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Technicolourmatador created T193759: Guard tower does not appear as a placeable entity in experimental gamemaster .
Sun, Aug 3, 6:23 AM · Arma Reforger
ST_IMPERADOR added a comment to T193758: Bug na bala.

A treta tá impossível com esse problema

Sun, Aug 3, 3:03 AM · DayZ PlayStation
ST_IMPERADOR changed Severity from severity:none to severity:tweak on T193758: Bug na bala.
Sun, Aug 3, 3:03 AM · DayZ PlayStation
ST_IMPERADOR added a comment to T193758: Bug na bala.

Esse problema vem acontecendo desde quando teve a atualização das miras novas, do ponto vermelho e da mira telescópica de atirador

Sun, Aug 3, 2:58 AM · DayZ PlayStation
ST_IMPERADOR created T193758: Bug na bala.
Sun, Aug 3, 2:56 AM · DayZ PlayStation
firechlc created T193757: Barrel Bug.
Sun, Aug 3, 2:03 AM · DayZ
blackburn created T193756: if two players simultaneously try to get in the UAZ from the opposite back doors - one of the players can desync.
Sun, Aug 3, 1:37 AM · Arma Reforger
LisanalGaib added a comment to T193755: CHEATER DONT KNOW WHERE ELSE TO POST THIS.

Sun, Aug 3, 12:36 AM · Vigor PC
LisanalGaib created T193755: CHEATER DONT KNOW WHERE ELSE TO POST THIS.
Sun, Aug 3, 12:28 AM · Vigor PC
BunkerBoi created T193754: In-game chat not working (PC Win11).
Sun, Aug 3, 12:28 AM · Arma Reforger
stenn13 created T193753: Crash custom map.
Sun, Aug 3, 12:19 AM · DayZ Modding, DayZ
SnTx_DarkNess81 changed Reproducibility from reproducibility:none to reproducibility:unable on T193727: DayZ Frostline unsichtbare Wand (Server EU 4037).
Sun, Aug 3, 12:02 AM · DayZ PlayStation

Yesterday

CamoT0M created T193752: Bohemia Interactive account login.
Sat, Aug 2, 11:54 PM · Arma Reforger
busn added a comment to T193455: Very bad stutter issue on my mid-end build.
Sat, Aug 2, 11:38 PM · DayZ
canichedelviche2 added a comment to T193751: I can remove the radiator of my car.

Im trying to remove the radiator and i cant i use my hands ,tools and anythings work its amazing , I have space in my inventory all but a cant fixed - 5.62.99.20:11400

Sat, Aug 2, 11:08 PM · DayZ
canichedelviche2 changed Severity from severity:none to severity:feature on T193751: I can remove the radiator of my car.
Sat, Aug 2, 11:07 PM · DayZ
canichedelviche2 created T193751: I can remove the radiator of my car.
Sat, Aug 2, 11:06 PM · DayZ
sm1g00l added a comment to T193747: [Experimental 1.5.0.14] Construction truck won't showing base buildings, at specific case.

Nope, that issue returns after 10 min of gameplay, also occurs in a official servers

Sat, Aug 2, 11:02 PM · Arma Reforger
joshman21701 created T193750: Track IR Input Lag.
Sat, Aug 2, 11:01 PM · Arma Reforger
Mariano23 added a comment to T193749: Silly bug.

Look at this funny bug

Sat, Aug 2, 10:25 PM · Vigor Xbox
Mariano23 created T193749: Silly bug.
Sat, Aug 2, 10:24 PM · Vigor Xbox
Ithador added a comment to T193688: Log-in immediate incessent growling, small red chain in upper left, dark screen throughout.

Thank you for responding.

Sat, Aug 2, 10:11 PM · DayZ
sm1g00l added a comment to T193747: [Experimental 1.5.0.14] Construction truck won't showing base buildings, at specific case.

Solved: Bug in update game from 1.3.0 exp to 1.5.0 exp(I've saved 1.3.0 version to see this behaviour)
Solution: Delete all game files and wait the steam download it again by restarting client

Sat, Aug 2, 10:08 PM · Arma Reforger
NikkoJT added a comment to T162981: Particles from particle source in mid air will spawn on first surface directly below.

Another annoying manifestation of this behaviour: if the particle source is underneath an object, using setParticleCircle can cause particles to appear on top of the object, instead of down where the particle source is (e.g. when the source is inside one of the CSAT dome structures, the particles will appear on top of the dome)

Sat, Aug 2, 9:35 PM · Arma 3
Nate_LapT added a comment to T185138: Sakhal: Clear Ski Googles......

These still don't reduce god rays.

Sat, Aug 2, 9:23 PM · DayZ
ShyReal185 created T193748: Lag .
Sat, Aug 2, 6:38 PM · DayZ Xbox
sm1g00l created T193747: [Experimental 1.5.0.14] Construction truck won't showing base buildings, at specific case.
Sat, Aug 2, 6:22 PM · Arma Reforger
RealAlphaWezer created T193746: Temporary servers.
Sat, Aug 2, 4:00 PM · DayZ PlayStation
sippersipper added a comment to T193720: M14 AP mine appears unarmed if placed by GM.

UPDATE: The same thing applies to Soviet/FIA PMN-4 AP mines. On the left is a GM asset and on the right is a player-deployed mine.

