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Weapons IK not reset - 1.2 + 1.3
Closed, ResolvedPublic

Description

Hi, this issue is also happening in 1.2 and also 1.3.

If you spawn in and selecting the weapon from your back, the IK is not set correctly. This will also make your scope rotating on Y axis and is not staight. You need to call any weapon command, to reset the IK, like lowering and raise again.

This also happens if you jump over, after the jump the IK will also not reset and you need to crouch or lower to call a IK reset.

https://youtu.be/a-fLOYNGGOE

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Please include reproduction steps here!!!!

Event Timeline

R34P3R created this task.Mar 2 2025, 11:18 AM
Geez changed the task status from New to Awaiting internal Testing.Mar 3 2025, 1:42 PM
Geez closed this task as Resolved.Fri, Apr 25, 10:25 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello.
This is related to modified weapon and we cannot reproduce this under vanilla conditions.

Hey @Geez, of course you can't reproduce this in Vanilla because you use the original IK of the weapons. However, if you take a look in Discord, almost all modded weapons that don't use the original IK have these problems. So I'm far from alone here. It's certainly important to you that MODs also function correctly if you offer this function and even create tutorials for it. Unfortunately, at the moment most MOD weapons have problems with the IK and it is simply not set reliably. You have to lower/raise the weapon every now and then so that the IK is set correctly. This is not a problem in the IK itself but in the IK refresh and we as modders have no influence over this.

R34P3R added a comment.EditedSat, Apr 26, 12:17 PM