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TheRealTDog
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User Since
Jan 5 2020, 4:36 PM (254 w, 4 d)

Recent Activity

Tue, Nov 12

TheRealTDog added a comment to T185783: Respawning boats on lifetime.

Good but I only ask because I don’t know otherwise.

Tue, Nov 12, 1:44 PM · DayZ Modding, DayZ
TheRealTDog added a comment to T185783: Respawning boats on lifetime.

How is this not getting looked at?

Tue, Nov 12, 1:24 PM · DayZ Modding, DayZ

Thu, Nov 7

TheRealTDog added a comment to T186208: The current spawning system makes it really easy to cheat in the beginning.

I’ve banged on about the spawning system for ages. Nothing is going to happen. It’s only to cater to the new players who can’t find their mates.

Thu, Nov 7, 7:30 PM · DayZ

Mon, Nov 4

TheRealTDog added a comment to T186092: Despawning items.

Someone robbed you

Mon, Nov 4, 6:04 PM · DayZ PlayStation
TheRealTDog added a comment to T186102: Base ruined.

You got logged in on

Mon, Nov 4, 6:03 PM · DayZ Xbox
TheRealTDog added a comment to T186103: Can't refill torch with rags while it is lit.

Press LMB, don’t hold it. I did the same mistake.

Mon, Nov 4, 5:59 PM · DayZ
TheRealTDog added a comment to T186106: SERVER - FROSTLINE - SAKHAL - TYPES.XML - HAS SET ZERO ASVAL AND VSS !.

It’s like that on purpose. If you read their plans, certain stuff will now spawn on certain maps from now on.

Mon, Nov 4, 5:58 PM · DayZ

Fri, Nov 1

TheRealTDog added a comment to T186027: Boats not respawning after being left idle.

https://feedback.bistudio.com/T185783

Fri, Nov 1, 11:38 PM · DayZ PlayStation

Thu, Oct 31

TheRealTDog added a comment to T185783: Respawning boats on lifetime.

This definitely needs changing. People just dump boats and then they are never found again. Then new ones don't respawn. Makes them useless on my server. :/

Thu, Oct 31, 9:03 PM · DayZ Modding, DayZ
TheRealTDog added a comment to T185898: Restricted Areas Documentation .

@Jericho_Stryker This is the vanilla file:

{
	"areaName": "RestrictedAreaWarheadStorage",
	"PRABoxes": [
        [    
            [27, 5.2, 11],
            [108, 0, 0],
	    [2570, 15.22, 5963.8]
        ]
    ],
	"safePositions3D": [
		[2575.12, 15.25, 5954.31],
		[2577.76, 15.25, 5957.70],
		[2578.03, 15.25, 5961.22],
		[2580.72, 15.25, 5964.11],
		[2577.85, 15.25, 5966.74],
		[2581.92, 15.25, 5971.77]
	]
}
Thu, Oct 31, 8:55 PM · DayZ

Tue, Oct 29

TheRealTDog added a comment to T185898: Restricted Areas Documentation .

It’s the new config they made. If you log out in an area and log back in, you get teleported away.

Tue, Oct 29, 3:03 AM · DayZ

Sun, Oct 27

TheRealTDog created T185898: Restricted Areas Documentation .
Sun, Oct 27, 4:13 PM · DayZ

Thu, Oct 24

TheRealTDog added a comment to T185783: Respawning boats on lifetime.

Im having the same issue. Also wanna note that DayzDiag cannot detect the new boats as a type, therefore it wont allow me to spawn it in via an event.

Thu, Oct 24, 8:45 PM · DayZ Modding, DayZ

Oct 22 2024

TheRealTDog added a comment to T185570: Sakhol bug report.

I’m on Xbox. Server 9598 1st person only. They are literally everywhere across the map.

Oct 22 2024, 12:18 PM · DayZ
TheRealTDog added a comment to T185570: Sakhol bug report.

This is true.

Oct 22 2024, 2:03 AM · DayZ

Oct 5 2024

TheRealTDog created T185118: DayZ Diag UndergroundTriggers and EffectArea.
Oct 5 2024, 1:07 AM · DayZ

Oct 1 2024

TheRealTDog added a comment to T184964: Hide HUD on console .

You know it’s crazy that this idea is very good like the many others on this tracker but this will be left and forgotten over time.

Oct 1 2024, 2:09 AM · DayZ Xbox

Sep 13 2024

TheRealTDog added a comment to T184541: Construction Light Bug.

yes

Sep 13 2024, 2:19 AM · DayZ

Sep 12 2024

TheRealTDog created T184541: Construction Light Bug.
Sep 12 2024, 7:56 PM · DayZ

Sep 11 2024

TheRealTDog added a comment to T184450: Official Server Bug‘s.

How often does the server restart

Sep 11 2024, 8:19 PM · DayZ
TheRealTDog edited Additional Information on T184459: Car Tent Vehicle Rain Bug.
Sep 11 2024, 8:13 PM · DayZ
TheRealTDog created T184459: Car Tent Vehicle Rain Bug.
Sep 11 2024, 2:27 PM · DayZ

Sep 10 2024

TheRealTDog added a comment to T184432: M3S disappeared?.

Potential base raiders. Can they get an angle on your engine or fuel tank?

Sep 10 2024, 6:37 PM · DayZ PlayStation
TheRealTDog added a comment to T184432: M3S disappeared?.

If they can get an angle on the engine or the fuel tank, they could’ve ruined it causing it to despawn.

Sep 10 2024, 5:28 PM · DayZ PlayStation
TheRealTDog added a comment to T184141: Dayz US - LA 4287 (1st Person Only) | Red Server Icon All Day.

As of right now, the server just went offline by itself without a reset. I had a red chain link icon and was lagging bad but I know my internet is fine as I run wired. I was in the server and there was a 5 seconds delay on doing any action. I reset my game and the server disappeared from the list. Tried to join through someone’s name and it just said Login Timeout Error. It will probably come back up if it resets itself.

Sep 10 2024, 2:55 AM · DayZ Xbox

Sep 9 2024

TheRealTDog added a comment to T184136: Unable to see health condition of gate.

I've had this happen to me too

Sep 9 2024, 2:38 PM · DayZ
TheRealTDog added a comment to T184183: Changing servers after character dies.

I agree

Sep 9 2024, 2:33 PM · DayZ
TheRealTDog added a comment to T184181: Please bring back HESCO boxes.

I agree

Sep 9 2024, 2:32 PM · DayZ

Sep 2 2024

TheRealTDog created T184141: Dayz US - LA 4287 (1st Person Only) | Red Server Icon All Day.
Sep 2 2024, 4:24 AM · DayZ Xbox

Aug 27 2024

TheRealTDog created T184029: Backpack and Clothes Nerf.
Aug 27 2024, 1:38 PM · DayZ

Aug 7 2024

TheRealTDog created T183433: New Fresh Spawn Player System.
Aug 7 2024, 12:55 AM · DayZ

Jul 28 2024

TheRealTDog added a comment to T176654: Feature Request - spawnGearPresetFiles linked cfgPLayerSpawnPoint.xml spawn group..

bump

Jul 28 2024, 8:37 PM · DayZ Xbox
TheRealTDog added a comment to T177003: Feedback/Idea - Allow Us To Set LootSpawnAvoidance To Specific Buildings In MapGroupProto..

bump

Jul 28 2024, 8:34 PM · DayZ
TheRealTDog added a comment to T177988: Performance Feature Request .

bump

Jul 28 2024, 8:30 PM · DayZ Xbox
TheRealTDog created T183194: {REQUEST} Add an item equivalent to the candy cane too boost water..
Jul 28 2024, 12:24 PM · DayZ Xbox
TheRealTDog renamed T183193: {REQUEST} Give console players access to the storage_1 file. from {REQUEST to {REQUEST} Give console players access to the storage_1 file..
Jul 28 2024, 12:17 PM · DayZ Xbox
TheRealTDog created T183193: {REQUEST} Give console players access to the storage_1 file..
Jul 28 2024, 12:13 PM · DayZ Xbox

Jul 17 2024

TheRealTDog added a comment to T182910: Downgrade in lighting and shadow quality.

