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papyrabbit08
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User Since
Mar 17 2013, 11:09 AM (323 w, 11 h)

Recent Activity

Nov 15 2016

papyrabbit08 created T121337: In multiplay console, my qweretz keyboard is seen as a US keyboard.
Nov 15 2016, 8:10 PM · Arma 3
papyrabbit08 added a comment to T121318: Official Apex server, never get beyond 01 Keystone.

Yep, it now seems to work, at least for 01 to 02, on EU servers.
Thanks

Nov 15 2016, 11:41 AM · Arma 3

Nov 14 2016

papyrabbit08 created T121318: Official Apex server, never get beyond 01 Keystone.
Nov 14 2016, 5:44 PM · Arma 3

Aug 1 2016

papyrabbit08 added a comment to T119600: Connecting failed when trying to connect to Bohemia's Apex servers.

My problem is still active... Please help.

Aug 1 2016, 10:29 AM · Arma 3

Jul 26 2016

papyrabbit08 added a comment to T119600: Connecting failed when trying to connect to Bohemia's Apex servers.

Thanks for the answer. For what I tried now, all the coop officials servers don't work for me, and the Zeus and Endgame worked well. I had only the EU in the list, but the other day, I had USA, and it didn't work neither.

Jul 26 2016, 6:11 PM · Arma 3

Jul 25 2016

papyrabbit08 created T119600: Connecting failed when trying to connect to Bohemia's Apex servers.
Jul 25 2016, 7:41 PM · Arma 3

Jun 28 2016

papyrabbit08 created T118886: Sentences are way too shorly shown in the tutorial, no time to read :/.
Jun 28 2016, 7:51 PM · Take On Mars
papyrabbit08 created T118885: MML rear ramp cannot be retracted.
Jun 28 2016, 7:39 PM · Take On Mars

Jun 17 2016

papyrabbit08 created T118123: Cannot run or walk in crouch with only a gun.
Jun 17 2016, 12:53 PM · Arma 3

May 27 2016

papyrabbit08 created T116812: AI using AT weapons are still useless.
May 27 2016, 7:22 PM · Arma 3

May 10 2016

papyrabbit08 set Category to category:edeneditor on T84265: Please link Eden editor with the Virtual Arsenal :).
May 10 2016, 12:01 PM · Arma 3
papyrabbit08 added a comment to T82221: Multiples CTD.

My problem was here again, and I went to this page:
https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#Report_the_error_to_the_Feedback_Tracker

And it appears that the problem was caused by Fred41’s custom allocator modification I probably did a long time ago...
Could be closed, work again.

May 10 2016, 10:55 AM · Arma 3
papyrabbit08 added a comment to T82221: Multiples CTD.

With the latest update/spotrep, I get this message. And the crash appears during the "battleeye: launching game" moment... (I uploaded the picture of the message)

May 10 2016, 10:55 AM · Arma 3
papyrabbit08 added a comment to T82221: Multiples CTD.

Hello, thank you for your answer!
I just want to insist there is no crash files that are being created when I get this crash. But whatever:

I launched the game 2 minutes ago, had the crash as usual, but no files is being modified in the C:\Users\<Name>\AppData\Local\Arma 3\ directory. But here is it though:
http://www.filedropper.com/crashfiles

Thank you!

May 10 2016, 10:55 AM · Arma 3
papyrabbit08 added a comment to T82221: Multiples CTD.

Up?

May 10 2016, 10:55 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T82221: Multiples CTD.
May 10 2016, 10:55 AM · Arma 3
papyrabbit08 added a comment to T81883: Game crashing on startup directly after loading setup.

Maybe you should verify the cache...

May 10 2016, 10:45 AM · Arma 3
papyrabbit08 added a comment to T81880: Problem with weapon stabilization and rocks.

Fixed

May 10 2016, 10:45 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T81880: Problem with weapon stabilization and rocks.
May 10 2016, 10:45 AM · Arma 3
papyrabbit08 added a comment to T79309: Installing workshop mission throught steam doesn't work anymore.

Can be closed!

May 10 2016, 9:16 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T79309: Installing workshop mission throught steam doesn't work anymore.
May 10 2016, 9:16 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T79212: Editor object names have disapeared once again....
May 10 2016, 9:13 AM · Arma 3
papyrabbit08 added a comment to T79113: No scope in showcase 'support'.

