimes will differ and they will not despawn, so the items will float after the convoy disappears.

Wed, Feb 19, 11:46 AM · DayZ
Geez closed T189190: Tutorial - Inventory as Resolved.

Hello Rayvex.
This is too trivial of an issue that is not relevant to the tutorial screen - wont fix for now.

Wed, Feb 19, 11:45 AM · DayZ