100% fully agree with this. Something the devs need to look into. Unfortunately you’ll probably be ignored.

Jul 17 2024, 6:32 PM · DayZ

Jun 19 2024

TheRealTDog created T182236: {FEEDBACK REQUEST} Fireplace HologramData.
Jun 19 2024, 2:17 AM · DayZ

Jun 3 2024

TheRealTDog added a comment to T181655: Zombie awareness levels at nighttime. .

Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez

We do however hear your feedback and we are currently looking into possible improvements.

Jun 3 2024, 11:51 AM · DayZ
TheRealTDog added a comment to T181655: Zombie awareness levels at nighttime. .
Jun 3 2024, 11:50 AM · DayZ
TheRealTDog added a comment to T181655: Zombie awareness levels at nighttime. .

Change. It. Back.

Jun 3 2024, 10:19 AM · DayZ

May 28 2024

TheRealTDog added a comment to T160062: Loot .

@Geez ^ 🤯

May 28 2024, 8:11 PM · DayZ Xbox

May 20 2024

TheRealTDog added a comment to T180098: CE Parameters not working.

@Geez Does that include what I said here? https://feedback.bistudio.com/T174358#2479258

May 20 2024, 1:36 PM · DayZ

May 6 2024

TheRealTDog added a comment to T180166: Feature request | ban by device id.

This is a very important feature that needs to be implemented.

May 6 2024, 11:42 PM · Arma Reforger Xbox, DayZ Xbox

Apr 5 2024

TheRealTDog created T180355: Feature Request: No log zone using cfgundergroundtriggers.json.
Apr 5 2024, 4:07 PM · DayZ

Mar 25 2024

TheRealTDog added a comment to T180098: CE Parameters not working.

I mentioned some stuff with dodgy events in this ticket here https://feedback.bistudio.com/T174358#2479258. Have to swipe down to the bottom to see my bit but it’s there and may relate to this.

Mar 25 2024, 3:36 PM · DayZ

Mar 5 2024

TheRealTDog added a comment to T179630: You guys may as well do a full wipe!.

Playing 5 years and never seen a glitch this game breaking? Where you been for the past 5 years? 😂

Mar 5 2024, 2:55 PM · DayZ Xbox

Mar 1 2024

TheRealTDog created T179524: Dead Player Despawn Timer.
Mar 1 2024, 1:10 AM · DayZ

Feb 19 2024

TheRealTDog added a comment to T179177: New Spawning System.

Nothing but the truth. Devs, why are we trying to fix something thats not broken? Why are we keeping freshies to a certain area for a certain amount of time. Imo this new system just aint it. Old system was completely fine. What if the rotation is down south and your boys are up north? Then what? Wait 30 mins? There are a lot of people I know that very much dislike this but don't voice their opinions. We are the very few many people that do. Address this. Make a change. Don't swipe it under and try to hide. Listen to the players who love the game for what it is.

Feb 19 2024, 2:16 AM · DayZ Xbox

Nov 29 2023

TheRealTDog added a comment to T177518: [Conflict Feedback] "Transport request to objective" capability needs to be removed.

I also hate this. This feature is stupid. Needs to go.

Nov 29 2023, 6:02 PM · Arma Reforger
TheRealTDog added a comment to T177470: Feature Request: Base Raided Notification.

Sounds like it depsawned. Did you have a flag? It can’t just vanish….

Nov 29 2023, 5:58 PM · DayZ PlayStation
TheRealTDog added a comment to T177498: Not all Guns are available in Pristine.

That’s how it’s supposed to be

Nov 29 2023, 5:56 PM · DayZ PlayStation
TheRealTDog added a comment to T177455: server move notice when didn’t change server.

