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Hello arrows321.
This could possibly be a network issue.
Regards,
Geez
Hello Alibpx.
Please contact BattlEye directly at https://www.battleye.com/contact/.
Also you can check the BE faq https://www.battleye.com/support/faq/
Thank you for the report.
This will be investigated by BattlEye.
Regards,
Geez
Hello everyone.
Is this still an issue?
Thank you.
AI follow-driving is currently not planned for the Arma Reforger.
Regards,
Geez
Hello videogames.
This should be a dried waterfall, everything is as intended.
Regards,
Geez
Hello RickJamesBitch.
We have tested this on our end with the same mods but we were unable to reproduce the issue.
Regards,
Geez
I completely agree with the points raised by @purechaos.
Striking a balance between realism and fun is key, and Squad’s approach to simulating challenges of real-world combat is something more games should take inspiration from.
It was a corrupted DB I restored the server DB to the previous backup and it worked fine
In T188190#2737342, @PR9INICHEK wrote:Changed: Friendly fire kills in the kill feed are now visible to the entire team of the players involved, showing both the killer and the victim. The game master is still able to change the setting to the default killfeed, as well as the players involved only killfeed setting.
This should probably help.
@Geez He is probably talking about antitorque pedals
Added: Server name display in the top right corner. This can be turned off in the Interface settings.
It may be partly related to T178172
Like DayZ style - https://community.bistudio.com/wiki/DayZ:Server_Configuration
Additional Parameters
timeStampFormat = "Short"; // Format for timestamps in the .rpt file (value Full/Short)
Changed: Friendly fire kills in the kill feed are now visible to the entire team of the players involved, showing both the killer and the victim. The game master is still able to change the setting to the default killfeed, as well as the players involved only killfeed setting.
Seems to only be a PC issue afaik
As far as I understand, this can be done in 1.3
Relates to T182162
Players automatically reconnecting back to the servers are not regaining their roles in the group
If you don't return to the game for a long time, you will be kicked from the server for this reason, when your game freezes
https://reforger.armaplatform.com/known-issues
It is not currently listed as a known issue, but it is still relevant.
In 1.2.1.173 same behavior
This is not a critical issue for the vanilla version of the game.
Same behaviour for 1.2.1.173
Hint added.
Please change name of ticket - "BRDM-2 crew" it's not good
What was the reason for this? How would you turn it on again in form of a mod?
when will update 1.27 be available?
Hello Topotun.
This is too minor issue for us to tackle currently.
Regards,
Geez
Hello TSW-Damo.
Unfortunately there is no .mdmp file and therefore we are unable to analyse the cause of the crash.
In case you get another report containing the .mdmp file, please upload it.
Regards,
Geez
Hello lfocktop.
Please make sure the Nvidia card is set as your primary instead of the integrated GPU. Also update your drivers, update windows and delete all profiles (Dayz Documents folder) verify the game data through Steam and make sure Steam cloud sync is disabled before doing so. Then try to play on an official server.
Regards,
Geez
I have the same problem!!
have you solved it?
Resolved for 1.28
Hey Geez,
Hello PR9INICHEK.
This is not a bug but simply the current limitation of the system.
Regards,
Geez
Hello Giorgos78GR.
Can you please specify what is Anditorgue?
Hello Ectosllat.
This will be resolved for the 1.3 version.
Regards,
Geez