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Vehicle Gunner third person camera bug
Closed, ResolvedPublic

Description

1.3.0.157 no mod
Turning the turret in the third person causes a noticeable shake
Pressing the right mouse button to switch back to third-person view from aiming will force the camera to focus on the front of the car.
Pressing the right button to toggle the aiming state in third-person view will result in a very noticeable black parallax, the severity of which depends on your viewpoint and the orientation of the turret's pointing point, and becomes more noticeable the farther away from the turret's pointing point you are from the viewpoint.
The first video is the current version, the second is the old version


Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General

Event Timeline

Ponezun created this task.Fri, Apr 25, 11:45 AM
lwing added a subscriber: lwing.Fri, Apr 25, 12:00 PM
Geez changed the task status from New to Awaiting internal Testing.Fri, Apr 25, 1:18 PM
Geez closed this task as Resolved.Mon, Apr 28, 10:45 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello Ponezun.
Our testing did not reveal any problems and the current state is intended.
Regards,
Geez

Hello Ponezun.
Our testing did not reveal any problems and the current state is intended.
Regards,
Geez

Are you saying that internally you don't have these issues with the new version or are you saying that what is shown in the first video is normal?

Geez added a comment.Mon, Apr 28, 12:13 PM

According to the dev team, it is normal behavior because the character is turning his head with the free camera.

According to the dev team, it is normal behavior because the character is turning his head with the free camera.

But the camera shaking when turning the turret in 3rd person is a bug right? The other changes are because you guys want to partially nerf the advantage that 3rd person brings can I take it that way?