Base should’ve been accessible from the outside.

Nov 29 2023, 5:54 PM · DayZ Xbox

Nov 22 2023

TheRealTDog added a comment to T177326: Unconscious and dead players shouble be able to hear in game talk.

Dont consider. Hearing whilst uncon is unrealistic.

Nov 22 2023, 12:31 AM · DayZ
TheRealTDog added a comment to T177370: Community Server Owners NEED Your Help PLEASE! .

Check rpt logs when you try and start the server and it loops. It should tell you what's wrong then just fix it from there. What I did when 1.23 released.

Nov 22 2023, 12:28 AM · DayZ Xbox

Nov 16 2023

TheRealTDog added a comment to T177172: [Feature Request] Add ability to test microphone in-game.

There is, voice threshold in settings. When you talk, you’ll see the bar move up and down when it detects your voice. If you see nothing, mics not working or game is messing up (likely game because voice chat is pretty unreliable to work at times). I’ll grab a video later.

Nov 16 2023, 1:22 PM · DayZ

Nov 10 2023

TheRealTDog created T177003: Feedback/Idea - Allow Us To Set LootSpawnAvoidance To Specific Buildings In MapGroupProto..
Nov 10 2023, 8:46 PM · DayZ

Nov 8 2023

TheRealTDog added a comment to T176837: "spawnGearPresetFiles" Custom character.

I at least ask this gets forwarded on to be checked at. Thanks tho geez

Nov 8 2023, 8:17 PM · DayZ
TheRealTDog added a comment to T176837: "spawnGearPresetFiles" Custom character.

So there is no way to implement a way for players to use their own customised character when this configuration is being used?

Nov 8 2023, 6:54 PM · DayZ
TheRealTDog added a comment to T176837: "spawnGearPresetFiles" Custom character.

@Geez That’s the thing. Why are we as server owners choosing what character they spawn as? Why can’t it be the custom character we set in the main menu? Really odd parameter and I just don’t get it. If we set all characters to spawn in like in Step 2, they will just get rotated between all of them. I don’t want to force a character upon a player when they enter our server & I want players to be able to have freedom on who they choose.

Nov 8 2023, 3:42 PM · DayZ

Nov 7 2023

TheRealTDog created T176837: "spawnGearPresetFiles" Custom character.
Nov 7 2023, 9:09 PM · DayZ

Nov 1 2023

TheRealTDog added a comment to T176654: Feature Request - spawnGearPresetFiles linked cfgPLayerSpawnPoint.xml spawn group..

I back this

Nov 1 2023, 11:38 PM · DayZ Xbox

Oct 6 2023

TheRealTDog added a comment to T175945: [1.23 Experimental] Players can silently coast in vehicles for more than 5km.

The coasting doesnt seem like a bug.

Oct 6 2023, 5:19 PM · DayZ
TheRealTDog added a comment to T175956: missing 1.23 ver. of cfggameplay.json and cfgPlayerSpawnGear.json in Experimental Server files . .

Was about to make a report on this. Where's the file?

Oct 6 2023, 5:16 PM · DayZ

Sep 19 2023

TheRealTDog added a comment to T175499: Nitrado hosted server keeps crashing for unknown reason.

I had the same crash. it was related to an event i just added.
Have you made a recent change in any of the xml or the json files?

Sep 19 2023, 7:03 PM · DayZ Xbox

Sep 18 2023

TheRealTDog added a comment to T175497: Alternate account timer.
Sep 18 2023, 11:43 PM · DayZ Xbox
TheRealTDog added a comment to T175531: Immediate damage.

You didn’t die?

Sep 18 2023, 7:05 PM · DayZ

Sep 13 2023

TheRealTDog added a comment to T175441: Console Community Server 1st Person Only Search Filter QoL .

I agree with this.

Sep 13 2023, 3:16 PM · DayZ Xbox

Sep 11 2023

TheRealTDog updated subscribers of T175335: 1.22 damage issues with buckshot.

