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Default EnvProbe, WorldEntity with wrong settings (Eden/Everon)
Awaiting internal Testing, NormalPublic

Description

Hi,

If you like ro build your own Eden version with: {55A3176BBDD01AAE}worlds/Eden/EmptyEden.ent

This is not possible, because the default settings of this world do not match with the normal Eden world.

For example:

  • PP Effects have not the same Priority.
  • Default WorldLighting settings not the same
  • EnvProbe settings (FarPlane) not the same
  • Missing settings on default WorldEntity (shoreMap, WaterSim).

This makes the World looks complete ugly in Cloudy weather conditions.

Can you please use the same settings on the empty world like the prefilled one? I already spend 3 days placing Prefabs on the empty world until i found the light issue and we do not have access to such locked entitys.

Thanks

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Please include reproduction steps here!!!!

Event Timeline

R34P3R created this task.Fri, Jun 6, 10:07 AM
Geez changed the task status from New to Awaiting internal Testing.Fri, Jun 6, 12:36 PM
R34P3R added a comment.Fri, Jun 6, 1:22 PM

btw.

PP_Rain and PP_Noise is also missing.