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Baranock
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User Since
Mar 18 2015, 11:49 AM (509 w, 16 m)

Recent Activity

May 11 2016

Baranock set Category to category:items on T114448: Items put on floor by players not cleaning up.
May 11 2016, 2:32 PM · DayZ
Baranock set Category to category:items on T114448: Items put on floor by players not cleaning up.
May 11 2016, 7:33 AM · DayZ
Baranock added a comment to T113971: Admin kick every one.

the server is breaking the rules and should be punished. NBPone, your text is pointless.

May 11 2016, 7:15 AM · DayZ
Baranock edited Additional Information on T113947: -newui gives me 20% FPS boost (a bug?).
May 11 2016, 7:14 AM · DayZ
Baranock edited Steps To Reproduce on T113917: CR75 disappearing.
May 11 2016, 7:13 AM · DayZ
Baranock added a comment to T113718: Check Pulse does not work..

You have to turn the mouse wheel more. try to turn it like 10x more to get to "Check pulse" option. It is bugged.

May 11 2016, 7:06 AM · DayZ
Baranock set Category to category:gamecrash on T113662: Game crash after spray painting AK 74.
May 11 2016, 7:04 AM · DayZ
Baranock added a comment to T113277: [Primary Report] Weapons In Hand and Inventory VERY Frequently Disappear | New Bug - (0.58.129052).

When i put MP5 to my backpack, it is shown in backpack and also shown on my back... i think it is related to this bug. so i cannot carry another gun on my back.

May 11 2016, 6:52 AM · DayZ
Baranock added a comment to T113272: 2 police cars inside each other..

omg they can't make simple IF.... THEN.... script :D

May 11 2016, 6:52 AM · DayZ
Baranock set Category to category:environment on T113202: Viewing distance changes while in new barracks.
May 11 2016, 6:49 AM · DayZ
Baranock added a comment to T113164: Dropped items appear outside of the building.

close/open doors and you can pick it up

May 11 2016, 6:48 AM · DayZ
Baranock added a comment to T113142: Loot Distribution.

Ok Chickman, so you would like to go with boring no randomness thing. Go to this house, where you know exactly what you will find... That is so boring! Go to hospital, find only medic loot. Go to civilian house, find nothing valuable, go to sheds, find only shed things... So so boring. This predictability will get me leave this game in some time.

May 11 2016, 6:47 AM · DayZ
Baranock added a comment to T113142: Loot Distribution.

i agree, the loot should be more surprising sometimes. people get bored when there is no variety in loot distribution. there should be very small chance to find a military loot also in civilian houses. not same items over and over again.

May 11 2016, 6:47 AM · DayZ
Baranock added a comment to T112997: Multiple items spawning the same..

CLE should have randomized the spawning of items but it just made directly the oppposite. Same things spawn in same places over and over again, making game so boring. You just cannot find anything useful in that military buildings, just ammo, shovels, attachable pouches.. Like yesterday, in new barracks, i found only 7.62 ammo, makarov magazines and some pilot hemlets. I found the same loot in deerstands, like binoculars, mosin compensator and hunter pants. So boring!

May 11 2016, 6:43 AM · DayZ
Baranock set Category to category:items on T112944: 0.58 exp 7 - items in new barracks spawn under the floor.
May 11 2016, 6:41 AM · DayZ
Baranock set Category to category:featurerequest on T112757: Weather and environment.
May 11 2016, 6:35 AM · DayZ
Baranock added a comment to T112722: Doors appearing closed to the player but open on the server and vice versa..

yes, it is the reason you cannot pick up items inside, because server sees you still outside. clicking on close door icon doesnt close the doors at the first try, only on second try. this game is so bugged... looks like nothing works as it should.

May 11 2016, 6:34 AM · DayZ
Baranock added a comment to T112623: overheating.

i think water does nothing to overheating. you will lose that status even while sitting in the house.

May 11 2016, 6:31 AM · DayZ
Baranock added a comment to T112584: Lootapaloozas on roads and at Police Departments.

maybe devs are playing with that, trying all the car positions, or it is a glitch...

May 11 2016, 6:30 AM · DayZ
Baranock added a comment to T112584: Lootapaloozas on roads and at Police Departments.

I have seen one in Vybor with a police car. The police car disappeared in front of my eyes after a while and the lootsplotion stays.

May 11 2016, 6:30 AM · DayZ
Baranock edited Steps To Reproduce on T112580: 0.58 EXP - emptying bottle not updating in inventory.
May 11 2016, 6:30 AM · DayZ
Baranock added a comment to T112579: 2 Backpacks, 1 player.

i cannot see the images you posted. is there a way to see them?