Oh, you're probably right, I have many mods, but didn't thought it could be the problem, so I didn't test without. I thought that as I've seen many bugs in the showcases, it was another. Here are two showcase missions unplayable for now that are tested without mods...
http://feedback.arma3.com/view.php?id=20419

May 10 2016, 9:10 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T79113: No scope in showcase 'support'.
May 10 2016, 9:10 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78897: Add speedmode and behaviour for aerial drones.
May 10 2016, 9:03 AM · Arma 3
papyrabbit08 added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

I have random freezes, I don't know if it is related, but only with the A2 maps, so I think it does.

May 10 2016, 9:00 AM · Arma 3
papyrabbit08 added a comment to T78778: Bug with the Game Updater.

I managed to "resolve" it by deleting the Game Updater folder, and recheck the integrity, then I had to try 2 times, and then it worked when being asked to install the game updater again.... I now have my two installation, but still get this message at the end of the updates everytime...

May 10 2016, 9:00 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78778: Bug with the Game Updater.
May 10 2016, 9:00 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78777: Showcases gunship and helicopters have a bug with the autosave/load.
May 10 2016, 9:00 AM · Arma 3
papyrabbit08 added a comment to T78776: Using the game updater makes Steam not responding and crash.

Sorry for late answer.
No beta Steam, OS up do date, Win 7 64, no admin session, but never got rights problem. I'm not using two steam sessions!
Just to be clear, it worked before, and it work now.
It happened, because I wanted to install a dev branch version of Arma 3 using the game updater, and while it was downloading, I got a problem with my connexion. Them I can't remember what I did, but I kill all the related process I think, steam, arma, and game updater. And then I got them problem.
After that, I tried everything, it still didn't work. Finally, I deleted the Game updater folder, updated the Arma 3 tools cache, reinstalled the arma 3 tools, and after a while, it worked again...

May 10 2016, 9:00 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78776: Using the game updater makes Steam not responding and crash.
May 10 2016, 9:00 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78644: Inventory showing only main weapon is still present.
May 10 2016, 8:56 AM · Arma 3
papyrabbit08 added a comment to T78643: Return to the helicopter targeting system of arma 1?.

I agree

May 10 2016, 8:56 AM · Arma 3
papyrabbit08 added a comment to T78582: 'play radio messages' module doesn't seem to work.

Still doesn't work!!

May 10 2016, 8:55 AM · Arma 3
papyrabbit08 added a comment to T78582: 'play radio messages' module doesn't seem to work.

Exactly, but it's in the audio category, and for one month ago it was working if my memory works well

May 10 2016, 8:55 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78582: 'play radio messages' module doesn't seem to work.
May 10 2016, 8:55 AM · Arma 3
papyrabbit08 added a comment to T78577: Please fix diving and swimming issues [list] (6 video).

Is it possible to stop "updating" thibs thread every single day, I'm getting mails all the time and cannot unsubscribe...
Thanks

May 10 2016, 8:55 AM · Arma 3
papyrabbit08 added a comment to T78577: Please fix diving and swimming issues [list] (6 video).

Only the first one really need a fix! And yes, it really deserve a fix, I think too!

May 10 2016, 8:55 AM · Arma 3
papyrabbit08 added a comment to T78577: Please fix diving and swimming issues [list] (6 video).

Not ignored, but as it is a small developpement team, the first one should really be fixed and the others one, if they have time one day, because there hundred of things like the first one! You know what I mean? :P

May 10 2016, 8:55 AM · Arma 3
papyrabbit08 added a comment to T78563: Error message when adjusting ammo on MLRS.

The first and the second are from A3MP probably! I figured it out only this morning! And apparently the last one is from Blastcore mod, if found the answer on a forum.
So, sorry sorry sorry, could be closed! Thank you!

May 10 2016, 8:54 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78563: Error message when adjusting ammo on MLRS.
May 10 2016, 8:54 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78435: Possible to get a function like BIS_fnc_setDebriefingText?.
May 10 2016, 8:51 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78423: Wrong translation in french for "treat yourself".
May 10 2016, 8:51 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78323: Should be able to select preset unit in Virtual Arsenal.
May 10 2016, 8:49 AM · Arma 3
papyrabbit08 added a comment to T78298: Blowing up/being hit with explosives inside vehicles is almost unaudible.

Totally agree!

May 10 2016, 8:48 AM · Arma 3
papyrabbit08 added a comment to T78203: Error message with objects camping.

Appears to be fixed!

May 10 2016, 8:45 AM · Arma 3
papyrabbit08 added a comment to T78203: Error message with objects camping.

I'll try when I get home in some days! Thanks :)

May 10 2016, 8:45 AM · Arma 3
papyrabbit08 added a comment to T78203: Error message with objects camping.

I don't have time to get on dev branch now, but I'll keep you in touch!

