Fixed in 1.4.0.34
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Jun 10 2025
In T192304#2819932, @Geez wrote:In T192304#2819697, @byNautiic wrote:Hello @Geez
Is it correct that creating new tickets for the same issue will lead to it being looked at sooner?
As in this case
RegardsNo, this is not correct.
It is up to our QA teams internal priorities. As to why this ticket has been addressed before the one you have posted I do not know. It is possible higher priority issues had to be dealt with back then and we apologise for any inconvenience.
Resolved for one of the future updates.
Regards,
Geez
In T192304#2819697, @byNautiic wrote:Hello @Geez
Is it correct that creating new tickets for the same issue will lead to it being looked at sooner?
As in this case
Regards
Resolved for one of the upcoming updates.
Cannot reproduce this issue on our end.
Closing the ticket.
Cannot reproduce.
Hello.
Changing the quality of shadows makes such effect. Wont fix.
Regards,
Geez
Not worth. I refunded and have not looked back. They have not fixed this since it got reported waaaayyy back. Im done even following this non existing feedback system.
Jun 9 2025
I have had this GPU HANG issue since Nov/Oct 2024 after windows 11 did an update, since then about 3 games seem to struggle to play without crashing. Arme Reforger was fine since it came out into EA but now i have a very hard time enjoying it because i end up crashing before i can get anywhere. The best guide that has given me more game play time has been the following guide for the ingame settings:
Can be closed
Hello @Geez
Is it correct that creating new tickets for the same issue will lead to it being looked at sooner?
As in this case
Regards
Hello TrainModuale295.
Does this occur even if you disable your antivirus? Also we would suggest contacting BattlEye directly at https://www.battleye.com/contact/
Regards,
Geez
Hello SyntaxErol.
Please contact BattlEye team as well at https://www.battleye.com/contact/
@Geez so these guys posted more evidence of the bug. So that makes it confirmed, it has to be something with the netcode that is causing it or peoples pings on servers. It happens on both official and community servers as well (I've noticed it at least).
Jun 8 2025
In T189252#2759456, @StevieB wrote:Update. Yesterday this started working again, and BattlEye stopped blocking the TrackIR dll, so it's possible something has solved this. TrackIR was not updated and this was prior to the latest update released today, so I don't know if BattlEye itself resolved it? I will monitor for a few more days then consider it resolved.
This is a known issue, at least from the users end, and not the only time it has been reported. My work around is to run my own PVE dedicated this way I can invoke GM, and set the living quarters budget back to 0 once the original recruited AI are dead.
In T184946#2812992, @aaaaaaaaaaaaaaaaaaaaaaaaaa wrote:Issue is occurring for me as well. Played game 1 year ago on Nvidia 3080 7800x3D 32GB RAM with no freezing. Reinstalled the game and am experiencing constant seconds long freezes. Sometimes I'll be able to wait out the freezes and either still be in the game or get timed out from the server. At it's worst my entire PC will freeze and I have to restart my computer. The only commonalities I've seen is each freeze has the CPU spike to 100% and I've upgraded to 24H2 before the issue started happening. Rarely am I able to have a game without freezes
I've since upgraded my GPU to a 5080 for other games, l reinstalled GPU drivers, freezing still occurs. It would be nice to be able to play this game again
In T169724#2818172, @Geez wrote:Thank you for letting us know.
The fix did not end up in the current version due to certain issues. It will be released in the next update.
Regards,
Geez
ASUS Dual GeForce RTX 4070 OC Edition 12GB Same problem with latest driver (576.52) and I'm not even using opentrack in game at the moment so it's not even running.
Jun 7 2025
(Related also to ticket https://feedback.bistudio.com/T184759)
Email sent to BattlEye and issue was posted (not by me) to OpenTrack github.
Hopefully this issue can avoid jurisdictional finger-pointing and blame shifting by the most responsible party.
As of the time of this report. It also happens with OpenTrack release (2023.3.0) and pre-release (2024.1.1) versions using NPClient64.dll
This is still an issue but one that crucially needs to be solved because it essentially means that you can no longer play conflict mode single player as once you get to the later stages of round, you can no longer spawn AI to help you as the AI limit has been reached and there is no way to reduce the limit and they are not being subtracted from the limit once dead. Please can this be fixed
thank you for your feedback. A future update includes a new save-game system that remembers the aspects that you mentioned, and many more.
Jun 6 2025
Thank you for letting us know.
The fix did not end up in the current version due to certain issues. It will be released in the next update.
Regards,
Geez
PP_Rain and PP_Noise is also missing.
Jun 5 2025
I don’t want to sacrifice other games for the sake of this so-called “masterpiece” — there’s no other way to put it. This issue has been around for over a year, and the developers clearly couldn’t care less about fixing it