@Geez https://www.youtube.com/watch?v=QrZzyeXgLos&pp=ygUEd29ibw%3D%3D

Sep 11 2023, 4:53 PM · DayZ

Sep 10 2023

TheRealTDog added a comment to T175315: DayZ Server Vehicle or Vehicles parts? (VERY EASY FIX).

They do this on purpose. I believe its so the items only spawn as a proxy and not in buildings.

Sep 10 2023, 3:43 AM · DayZ Modding, DayZ

Sep 3 2023

TheRealTDog added a comment to T175071: Major audio bugs with gunshots - 1.22 stable .

I agree. High Calibres are too quiet. Makes no sense. Need to be loud again.

Sep 3 2023, 12:14 AM · DayZ

Aug 27 2023

TheRealTDog added a comment to T174898: Feature(s) Request For Server Configuration.

Very good ideas. Especially the admin controls. Console needs more configurations. Also this isn't necessarily a config but we need to be able to allow what fresh characters spawn in with. Like on the ArenaZ exp servers. Different kits each time you spawn and depending on where you spawn you get a certain type of kit.

Aug 27 2023, 8:07 PM · DayZ Xbox

Aug 7 2023

TheRealTDog created T174596: [Suggestion] Mission File Definitions .
Aug 7 2023, 6:53 PM · DayZ Modding, DayZ

Aug 6 2023

TheRealTDog updated subscribers of T174358: Vehicles Lifetime is 0 when spawned by CE (Events.xml).

@Geez To add to my statement and findings, I've found that what the event is actually doing is getting the lifetime from types.xml. So for me at that time, my lifetime in the types.xml for Offroad_02 was 0. However, if you change the lifetime of the vehicle child to anything else (more than 0) the event will take that as the lifetime and then despawn the child when it hits 0 without the need to take anything out of the vehicle.

Aug 6 2023, 6:59 AM · DayZ
TheRealTDog added a comment to T174568: Workbench Plugin QOL Changes.

I approve of this message

Aug 6 2023, 1:26 AM · DayZ Modding, DayZ

Jul 29 2023

TheRealTDog added a comment to T174358: Vehicles Lifetime is 0 when spawned by CE (Events.xml).

I was just about to make a ticket on this. I support this ticket. I've also discovered that when you spawn a vehicle in via events.xml, the lifetime is zero. However, when you take an item from the boot/cargo or whatever, the lifetime that is set for that event will then be taken into account and begin the despawn process. Obviously, that is if the deletable="1" is set to 1.

I have a video here showcasing the vehicle spawning with the lifetime not being set (Top Left). I can then get in the car, drive it around and the lifetime will not be triggered or be in effect. Only until I take something out the back will the lifetime take into effect. I feel like whenever the car first spawns in, the lifetime should be in effect straight away or until someone interacts with it. Opening the car door or getting in for example. This should be changed imo.

Jul 29 2023, 2:20 PM · DayZ

May 29 2023

TheRealTDog added a comment to T172816: 1.21 Stable NVG bug in Dambog Bunker (Livonia).

Can confirm I receive this bug when I created my custom bunker

May 29 2023, 8:19 PM · DayZ

May 26 2023

TheRealTDog added a comment to T172573: Land_Underground_WaterReservoir Bug..

That’s absolutely fine. Thanks for the response.

May 26 2023, 12:28 PM · DayZ Modding, DayZ
TheRealTDog added a comment to T172573: Land_Underground_WaterReservoir Bug..

Do you need more info? @Geez

May 26 2023, 3:23 AM · DayZ Modding, DayZ

May 23 2023

TheRealTDog added a comment to T172573: Land_Underground_WaterReservoir Bug..

Also forgot to mention we did this on console. When you go into a position of where the water SHOULD be but is VISUALLY fake. Your character does go into a SWIMMING animation but it will SINK to the bottom. (this was done in the main valve room) Obviously this is hard to visualise without photos and videos but I’ll get them to you once im home.