May 10 2016, 8:45 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78203: Error message with objects camping.
May 10 2016, 8:45 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78195: With some backpacks from mods, backpacks can not being empty.
May 10 2016, 8:45 AM · Arma 3
papyrabbit08 added a comment to T78136: A comprehensive guide for MFD/Airplane and Helo HUD is needed.

+1

May 10 2016, 8:44 AM · Arma 3
papyrabbit08 added a comment to T78092: Add the possibility of adding eventhandlers to ammunitions defined in cfgAmmo.

+1

May 10 2016, 8:43 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78007: Credits between campaign episods shoud be removed IMO.
May 10 2016, 8:40 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T77890: Little bug in Bootcamp.
May 10 2016, 8:37 AM · Arma 3
papyrabbit08 added a comment to T77663: Weapon shaking after running.

"But ridiculous it is, looks like a kind of "Issuerecycling" what the devs do. A bunch of Issues are returning after beeing fixed months ago. "
I've noticed that too.

May 10 2016, 8:32 AM · Arma 3
papyrabbit08 added a comment to T77663: Weapon shaking after running.

I think the situation has got more calm and more stable. COULD BE CLOSED! Thanks

May 10 2016, 8:32 AM · Arma 3
papyrabbit08 added a comment to T77663: Weapon shaking after running.

That problem deserves a hot fix...

May 10 2016, 8:31 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T77663: Weapon shaking after running.
May 10 2016, 8:31 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T76898: 3rd mission: Medic can not treat his teammates.
May 10 2016, 8:12 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T76611: Respawn over the new Hotel: blocked under the building.
May 10 2016, 8:04 AM · Arma 3
papyrabbit08 added a comment to T76610: UI for voting/kicking of Game Master.

ShadeOfMe: I agree with you, maybe it could be an added option in the server's parameter: "Kicking On/Off".
And my idea was not to really kick: But more to prevent the same guy for accessing Zeus function in the 2-3 minutes before starting the game if he got "kicked", and after 2-3 minutes, even if he got kicked, if noones want to take the Zeus role, he should be able again. Maybe something like a countdown to let other take his place!

May 10 2016, 8:04 AM · Arma 3
papyrabbit08 added a comment to T76610: UI for voting/kicking of Game Master.

Yesterday, a guy was Game master, and because there's also game moderator, he thought he could manage the game, and so he wrote: "I'm going to eat, I come back in 1 hour"... It was funny with 15 people waiting for a guy going to eat.

May 10 2016, 8:04 AM · Arma 3
papyrabbit08 added a comment to T76610: UI for voting/kicking of Game Master.

Or maybe a system with an UI would be more intuitive... And it's not really for kicking, more to let people choose an other Zeus even if he want to stay in place...

May 10 2016, 8:04 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T76610: UI for voting/kicking of Game Master.
May 10 2016, 8:04 AM · Arma 3
papyrabbit08 added a comment to T76570: 1st mission WIN, all the guys have Kerry's face.

Could be closed!

May 10 2016, 8:03 AM · Arma 3
papyrabbit08 added a comment to T76570: 1st mission WIN, all the guys have Kerry's face.

Stupid steam didn't save my yesterday's print screen... I tried again today, three time, wasn't able to reproduce. Maybe I was wrong. They all look quite the same, so maybe I looked wrong :S
It's strange because I remember I looked at that during the whole debriefing...

May 10 2016, 8:03 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T76570: 1st mission WIN, all the guys have Kerry's face.
May 10 2016, 8:03 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T76100: AI soldier getting attached to vehicle.
May 10 2016, 7:52 AM · Arma 3
papyrabbit08 added a comment to T75965: Zeus: two problems noticed.

Why down vote? What is wrong :O ?

May 10 2016, 7:49 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T75965: Zeus: two problems noticed.
May 10 2016, 7:49 AM · Arma 3
papyrabbit08 added a comment to T75729: Stuck in cinematic mod.

So much bugs -.-' Still got it too.

May 10 2016, 7:43 AM · Arma 3
papyrabbit08 added a comment to T75694: ZEUS: 2 essentials ideas.

My pleasure, hope they get implemented!

May 10 2016, 7:42 AM · Arma 3
papyrabbit08 added a comment to T75694: ZEUS: 2 essentials ideas.

Played it again today, and I confirm, it really need a way to communicate between the players and Zeus with preset messages... Because, otherwise, it gets quickly chaotic!

May 10 2016, 7:42 AM · Arma 3
papyrabbit08 added a comment to T75694: ZEUS: 2 essentials ideas.

