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Animated Geometry issue
Closed, ResolvedPublic

Description

Hello,

since Patch 1.27 Geometry does not animate all bones anymore.
It seems that only the first bone animates.

Only the first bone, in this example:

baseitem_door_1

actually animates, even though you don't see it in diag.
Notice how i can walk through the first selected bone.

Resolution, View Geometry and Fire Geometry properly animate as you can see in the Video.

I attached my roomdivider model including custom open/close actions etc as a pbo, setup exactly how i have it in my mod excluding textures for you to test if you want.

Video:

Youtube

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Add more than 1 bone to a model.cfg
Only the first bone will animate geometry.

Event Timeline

Tyson created this task.Feb 25 2025, 10:48 PM
ntepup added a subscriber: ntepup.Feb 25 2025, 10:53 PM

Here is a second Video with "Show Bodies" enabled.

https://www.youtube.com/watch?v=7gmgbbYAdlA

Fire and View works fine, only Geometry is faulty. For me it didn't move any door in Geometry lod. I would suggest to check any modifiers in geometry, and if there's any - test without them. I'm no expert, but if View and Fire works fine, Geo should too (unless something broke with 1.27, there's alway possibility)

+ same problem.

Geez changed the task status from New to Assigned.Feb 26 2025, 10:32 AM
Tyson added a comment.Thu, Feb 27, 1:22 AM

This Buildings door is also affected btw:

Bobbles added a subscriber: Bobbles.Sun, Mar 2, 3:14 PM

Is there a reply / response to fixing this BI?

Geez closed this task as Resolved.Fri, Mar 14, 12:19 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Resolved for the upcoming hotfix.