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Doors appearing closed to the player but open on the server and vice versa.
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I noticed that sometimes when trying to open doors that it would make the sound of shutting the door and I would have to open the door again.

But just recently discovered that the opposite happens also when I ran into an open building but couldn't pick up items inside. To see where my character was stuck I dropped my T-shirt and noticed it was by the open front door and wondered why my character would get stuck there so I tried to close the door and re-open it (it took 2 attempts to close the door). Once I had done that I could pick up the item without any problem.


Legacy ID
Steps To Reproduce

It is a matter of finding a bugged door and opening or closing it.

Event Timeline

Jonno12321 set Category to category:structures.
Jonno12321 set Reproducibility to Sometimes.
Jonno12321 set Severity to None.
Jonno12321 set Resolution to Open.
Jonno12321 set Legacy ID to 109281043.May 8 2016, 11:15 PM

this desync is still an issue in 0.58 exp

yes, it is the reason you cannot pick up items inside, because server sees you still outside. clicking on close door icon doesnt close the doors at the first try, only on second try. this game is so bugged... looks like nothing works as it should.

dawud added a subscriber: dawud.May 8 2016, 11:15 PM
dawud added a comment.Aug 6 2015, 4:36 AM

tghe thing is .. if you play with a buddy the door could be open for him, but closed for you

imun added a comment.Aug 6 2015, 7:25 PM

Thats a real problem if one client sees tho open doors and one client sees closed doors... big disadvantage for one of them