May 23 2023, 1:13 PM · DayZ Modding, DayZ
TheRealTDog added a comment to T172573: Land_Underground_WaterReservoir Bug..

I’ll try and explain this easily so you understand as well but this may be long. I am using the DayZ editor to spawn these assets in and use the Object Spawner to add it into the server. I currently have the Land_Underground_WaterReservoir building set to 90° Yaw as I have rotated the whole bunker for my creation and placement. When you do this, the water moves with the object. However, when you do this, the water you see is visually fake. When the object building is set to 0° and the water spawns with it, that is the true placement of the water. Currently I’m not home otherwise I would provide videos and photos. To simplify this, WaterReservoir placed in at 0° at a certain position. Rotate the building 90° Yaw in the same position. Export Object spawner and load into the server. Water moves with object at 90°. Building is fine, water is not. The water is still at 0°. If you need more information please let me know.

May 23 2023, 1:11 PM · DayZ Modding, DayZ
TheRealTDog updated subscribers of T172573: Land_Underground_WaterReservoir Bug..

Refer To Here @Geez

May 23 2023, 3:56 AM · DayZ Modding, DayZ
TheRealTDog updated the task description for T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:55 AM · DayZ Modding, DayZ
TheRealTDog merged T172575: Land_Underground_WaterReservoir Bug into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:48 AM · DayZ Modding, DayZ
TheRealTDog merged task T172575: Land_Underground_WaterReservoir Bug into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:48 AM
TheRealTDog created T172575: Land_Underground_WaterReservoir Bug.
May 23 2023, 3:47 AM
TheRealTDog merged T172574: Land_Underground_WaterReservoir Bug into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:44 AM · DayZ Modding, DayZ
TheRealTDog merged task T172574: Land_Underground_WaterReservoir Bug into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:43 AM · DayZ Xbox
TheRealTDog created T172574: Land_Underground_WaterReservoir Bug.
May 23 2023, 3:42 AM · DayZ Xbox
TheRealTDog merged T172572: Land_Underground_WaterReservoir Bug. into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:37 AM · DayZ Modding, DayZ
TheRealTDog merged task T172572: Land_Underground_WaterReservoir Bug. into T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:37 AM
TheRealTDog created T172573: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:37 AM · DayZ Modding, DayZ
TheRealTDog created T172572: Land_Underground_WaterReservoir Bug..
May 23 2023, 3:16 AM

May 13 2023

TheRealTDog created T172376: SurvivorF_Baty has FaceCover_Improvised model bug.
May 13 2023, 6:46 PM · DayZ
TheRealTDog added a comment to T172345: Experimental Version, 1.21 special mission problem.

He just told you, official characters carry the same character. This isnt community. If you want the new loadout, your character needs to die.

May 13 2023, 6:40 PM · DayZ

May 5 2023

TheRealTDog added a comment to T172127: Events.xml restock value .

Josie is the owner of the GCode discord. Have you tried adding a second coordinate, say 200m away? So the event switches between locations?

So what you’re saying it I need at least a nominal of 2 and 2 event locations for restock to work. Or do I just need a second coordinate?

May 5 2023, 1:43 AM · DayZ

May 4 2023

TheRealTDog added a comment to T172127: Events.xml restock value .

Josie Garfunkle and Dabz Doritos have confirmed that restock works for their events after speaking to them. 🤔

May 4 2023, 9:45 PM · DayZ
TheRealTDog added a comment to T172127: Events.xml restock value .

How much distance apart are the other eventspawn locations you have? Could they not be spawning in because your player is too close etc?

I am only testing one event and I’ve set the parameters so I can be next to it and it can respawn.

May 4 2023, 9:45 PM · DayZ
TheRealTDog added a comment to T172127: Events.xml restock value .

It doesn't work like that. It only restocks if you have more than one event instance. Your max/nominal values need to be higher than the minimum value, in order for the event to restock in intervals, using the specified value back to the nominal.
It works exactly like the types.xml Restock tag.

May 4 2023, 7:33 PM · DayZ