Page MenuHomeFeedback Tracker

TimF
User

Projects

User does not belong to any projects.

User Details

User Since
Jan 25 2014, 11:10 AM (337 w, 2 h)

Recent Activity

Mar 31 2019

TimF created T138141: Tires and radiators not spawning or very low spawn rate.
Mar 31 2019, 6:42 AM · DayZ
TimF added a comment to T138139: Unable to reload some FX45 magazines.

Mar 31 2019, 6:38 AM · DayZ
TimF created T138139: Unable to reload some FX45 magazines.
Mar 31 2019, 6:38 AM · DayZ

Nov 10 2018

TimF created T133582: Brass knuckles do no damage to zombies.
Nov 10 2018, 1:30 PM · DayZ
TimF created T133581: Running at walking pace, stamina meter jumping up and down..
Nov 10 2018, 1:28 PM · DayZ
TimF added a comment to T133579: Using a blood test kit shows my blood type as v.

Nov 10 2018, 11:30 AM · DayZ
TimF created T133579: Using a blood test kit shows my blood type as v.
Nov 10 2018, 11:29 AM · DayZ
TimF added a comment to T133577: Multiple places next to wateways where the player starts swimming in the air.

Nov 10 2018, 11:22 AM · DayZ
TimF added a comment to T133577: Multiple places next to wateways where the player starts swimming in the air.

Nov 10 2018, 11:21 AM · DayZ
TimF added a comment to T133577: Multiple places next to wateways where the player starts swimming in the air.

Nov 10 2018, 11:20 AM · DayZ
TimF added a comment to T133577: Multiple places next to wateways where the player starts swimming in the air.

Nov 10 2018, 11:19 AM · DayZ
TimF created T133577: Multiple places next to wateways where the player starts swimming in the air.
Nov 10 2018, 11:18 AM · DayZ
TimF added a comment to T133575: Can flip driver seat forward while sitting in driver seat.

Nov 10 2018, 11:12 AM · DayZ
TimF created T133575: Can flip driver seat forward while sitting in driver seat.
Nov 10 2018, 11:11 AM · DayZ
TimF created T133574: Zombies can spawn very close to the player.
Nov 10 2018, 11:08 AM · DayZ

Nov 5 2018

TimF created T133387: Wire mesh barrier moved after being placed and can walk through it. Stress test 55.
Nov 5 2018, 9:11 PM · DayZ
TimF added a comment to T133387: Wire mesh barrier moved after being placed and can walk through it. Stress test 55.

I also saw this happen on SepticFalcons stream with a watchtower - it moved about a foot higher than initially placed so it was floating off the ground after it was left and returned to.

Nov 5 2018, 6:59 PM · DayZ
TimF updated the task description for T133387: Wire mesh barrier moved after being placed and can walk through it. Stress test 55.
Nov 5 2018, 6:59 PM · DayZ
TimF added a comment to T133387: Wire mesh barrier moved after being placed and can walk through it. Stress test 55.

Nov 5 2018, 5:55 PM · DayZ
TimF created T133387: Wire mesh barrier moved after being placed and can walk through it. Stress test 55.
Nov 5 2018, 5:48 PM · DayZ

Jun 16 2018

TimF created T130442: Free look while crafting can rotate character model.
Jun 16 2018, 6:29 PM

May 21 2018

TimF created T129098: Bullet bypassed ballistic vest.
May 21 2018, 9:58 AM · DayZ

Dec 18 2016

TimF created T122254: Extreme desync and loss of character control under poor network conditions.
Dec 18 2016, 1:38 AM · DayZ

Nov 20 2016

TimF created T121461: Character making injured sound when logging in.
Nov 20 2016, 12:17 PM · DayZ

Nov 13 2016

TimF added a comment to T121238: Multiple items spawning in the same place (minor loot bombing).

Another example with 4camping shovels spawning in a building at Tisy and nothing else, this was the AU 02 exp server about 14 hours ago: http://images.akamai.steamusercontent.com/ugc/143381638476811049/71A33C66A90224D5416EDD64D4F04FDA98A5ADCB/

Nov 13 2016, 6:48 AM · DayZ
TimF created T121267: Wolves can walk through the closed door of the military tent.
Nov 13 2016, 12:10 AM · DayZ

Nov 12 2016

TimF created T121238: Multiple items spawning in the same place (minor loot bombing).
Nov 12 2016, 2:14 AM · DayZ
TimF created T121237: Transparency layer on leaves appears pink or purple.
Nov 12 2016, 2:11 AM · DayZ
TimF created T121236: Items not spawning in light brown wooden house.
Nov 12 2016, 2:07 AM · DayZ

Nov 6 2016

TimF added a comment to T120928: Player's character jittering.

I am getting a major version of this playing on the AU experimental server. My ping is 50-90ms. Symptoms are total loss of control of my character - it spins and flicks in all directions for an extended period 30 seconds +) and also moves in random directions. At times I quickly reverse to a place I'd been in minutes before. I have experienced this 3 times today after playing for 60 minutes.

Nov 6 2016, 10:46 AM · DayZ
TimF created T120972: Unconscious survivor model not updating when items removed.
Nov 6 2016, 10:44 AM · DayZ

Jun 17 2016

TimF created T118095: Character portrait model is holding PM73 RAK by buttstock instead of hand grip.
Jun 17 2016, 1:07 AM · DayZ

Jun 10 2016

TimF created T117573: occlusion plane problems in prison island.
Jun 10 2016, 1:12 PM · DayZ

Jun 4 2016

TimF created T117232: Repeatedly trying to chop firewood spawned ~80 each of logs and sticks and caused extreme lag when opening vicinity view.
Jun 4 2016, 1:06 PM · DayZ

May 11 2016

TimF added a comment to T115787: Item lifetime not working - items not despawning.

I have only noticed it applying to a few items, vehicle tires, being one but also a head torch. I saw those items in the same position in the same buildings when I logged in over 3 separate days - so it seemed like they were persisting for 72 hours last time I checked.

May 11 2016, 2:08 PM · DayZ
TimF set Category to category:server on T115787: Item lifetime not working - items not despawning.
May 11 2016, 2:08 PM · DayZ
TimF edited Additional Information on T115148: Rangefinder only reading < 8m.
May 11 2016, 1:45 PM · DayZ
TimF added a comment to T115009: UK Assault Vest and Hunters Backpack not spawning.

I also found a hunting backpack since this post but still have not seen assault vests in any iteration of 0.59

May 11 2016, 1:41 PM · DayZ
TimF set Category to category:items on T115009: UK Assault Vest and Hunters Backpack not spawning.
May 11 2016, 1:41 PM · DayZ
TimF set Category to category:animations on T114990: Rear passengers in Offroad not in correct positions.
May 11 2016, 1:40 PM · DayZ
TimF added a comment to T114955: Sedan refuses to move with all 4 wheels & other parts required to run.

Try pressing Q all the way till in reverse, then press E twice to get it in first, then accelerate. It must be in first to take off and it's very hard to tell what gear you're in.

May 11 2016, 1:39 PM · DayZ
TimF edited Steps To Reproduce on T114897: Swapping between SMG and Primary gun has high chance of losing item.
May 11 2016, 1:37 PM · DayZ
TimF edited Steps To Reproduce on T114686: Can't chamber Sporter/flare gun.
May 11 2016, 1:29 PM · DayZ
TimF set Category to category:general on T113647: Character could not regain consciousness but could walk around.
May 11 2016, 7:04 AM · DayZ
TimF set Category to category:items on T113607: Loot in new barracks spawning under the floor.
May 11 2016, 7:02 AM · DayZ
TimF added a comment to T113579: v3s spawn without gas and are unable to fill up with gas-canister.

Yup they work just the fuel gauge isn't working.

May 11 2016, 7:02 AM · DayZ
TimF added a comment to T113568: Hacker using carpet bomb effect.

You will be able to find their names by looking in logs for who killed WCGW? Mr Frisky and Tim and were killed by WCGW? Adz right after.

May 11 2016, 7:01 AM · DayZ
TimF set Category to category:glitchabuse on T113568: Hacker using carpet bomb effect.
May 11 2016, 7:01 AM · DayZ
TimF edited Steps To Reproduce on T113378: Pressing F repeatedly to eat/cancel an apple results in red hunger/thirst.
May 11 2016, 6:55 AM · DayZ
TimF edited Steps To Reproduce on T112576: Can't place mace on back.
May 11 2016, 6:29 AM · DayZ
TimF edited Steps To Reproduce on T112575: Handguard rail can't be attached to MP5.
May 11 2016, 6:29 AM · DayZ
TimF added a comment to T112574: VOID.

I am able to put magnums and CR75s into my chest holster

May 11 2016, 6:29 AM · DayZ
TimF set Category to category:items on T110731: 0.56: All 'Gun houses' spawning massive amounts of clothing.
May 11 2016, 5:29 AM · DayZ
TimF edited Steps To Reproduce on T110688: Crafted items sometimes don't appear on the ground.
May 11 2016, 5:28 AM · DayZ
TimF set Category to category:items on T110230: Lying down and rolling may make your characters legs invisible or stop you getting up temporarily.
May 11 2016, 5:12 AM · DayZ
TimF set Category to category:items on T110229: Loading a guin with a magazine from the ground causes weird duplicating/disappearing.
May 11 2016, 5:12 AM · DayZ
TimF set Category to category:items on T110228: Drinking from container of water that previously held gas gives poisoning.
May 11 2016, 5:12 AM · DayZ
TimF edited Steps To Reproduce on T110227: Cooking pot on gas stove doesn't cool down.
May 11 2016, 5:12 AM · DayZ
TimF edited Steps To Reproduce on T110000: Items moved within pouches of plate carrier disappear.
May 11 2016, 5:05 AM · DayZ
TimF added a comment to T109453: Overabundance of loot spawning in 0.55 experimental.

Screenshots showing what it looks like are attached: http://imgur.com/a/1osRP

I alos observed this at the Myshkino tents.

May 11 2016, 4:45 AM · DayZ
TimF set Category to category:items on T109453: Overabundance of loot spawning in 0.55 experimental.
May 11 2016, 4:45 AM · DayZ
TimF set Category to category:items on T108393: Items spawning in the wrong place in Rog.
May 11 2016, 4:09 AM · DayZ
TimF set Category to category:other on T107598: Hackers able to kill remotely in 0.53.
May 11 2016, 3:41 AM · DayZ
TimF set Category to category:movement on T107493: Weird new desync/rubberbanding/sliding in EXP 0.53.126384.
May 11 2016, 3:38 AM · DayZ
TimF edited Steps To Reproduce on T107454: Carried items disappear when another item is used.
May 11 2016, 3:37 AM · DayZ
TimF added a comment to T107454: Carried items disappear when another item is used.

This is a new version of an existing problem, previously the carried item might have appeared in the inventory or reverted to where it spawned. In (experimental) 0.53.126370 it now just disappears.

May 11 2016, 3:37 AM · DayZ
TimF edited Steps To Reproduce on T104788: [PRIMARY REPORT] Items dropped on ground during usage of another item are not returned into hands properly.
May 11 2016, 1:53 AM · DayZ
TimF set Category to category:glitchabuse on T102470: Some details of a hack I haven't seen till now.
May 11 2016, 12:30 AM · DayZ
TimF set Category to category:items on T101846: Tent doors don't close after restart.
May 11 2016, 12:08 AM · DayZ
TimF set Category to category:items on T101751: Loot spawn balancing in high value locations.
May 11 2016, 12:04 AM · DayZ

May 10 2016

TimF added a comment to T101247: 0.47 experimental - loot cycling very much possible, allowing players to pile up loot near military spawns.

Yep also works for me. There needs to be a timer on loot respawning so that people can't do this so easily.

May 10 2016, 11:47 PM · DayZ
TimF set Category to category:items on T101074: CZ rifle casts a weird double triangle shadow through walls.
May 10 2016, 11:41 PM · DayZ
TimF set Category to category:items on T101067: .380 & .45 ammo not spawning.
May 10 2016, 11:41 PM · DayZ
TimF set Category to category:items on T101025: CZ can't be chambered.
May 10 2016, 11:39 PM · DayZ
TimF set Category to category:animations on T101024: Animals/zombies stand in place after killed.
May 10 2016, 11:39 PM · DayZ
TimF set Category to category:server on T101023: Server occasionally freezes/stops responding.
May 10 2016, 11:39 PM · DayZ
TimF set Category to category:items on T101022: MP5k not spawning with attachments.
May 10 2016, 11:39 PM · DayZ
TimF added a comment to T100904: zeds hit and kill you from outside/downstairs/the next room - buildings are now death-traps.

