Game Version number: 1.2.1.189
Modded?: No
Issue Description: "ADADADAD" is the act of pressing A and D multiple times in a quick succession to go left and right rapidly to avoid incoming bullets.
This is a common sight in arcade games like Counter-strike, Valorant and Battlefield.
ArmA is a mil-sim game yet it is common to see people doing this in game. Couple this with the bad hit registration and you will start to see people complaining (me).
For a game that emphasizes slow, generally realistic gameplay, its disappointing that strafing seemingly lacks any inertia and sway. It rewards key mashing rather than careful and considered movement.
The guy aiming properly while stationary fails his shots and the guy ADADing hits while doing matrix moves - results in people devaluing their lives in game because they can just avoid bullets.
It should be implemented in the game sway and inertia that punishes ADADADing and irregular arcadish movement.
- An now I ask a question: Will the developers think about implementing this?
Or will it be a right click - changed the status from New to Feedback and forgotten?