May 11 2016, 6:30 AM · DayZ
Baranock added a comment to T112579: 2 Backpacks, 1 player.

is it possible that the old backpack was not empty? happend to me also, i emptied the old backpack and then suddenly i see it on the ground.

May 11 2016, 6:30 AM · DayZ
Baranock set Category to category:inventory on T112404: -newui: Moving anything over compass in inventory calls an exception.
May 11 2016, 6:24 AM · DayZ
Baranock added a comment to T112190: Ejected ammo is handled like mag.

would be nice if ejected ammo automatically stacks with that kind of ammo in inventory. it is logical after all. please do that.

May 11 2016, 6:17 AM · DayZ
Baranock added a comment to T111759: Can't take anything in hands.

this is a known issue, fixed by reloging or ejecting ammo/mag. this happens to me sometimes when i try to vault over fences.

May 11 2016, 6:03 AM · DayZ
Baranock edited Steps To Reproduce on T111756: My character stays stuffed for too long.
May 11 2016, 6:03 AM · DayZ
Baranock added a comment to T111753: fruits missing from game.

apples and berries are in game, i am talking about bananas and oranges etc. i haven't seen grey squares for a very long time on 0.57 exp, and yes, i am checking vicinity when in houses.

May 11 2016, 6:03 AM · DayZ
Baranock set Category to category:items on T111753: fruits missing from game.
May 11 2016, 6:03 AM · DayZ
Baranock added a comment to T111706: Zombies bug.

This didn't happen in 0.57 exp, so what happened? I can confirm it too :)

May 11 2016, 6:01 AM · DayZ
Baranock added a comment to T111680: Gun cannot be picked up after vaulting and double carying.

you can overcome this, while you see your gun on the ground and cannot pick it up, just detach magazine, or eject bullet. it will come back to your hands magically.

May 11 2016, 6:00 AM · DayZ
Baranock added a comment to T111680: Gun cannot be picked up after vaulting and double carying.

i think it is related to 0025177

May 11 2016, 6:00 AM · DayZ
Baranock edited Steps To Reproduce on T111680: Gun cannot be picked up after vaulting and double carying.
May 11 2016, 6:00 AM · DayZ
Baranock set Category to category:environment on T111622: Loot getting scarce with CLE - possible reason.
May 11 2016, 5:58 AM · DayZ
Baranock edited Steps To Reproduce on T111421: 0.57 exp: Hunger and thirst stats are not degrading fast enough.
May 11 2016, 5:52 AM · DayZ
Baranock added a comment to T111339: Weapons dissapear when you jump over Fences [Exp.0.57].

weapons also disappear when entering trucks, or just randomly :(

May 11 2016, 5:49 AM · DayZ
Baranock added a comment to T111316: Still cant find any loot in villages/towns.

i am finding wool coats, raincoats, hard hats, basic jeans... In three days i found one canned food. There is just no variety in loot, the game is so boring now. You have to pick apples all the time. Some buildings doesn't respawn anything at all, or just the same items. I don't think that the game is intended to be boring. Would be much entertaining with much more loot. Maybe the loot is respawning under the floor or something... I have been from the coast to nort west towns and i found it really hard to even survive. Or is the intent of the game picking apples and drinking from the wells? Is it supposed to be fun, or not?

May 11 2016, 5:48 AM · DayZ
Baranock added a comment to T110958: 45min in empty city (zelenogorsk) and nothing is respawning.

it would be really nice if devs said to us, how the CLE works in detail, because i see the same thing you see. Loot is there in the beginning, and then, if anything respawns, it is in places nobody ever goes to, or doesn't respawn properly. Devs shoud share the mechanism and changes they make so we can properly test it and not being frustrated every time. I already reported items spawning on top of each other so you don't see the things underneath (also you don't see it in the vicinity part of inventory), and nobody even bothered looking at the bug.

May 11 2016, 5:37 AM · DayZ
Baranock added a comment to T110924: 0.56 exp - items not seen in vicinity when stuck on top of each other.

why this is voted down? it is an annoying bug.

May 11 2016, 5:36 AM · DayZ
Baranock added a comment to T110924: 0.56 exp - items not seen in vicinity when stuck on top of each other.

guys? would you even look at this annoying bug?

May 11 2016, 5:36 AM · DayZ
Baranock edited Steps To Reproduce on T110924: 0.56 exp - items not seen in vicinity when stuck on top of each other.
May 11 2016, 5:36 AM · DayZ
Baranock added a comment to T110894: Blood and health interface (suggestion).

stamina will be added to the game soon, so you won't run that quickly and that far, plus, any interface is not realistic, the interface should be minimal in my opinion, so the game will feal realistic and immersive.

May 11 2016, 5:35 AM · DayZ
Baranock added a comment to T110894: Blood and health interface (suggestion).

in reality you know how much blood or health you have? you can just feel it, that is in game, the game gets black and white. we don't want no interface because we want aa game that is real.