Sat, Aug 2, 3:08 PM · Arma Reforger
istox renamed T176281: . from ASVAL & VSS Balancing 1.23 to ..
Sat, Aug 2, 1:34 PM · DayZ
StevieB added a comment to T193686: [Conflict Server Bug] Conflict server restart duplicates 'Defensive Position' objects each time..

Additional information.
If a structure was dismantled, and the server restarted and the previous session save loaded, only a single new structure is recreated. It only creates multiple copies if the structure was not previously dismantled.

Sat, Aug 2, 12:35 PM · Arma Reforger
Red created T193741: M67 recoilless rifle.
Sat, Aug 2, 11:41 AM · Arma Reforger
Red edited Additional Information on T193571: Periscopes For Infantry.
Sat, Aug 2, 10:42 AM · Arma Reforger
Red edited Additional Information on T193571: Periscopes For Infantry.
Sat, Aug 2, 10:40 AM · Arma Reforger
Red edited Additional Information on T193571: Periscopes For Infantry.
Sat, Aug 2, 10:39 AM · Arma Reforger
Red updated the task description for T193571: Periscopes For Infantry.
Sat, Aug 2, 10:25 AM · Arma Reforger
jamielou.007 added a comment to T193726: [Feedback] Experimental v1.5 Nametags: anyone else think these are a step backwards?.

Agreed. I also didn’t like the change to see enemy name tags on the side of the screen when VOIPing either.

Sat, Aug 2, 8:48 AM · Arma Reforger
Shershavchick created T193740: Can't take spark plug from wreckage of a car .
Sat, Aug 2, 8:29 AM · DayZ
fr0gbutt created T193739: You need to fix this NOW!!! This is absurd! Force switching breaks the game!.
Sat, Aug 2, 8:06 AM · DayZ
CherryC0p created T193738: Localization String Group Names don't work for custom faction groups.
Sat, Aug 2, 7:55 AM · Arma Reforger Modding
alpha_terrier created T193737: issue with comms.
Sat, Aug 2, 7:43 AM · Arma Reforger
Mango69 added a comment to T193736: Playstation controls not optimized .

Operating system playstation 4 and playstation 5

Sat, Aug 2, 6:15 AM · DayZ PlayStation
Mango69 created T193736: Playstation controls not optimized .
Sat, Aug 2, 6:14 AM · DayZ PlayStation
AvaLily added a comment to T186814: Promet SG Pellet Cylinders have more mass than Slug Cylinders.
Sat, Aug 2, 6:01 AM · Arma 3
TRAGER changed Category from category:general to category:visualstructures on T193733: Greenhouse object disappears on damage w/o destruction effects and no ruins model.
Sat, Aug 2, 5:52 AM · Arma Reforger
jaskover created T193735: doll duplication.
Sat, Aug 2, 3:35 AM · DayZ
jaskover updated the task description for T193735: doll duplication.
Sat, Aug 2, 3:35 AM · DayZ
jaskover added a comment to T190842: Itens presos ao chão (no pick itens).

This error persists months later. The items in this building were born buried in the ground. Some are partially exposed, and I can reach them.

Sat, Aug 2, 3:24 AM · DayZ
s.young.hotmail.com added a comment to T193734: Faulty weapons.

The bug should be looked into and how do I get my booster tickets refunded

Sat, Aug 2, 3:09 AM · Vigor Playstation
s.young.hotmail.com created T193734: Faulty weapons.
Sat, Aug 2, 3:08 AM · Vigor Playstation
TRAGER created T193733: Greenhouse object disappears on damage w/o destruction effects and no ruins model.
Sat, Aug 2, 2:49 AM · Arma Reforger
Egenao401 created T193732: Cheaters in Livonia official server, 0853 [NORTH AMERICA-MI{temp.
Sat, Aug 2, 2:23 AM · DayZ
OlafLate edited Additional Information on T193731: [1.5.0.14] Aiming Does Not Restore Automatically After Obstruction is Removed.
Sat, Aug 2, 1:18 AM · Arma Reforger
OlafLate created T193731: [1.5.0.14] Aiming Does Not Restore Automatically After Obstruction is Removed.
Sat, Aug 2, 1:16 AM · Arma Reforger
MacQueef added a comment to T191917: RPG is too accurate and insanely OP and is being used as a primary weapon. .

Making the RPG rounds two piece and limited to the bag by sheer volume might be the change needed to at least balance them out. Being able to carry so many and use them so quickly is one of the most annoying things to fight in game currently. This is not helped by the fact that warheads can be resupplied from a supply kit bag.

Sat, Aug 2, 12:34 AM · Arma Reforger
MacQueef added a comment to T193726: [Feedback] Experimental v1.5 Nametags: anyone else think these are a step backwards?.

+

Sat, Aug 2, 12:29 AM · Arma Reforger
Jcouv4 created T193730: Skywalker 8840 official over green mountain right now.
Sat, Aug 2, 12:29 AM · DayZ Xbox
MacQueef created T193729: PASGT Vest Offcolored.
Sat, Aug 2, 12:10 AM · Arma Reforger

Fri, Aug 1

Renatodac created T193728: Bug fogao pedra.
Fri, Aug 1, 11:09 PM · DayZ Xbox
SnTx_DarkNess81 created T193727: DayZ Frostline unsichtbare Wand (Server EU 4037).
Fri, Aug 1, 10:57 PM · DayZ PlayStation
it_is_Sunshine created T193726: [Feedback] Experimental v1.5 Nametags: anyone else think these are a step backwards?.
Fri, