In the Arma3, it is impossible to play the underwater and swimming missions and enjoy it, I think it's a solid set of errors and not realistic details. This is just the main points that the player can see:
- GLITCH ON THE SURFACE OF THE WATER.
When player dive into deep of water, he can see a beautiful underwater atmosphere, but this feeling always spoiled, if player getting to the surface of the water! Near the surface of the depth ceases to have a color and all the objects under water look as if water does not exist! This fact spoils all the excellent work done for visualisation of underwater world! This is a very ugly, please fix it.
http://www.youtube.com/watch?v=U-uXKFv6U7s
- DURRING SWIMMING THE HANDS OF SWIMMERS LOCATED ABOVE WATER SURFACE.
Animation of AI-swimmers looks wrong. It also refers of player-character.
Very often these swimmers at moving in the water, have an almost vertical position of body during swimming. In this case almost vertical position of a body looks stupid, because in this case, the hands of swimmers do movements above the water surface. Please change the rotation of the torso, approximately to the horizontal torso-position or change the animation, having lowered down his arms under water if swimmer moved in the water.
http://www.youtube.com/watch?v=mjZ4Zc7rYzQ
The player should not see it:
http://www.youtube.com/watch?v=LdhXLihKgB4&feature=youtu.be
because the player will break the psyche. When I see this I want to cry!
- THE SWIMMING IN FIRST-PERSON VIEW IS BAD.
during the swimming, the torso and hands of the player looks as if above the water surface, but not under water.
during the swimming, the player cannot see water spray, foam, air bubbles under water.
during the swimming, the player cannot hear the sound of the splash of water.
during the swimming on the back, the diver capable swim too fast.
Examples:
http://www.youtube.com/watch?v=gn_EifAD0bQ
http://www.youtube.com/watch?v=gMUNsEnEoS8
- UNDER-WATER MOVING OF DIVERS LOOKS NOT REALISTIC.
Almost all diving animations of divers must be more slow, but we see too quickly moving. The player should feel the resistance of water, like in real life, but the player do not feel that the action takes place under water.
Under-water, very often the player sees prone position of divers, when they stopped and not move. This stop-animation, under-water, should be excluded. In this position, the divers stop motion of legs. This is not realistic nonsense, because a diver cannot congeal in the prone position under water, without any movement. If the diver stops moving his feet, he must go on the bottom of the sea! Diver should not stop doing the legs movement. Never!
Examples of all this issues here: http://www.youtube.com/watch?v=0iRrIpwXfI4&feature=youtu.be
- UNDER WATER THE BLOOD DISAPPEARS.
The blood disappears under water for a few seconds. No clouds of blood.
Blood should not disappear. Must be a bloody cloud during long time.
- ANY DIVERS AT STARTING IN A SUBMARINE, WITHOUT UNDERWATER MASKS.
See image bellow.
This is stupid, because these divers would instantly choked!
Only if the diver comes out of the submarine and then comes back on it will be wearing a underwater mask. Please put the mask on all divers initially!
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Please, repair this issues, we also want to love underwater missions.
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