In my experience this seems to be happening when the server version of your character is lagging behind where your client thinks you are.

Examples: Run through a door closing it quickly behind you and the zombies left behind in the room/outside will hit you as if you didn't get through the door before it closed.

Run up stairs and they will hit you as if you are still downstairs.

Be in a corner of a room behind furniture, run out as the zombies run in blocking the only escape and they will stand there hitting the air where you were and drawing blood. You take damage from every swing while watching them from across the room.

May 10 2016, 11:36 PM · DayZ
TimF added a comment to T100427: Melee does not work until relog, after spamming it for a short period..

This has happened to me regularly in 0.47 but unlike in the previous build once my melee weapons 'jam' I also can't fire guns.

May 10 2016, 11:20 PM · DayZ
TimF edited Steps To Reproduce on T99943: SKS bayonet doesn't open cans.
May 10 2016, 11:04 PM · DayZ
TimF edited Steps To Reproduce on T99942: Leather bags can't be crafted.
May 10 2016, 11:04 PM · DayZ
TimF added a comment to T99913: Dragging items from objects into Vicinity is rebroken as of .46 Experimental.

Also applies to bodies - can no longer drag items from the body to the ground directly.

May 10 2016, 11:03 PM · DayZ
TimF edited Additional Information on T99272: Rubberbanding/poor network performance/moonwalking.
May 10 2016, 10:41 PM · DayZ
TimF set Category to category:other on T99176: Feedback on issue closure - may be a new fall damage/player position bug.
May 10 2016, 10:37 PM · DayZ
TimF set Category to category:characters on T99154: Character randomly dies from fall damage.
May 10 2016, 10:36 PM · DayZ
TimF added a comment to T99148: Stuck in the map near Novo.

Hi, cheers but I was able to eventually get out by repeatedly getting my axe out and putting it away by holding a direction key. Just reporting what seems to be a geometry problem in that place.

May 10 2016, 10:36 PM · DayZ
TimF edited Steps To Reproduce on T99148: Stuck in the map near Novo.
May 10 2016, 10:36 PM · DayZ
TimF added a comment to T98615: Repeatedly pressing F can forage massive number of sticks / berries / apples.

Of course it isn't, why would it be?

More importantly I reported this because it may point to some underlying flaw.

May 10 2016, 10:18 PM · DayZ
TimF edited Steps To Reproduce on T98615: Repeatedly pressing F can forage massive number of sticks / berries / apples.
May 10 2016, 10:18 PM · DayZ
TimF edited Steps To Reproduce on T98419: Gas stove sound is left behind when stove is removed/turned off.
May 10 2016, 10:12 PM · DayZ
TimF edited Steps To Reproduce on T98418: Leather courier bag destroys items/itself.
May 10 2016, 10:12 PM · DayZ
TimF added a comment to T98417: Game always crashes after server reset.

I attached the dxdiag and the link to the zipped crash dump files to the original report - what else is needed?

May 10 2016, 10:12 PM · DayZ
TimF edited Steps To Reproduce on T98417: Game always crashes after server reset.
May 10 2016, 10:12 PM · DayZ
TimF edited Steps To Reproduce on T97393: Pistol can't be aimed or fired.
May 10 2016, 9:37 PM · DayZ
TimF edited Steps To Reproduce on T97364: Day/Night out of sync.
May 10 2016, 9:36 PM · DayZ
TimF added a comment to T97280: Game frequently crashes with GTX560 video card.

I was able to resolve this issue by downclocking my video cards core and memory frequency slightly in MSI Afterburner. Not sure if it was a hardware issue specific to my card or why it happened much more frequently in 44.12333800 than in 43.116251 but all good now :)

May 10 2016, 9:33 PM · DayZ
TimF edited Additional Information on T97280: Game frequently crashes with GTX560 video card.
May 10 2016, 9:33 PM · DayZ
TimF edited Steps To Reproduce on T95358: Protector cases seem to cause network performance drop.
May 10 2016, 8:28 PM · DayZ
TimF edited Steps To Reproduce on T93937: Reloading painted Mosin crashes server.
May 10 2016, 7:36 PM · DayZ