May 11 2016, 5:35 AM · DayZ
Baranock added a comment to T110830: .56 EXP still no rain.

Bring the rain back! I want to freeze and get sick!

May 11 2016, 5:33 AM · DayZ
Baranock added a comment to T110830: .56 EXP still no rain.

the rain is needed part of the game, it makes it more difficult and interesting. we want it back!

May 11 2016, 5:33 AM · DayZ
Baranock set Category to category:inventory on T110825: 0.56 exp gun in hand removed from inventory slot causing problems.
May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110815: 0.56 - only 3 experimental servers in europe.

I played on almost empty server which IP i had from the forums and without a lag, the game is pretty playable and awesome (apart from the hotbar glitch and weird gun putting in hands and some other minor bugs).

May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110815: 0.56 - only 3 experimental servers in europe.

i found these on forums:

109.169.60.28:2602
109.169.60.25:2602
109.169.60.29:2602
109.169.60.24:2602
109.169.60.18:2602

109.169.60.25:2502
109.169.60.29:2502
109.169.60.24:2502
109.169.60.28:2502

i didn't try all of them though but they might be the same

May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110815: 0.56 - only 3 experimental servers in europe.

I always had huge desync on these servers and it was inplayable, that is why they were not full, i played on server which IP i had from forums.

May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110815: 0.56 - only 3 experimental servers in europe.

I know about that twitter post, but nothing changed. How should we test the game if we cannot play it?

May 11 2016, 5:32 AM · DayZ
Baranock set Category to category:ingameui on T110815: 0.56 - only 3 experimental servers in europe.
May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110802: Experimental Server - Weapons Always Dropped.

its funny devs cannot truck the items. Every item should have unique number in database, so it cannot be duped ever.

May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110800: Experimental - Lootsystem does not work.

i am finding lootsplotions of clothing and hard hats etc... like 20 items in one house..

May 11 2016, 5:32 AM · DayZ
Baranock added a comment to T110772: stupid slow zombies.

Yes, i know, devs have to work more on the server side of things, because the lag and desync are killing the game now.

May 11 2016, 5:31 AM · DayZ
Baranock added a comment to T110772: stupid slow zombies.

try playing on server that doesn't lag. its awesome. the lag is the biggest issue of the game now.

May 11 2016, 5:31 AM · DayZ
Baranock edited Steps To Reproduce on T110745: 0.56 exp inventory glitch.
May 11 2016, 5:30 AM · DayZ
Baranock set Category to category:general on T110693: 0.56 exp general problems.
May 11 2016, 5:28 AM · DayZ
Baranock set Category to category:featurerequest on T110599: spawning of items.
May 11 2016, 5:25 AM · DayZ
Baranock added a comment to T110494: Flashing screen after setting FXAA filter on.

i also have this "flashing" screen and it is really irritating, looks like ambient light thing, something with shadows etc...

May 11 2016, 5:21 AM · DayZ
Baranock added a comment to T110288: There is NO RAIN! NEVER!.

Why no Dev talks to us about this issue? At least say it is intended.

May 11 2016, 5:14 AM · DayZ
Baranock edited Steps To Reproduce on T110288: There is NO RAIN! NEVER!.
May 11 2016, 5:14 AM · DayZ
Baranock added a comment to T110279: Zombies are too OP.

i don't agree, you can use stealth now, which really works. they just need to slow them down a little and make animations work.

May 11 2016, 5:14 AM · DayZ
Baranock added a comment to T110258: Tactical Bacon does not seem to affect your hunger.

i can confirm this, yesterday on public server i ate three cans of tactical bacon and starved to death

May 11 2016, 5:13 AM · DayZ
Baranock set Category to category:environment on T110145: weather doesn't change since 0.55 patch.
May 11 2016, 5:09 AM · DayZ
Baranock set Category to category:aibehavior on T110128: invisible zombies hint.
May 11 2016, 5:09 AM · DayZ
Baranock added a comment to T110042: Sewing kits making items pristine.

i tried that also and can confirm this behavior, repairing items makes them pristine.

May 11 2016, 5:06 AM · DayZ
Baranock added a comment to T110012: 0.55 Update complain.

i actualy hope they will lower the number of cans and food to the minimum possible level, so we are forced to hunt and farm, find clean food and precious items like bottles and seeds. i want to see the challenge in surviving, want to fear the zombies and move stealthy around them. to fear the death from players, zombies, sicknesses, cold, starving...

May 11 2016, 5:05 AM · DayZ
Baranock added a comment to T110012: 0.55 Update complain.

i don't agree, the new patch is awesome, they just need to fix the loot and zombie animation and small issues. The game should be much harder to play, you should sneak around zombies, you should hunt for food and farm for food. the loot should be scarce, especially food and weapons. i think they are going good direction.

