Hello,
since Patch 1.27 Geometry does not animate all bones anymore.
It seems that only the first bone animates.
Only the first bone, in this example:
baseitem_door_1
actually animates, even though you don't see it in diag.
Notice how i can walk through the first selected bone.
Resolution, View Geometry and Fire Geometry properly animate as you can see in the Video.
I attached my roomdivider model including custom open/close actions etc as a pbo, setup exactly how i have it in my mod excluding textures for you to test if you want.
Video: