Twice in an hour on the current build my character has died from fall damage. Symptoms are: Somewhere I didn't fall, then I'm dead with a broken leg.
The first time I was running across a gently sloping field and I was instantly dead. The second time I was standing still on a balcony in the silo building in Novo and suddenly I was on the ground forwards and below the balcony dead. This has only happened to me on the current build so wondering if it's related to the rubberbanding issue that was just addressed.