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Mon, Apr 28
In T190861#2798637, @keksivaras wrote:
Alright, look at this. This is me pressing W and A, then W and D. I can reproduce it very consistently.
In T191332#2798729, @arthur.morgan wrote:@Geez Isn't this a bug? Why is the status just "viewed"? I've seen this status many times, but why do you never leave a comment as a result of your review?
Should be resolved now.
I am using a Corsair Virtuoso Pro Open-Back Gaming Headset - Carbon [CA-9011370-EU] and the cable actually splits the two inputs.
Thank you.
Can you think of any actions that possibly trigger this problem?
a video of the issue could be helpful.
Thank you
In T191395#2799622, @Geez wrote:Hello Ponezun.
Our testing did not reveal any problems and the current state is intended.
Regards,
Geez
Hello, we have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Hello Ponezun.
Our testing did not reveal any problems and the current state is intended.
Regards,
Geez
Hello Iwing.
This is going to be fixed in the next minor game update.
Regards,
Geez
Hello again.
We would recommend using a adapter /most of the headphones have it) to split the mic input and headphones output.
Second advice would be to disable native Realtek Audio and HD Audio devices in-case external DAC driver has issue with identifying inputs in different applications.
Regards,
Geez
Solved servers just came back online!
In T191419#2799246, @berkut_8 wrote:In T191419#2799088, @lwing wrote:In regards to #1
You cannot turn out in the brd/btr as the driver. I have read a previous ticket regarding it and it was deemed intentional by the devs since you could not drive a btr while standing in real lifeYes, that's right, but in real life, the driver uses perescopes. It would be great if the developers took this fact into account in the game too. And if not, why can't you turn the steering wheel with your feet? - it's arcade style))
Hello,
We are unable to reproduce this issue on our end. Is it still present on the current version?
In T189237#2799229, @byNautiic wrote:Well cars normally use vacuum from the engine running, to power the brakes (brake servo/booster)
So that is probably intendedIn T189237#2798853, @lwing wrote:Additional related bug found after further testing:
vehicles lose almost all braking power if engine is turned off, either by purposefully turning it off or by running out of fuel.
- spawn veh at top of hill, give it 1% fuel
- drive it down the hill
- When fuel empties (or when you turn off the engine manually) note that braking does not work, regardless of if you shift to N or drive gears
I'm more inclined to think it's a bug, as there's nothing wrong with the function of the brake itself you just need more power to use it
Still nothing ?? Like come in guys the hell is going on ? Not even a statement??? Just leaving us in the dark for 12+ hours, at this rate might as well refund sekhal since I can't even play it
problem is still persisting..... brilliant devs
Halp
In T189237#2799229, @byNautiic wrote:Well cars normally use vacuum from the engine running, to power the brakes (brake servo/booster)
So that is probably intended
Yes vehicles commonly had vac assisted 'power brakes' even back in the 60s. When the engine cuts out it would require more force to push the pedal down but you would still have full braking ability. Cars used 'manual brakes' before power brakes were invented, manual braking is what you are doing when you lose the power assist during an engine out situation and have to push the brake pedal in using your strength.
We should be able to get full braking force even if the engine is out. As it is in game now we get 5-10%
When will they be back up ?
Sun, Apr 27
This problem excited from ARMA 2 times. Developers, please provide a clear answer. Something like: this cannot be fixed at the hardware level and the only solution is to use an Nvidia GPU, or that it is a low priority issue and will be fixed eventually.
There should also be way to use sea water, you should be able to filter out the salt...
In T189597#2798057, @Slap_Life wrote:You should gain passive xp for staying near your squad lead and the squad lead should get passive xp for being near their squad mates. Nothing crazy but similar to how you get passive xp for staying at a base. The XP should stack with the veterans bonus too.
This would encourage teamwork and make the new rank grind slightly less brutal when you join a match that’s already in progress.
CHEATER DAYZ
In T191419#2799088, @lwing wrote:In regards to #1
You cannot turn out in the brd/btr as the driver. I have read a previous ticket regarding it and it was deemed intentional by the devs since you could not drive a btr while standing in real life
Maybe this has something to do with the place being bombed twice in a row? I went to a place that had been bombed and I could clearly see the gas. I went somewhere else and heard that the same place was being bombed again. I went to it and couldn't see the gas so I went in and found out that there was gas but it wasn't visible. Maybe the events overlapped? When the first bombing event was over it also removed the visible gas from the next bombing event but not the actual gas?
In T191423#2799086, @lwing wrote:Is there any logic to what the next mag selected is based on where it is stored? Or perhaps the order it was picked up etc?
Well cars normally use vacuum from the engine running, to power the brakes (brake servo/booster)
So that is probably intended
Attaching the Playerdb from both the Linux server during the issue, and the Windows copy that fixed the broken Linux file.
Ive attached the bug report
Mapa sem veículos terrestres
In regards to #1
You cannot turn out in the brd/btr as the driver. I have read a previous ticket regarding it and it was deemed intentional by the devs since you could not drive a btr while standing in real life
Is there any logic to what the next mag selected is based on where it is stored? I have tried putting them in different clothing but it seems to not matter. Maybe I have overlooked something though
Sat, Apr 26
i have the same issue on ps5 with m&k only on arma reforger every other game i tested is working fine is nearly impossible to drive fly or win a gunfight and is really frustrating to die from that bug maybe you guys can't reproduce the bug but is definitely there and is destroying our experience in the game please look more into it
Would love to know what i can do about this
Uploading 3 videos in chronological order where a crash happens.
crazy idea but, could you send me the compiled binary that you would like tested and i can give you a go/no-go whether it worked? this way you can focus on other things and not have to do the hours long wait for it to crash.
and they were in nabor
Server name: 1023 | ASIA PACIFIC - SY
Address: 128.0.114.20:10400
Server version: 1.27.159674
Required game version: 1.27.0
You hear that devs? maybe you could prove him wrong?
"What happens with feedback like this in terms of knowing if there is any chance of it happening?" I see you're new to this, don't warry, you'll learn :)
What happens with feedback like this in terms of knowing if there is any chance of it happening?
This just went to reviewed with no response?
Do you want me to reproduce and if so what do you need me to capture to show you?
No Mods I buy the Game Eastern, I play only on official Server now my Playtime are 34 Hours.
What? I don't understand, this bug will be left unfixed until Arma 4 or something?
@Geez, yes is still present. But now the Error moved to Inventory UI
Hey @Geez, of course you can't reproduce this in Vanilla because you use the original IK of the weapons. However, if you take a look in Discord, almost all modded weapons that don't use the original IK have these problems. So I'm far from alone here. It's certainly important to you that MODs also function correctly if you offer this function and even create tutorials for it. Unfortunately, at the moment most MOD weapons have problems with the IK and it is simply not set reliably. You have to lower/raise the weapon every now and then so that the IK is set correctly. This is not a problem in the IK itself but in the IK refresh and we as modders have no influence over this.
Please no... then you get a ton of stupid comments from players who running a ton of mods and there game crash, because they think its your fault.
Additional related bug found after further testing:
I also forgot to mention that if you already have heat buff and THEN you disable the HUD, this bug won't show up. and it will work as everything is find.
You first need to lose your heat buffs, then turn off the HUD and then if you try to warm up and gain some heat buffs, it will not show up in the inventory menu when HUD is disabled.
Every time I walk into a structure, my sound crashes completely. It ruin's it. Have correct input/output/drivers. Please fix. Here's the timestamp - 128.0.114.20:10400.
I was getting the same issue earlier with a fresh build of Server 2022 Standard edition. I was looking to profile the process with ProcMon and all of a sudden it started working. Here is what I had different when it started working and the cURL error was not present.
Would be great if y'all fixed the restart looping. It's old and played out.