May 11 2016, 5:05 AM · DayZ
Baranock edited Steps To Reproduce on T109984: Tomatoes and pepper gives you no energy.
May 11 2016, 5:04 AM · DayZ
Baranock added a comment to T109979: holding a pumpkin in your hands has wrong animation.

i can confirm this, see something like snowing and the snowing can be seen through a character.

May 11 2016, 5:04 AM · DayZ
Baranock edited Steps To Reproduce on T109936: items stuck on top of each cannot be seen in vicinity.
May 11 2016, 5:03 AM · DayZ
Baranock added a comment to T109919: Few tips about new UI.

I have corrupted (bad looking) fonts on the new UI, so i changed it back to the old one. Don't know why, don't want to loose time with changing the size of the UI. I tried three options and on all of them the font looks horrible.

May 11 2016, 5:02 AM · DayZ
Baranock edited Steps To Reproduce on T109862: Character stands up to eat.
May 11 2016, 5:00 AM · DayZ
Baranock added a comment to T109856: Persistence is not working as it should..

my garden plot disappeared during server restart. why are the servers restarting when the persistence is on and the loot should respawn?

May 11 2016, 5:00 AM · DayZ
Baranock edited Steps To Reproduce on T109685: Loot is not respawning at all!.
May 11 2016, 4:54 AM · DayZ
Baranock edited Steps To Reproduce on T109674: Zombies damage only one clothing, not the one closest to them.
May 11 2016, 4:53 AM · DayZ
Baranock added a comment to T109597: Vaulting causes player to crouch then do the animation.

can confirm

May 11 2016, 4:50 AM · DayZ
Baranock added a comment to T109384: randomly lock doors on server-restart.

not realistic to have locked doors in a world? man where do you live? almost every door is locked. its unrealistic to have every door unlocked... i support the idea of locking some doors.

May 11 2016, 4:43 AM · DayZ
Baranock added a comment to T109350: Hotkeys not woking most of the time.

it should work the way that client spams the server till the action is done. not me pressing the keys over and over again. it is fundamental thing to do.

May 11 2016, 4:42 AM · DayZ
Baranock edited Steps To Reproduce on T109350: Hotkeys not woking most of the time.
May 11 2016, 4:42 AM · DayZ
Baranock added a comment to T109343: Character stuck under a house..

happens to me a lot, seems like servers are sometimes not logging the height at which you are when you log out, and when you log in it puts you on the ground instead of putting you on the higher floor.

May 11 2016, 4:42 AM · DayZ
Baranock added a comment to T109258: "Confirmation of change - Session Lost".

Looks like a problem with steam account, are you online on steam? I was able to launch Dayz while my steam was offline but after a while i was kicked from a server with the same message.

May 11 2016, 4:39 AM · DayZ
Baranock added a comment to T108905: Objects shake with binoculars when crouched..

i think this would be fixed with a new renderer

May 11 2016, 4:27 AM · DayZ
Baranock added a comment to T108565: Can't loot dead bodies, when they slide down a slope.

Confirmed, dead bodies slide, zombies and players, indefinetly. Please fix.

May 11 2016, 4:15 AM · DayZ
Baranock added a comment to T108399: I can hear sounds that are not from other players.

this happens to everyone and devs know about it for a year or so, still they do nothing about this gamebreaking issue.

May 11 2016, 4:09 AM · DayZ
Baranock added a comment to T106786: We need some BASIC Server-Logs to find hackers !.

This game should be as much realistic as possible. So there should never be any messages saying "player X killed player Y", not for killed player, either for the killer or anyone else. Check pulse is also feature that should be removed. That is not real.

May 11 2016, 3:14 AM · DayZ
Baranock added a comment to T106540: Close ticket please.

there is so many food cans everywhere, was much better when 0.55 hit the streets and we have to fight to not starve by farming and hunting. this should be a survival game in which the environment is harsh and unforgiving, this game should not be just another shooter with looting... i want less cans, more animals and seeeds, and more equipment to cook, fish and farm. hope devs are going that way.

May 11 2016, 3:03 AM · DayZ
Baranock added a comment to T105631: FOV should only be adjusted in main menu and not possible when in server.

i agree, this should be disabled in-game

May 11 2016, 2:28 AM · DayZ
Baranock added a comment to T104568: [PRIMARY REPORT] Not possible to take things off a dead body.

I killed a guy by a mine yesterday, i looted his body some 3 minutes after that, i couldn't take anything from his dead corpse, when i moved canteen from his inventory and placed it on ground, it dissapeared. And i could hide the body which usualy i can't.

May 11 2016, 1:46 AM · DayZ