I think that a system like in BF2 would be definitely better!

May 10 2016, 7:42 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T75694: ZEUS: 2 essentials ideas.
May 10 2016, 7:42 AM · Arma 3
papyrabbit08 added a comment to T75619: Multiples bugs in the first episod Survive.

Maxwell blocking is fixed

May 10 2016, 7:40 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T75619: Multiples bugs in the first episod Survive.
May 10 2016, 7:40 AM · Arma 3
papyrabbit08 added a comment to T75357: Bad French translation.

I agree

May 10 2016, 7:34 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

My whole team was stealth and holding fire in most of my tests... Didn't work...

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

Done, everything was fine.

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

Ok, so there must be something with my game or I don't know what, because here the helo spotted me when I was in the forest... Strange, strange...

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

Okay, here is mine:
http://rapidshare.com/share/E1404B7E4D6AC2E8E5DE0C9A202D1367
But I'm affraid it will not work for the save... I had an autoSave.Arma3Save instead and I try to delete it and replace it again to see if it was really in that file my saves were, but I after doing that, wasn't able to get my saves back again... But whatever, maybe you'll be able to do something with it.

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

Oh I found them here, it's probably what you were looking after:
http://rapidshare.com/share/6DA19E6690D178A13D2F28E1FA564FE2
It was in :
C:\Users\Name\Documents\Arma 3 - Other Profiles\Nickname\Saved\A3\Missions_F_EPB\Campaign\missions\B_m05.Altis
I made multiples saves along the mission and the event is happening a few seconds after the last update (or the one before...)

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

Maybe it has to do, with the smoke because it's the only thing I did exactly the same everytime. I even destroyed the lamps... I hide in the house, under a bush, in the grass, in the forest under a bush... And everytime the 2 guys where lying down, holding fire and stealth.

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

No!

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75340: Campaign Adapt:"Exit Strategy" helo always spotted player.

I also got this problem, very frustrating. Even with my team in the houses and my also in the houses, the helo spot us everytime!
PS: I had it on night, maybe it change something.

May 10 2016, 7:33 AM · Arma 3
papyrabbit08 added a comment to T75124: FPS Drops around Exploded Tanks in Multiplayer.

Fixed in latest dev build related to bis forum

May 10 2016, 7:28 AM · Arma 3
papyrabbit08 added a comment to T75091: Maxwell has black screen, unable to continue to Tipping Point Mission.

Today's stable. Hope it will work for you too. Had to delete my saves of course.

May 10 2016, 7:27 AM · Arma 3
papyrabbit08 added a comment to T75091: Maxwell has black screen, unable to continue to Tipping Point Mission.

Apparently fixed :D :D :D I managed to get through it with the latest stable update!

May 10 2016, 7:27 AM · Arma 3
papyrabbit08 added a comment to T74990: Unable to get in the last 'Maxwell' mission.

Resolved with latest stable update

May 10 2016, 7:25 AM · Arma 3
papyrabbit08 added a comment to T74990: Unable to get in the last 'Maxwell' mission.

Related to: http://feedback.arma3.com/view.php?id=16732

May 10 2016, 7:25 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T74990: Unable to get in the last 'Maxwell' mission.
May 10 2016, 7:25 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T74987: Blue weapon in the mission 'Death Valley'.
May 10 2016, 7:24 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T74447: Unable to get some place for landing at the end of the showcase 'helicopters'.
May 10 2016, 7:12 AM · Arma 3
papyrabbit08 added a comment to T74443: AI soldiers, especially medic, may get stuck with no reason.

Possibily related to this one: http://feedback.arma3.com/view.php?id=7547

May 10 2016, 7:12 AM · Arma 3
papyrabbit08 added a comment to T74316: Not able so save after an autosave.

Did you read what I wrote? I guess not.
1)Mission
2)Autosave
3)Mission
4)Save
5)Load autosave->getback to 2)-> You still have one save :O :O :O
If you throw a grenade, with the autosave you get it back even if you don't have infinite grenades...
Arf...

May 10 2016, 7:09 AM · Arma 3
papyrabbit08 added a comment to T74316: Not able so save after an autosave.

No no! That's the worse option ever

May 10 2016, 7:09 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T74316: Not able so save after an autosave.
May 10 2016, 7:09 AM · Arma 3
papyrabbit08 added a comment to T74308: feature req: make PLAYER be able to call "Area Clear".

Related to: http://feedback.arma3.com/view.php?id=15390

May 10 2016, 7:09 AM · Arma 3
papyrabbit08 added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

Resolved according to last dev report

May 10 2016, 7:07 AM · Arma 3