cheatCheck="1" means if you build it quicker than 2 minutes, the fences & watchtowers delete
cheatCheck="0" means after server restart, all fences and watchtowers are wiped
Remove cheat check from the ignore list, fixes the issue
cheatCheck="1" means if you build it quicker than 2 minutes, the fences & watchtowers delete
cheatCheck="0" means after server restart, all fences and watchtowers are wiped
Remove cheat check from the ignore list, fixes the issue
I would just like to add that if any server owner has these settings with cheat check on, this is another reason why fences and watchtowers are deleting:
"disableIsCollidingBBoxCheck": 1, "disableIsCollidingPlayerCheck": 1, "disableIsClippingRoofCheck": 1, "disableIsBaseViableCheck": 1, "disableIsCollidingAngleCheck": 1, "disableIsPlacementPermittedCheck": 1, "disableHeightPlacementCheck": 1, "disableIsUnderwaterCheck": 1, "disableIsInTerrainCheck": 1,
Hello SmallZzy.
There is a workaround at the moment, you can bypass the issue by removing "cheat check" from the cfgignorelist.xml file located in offline mission folders.
Regards,
Geez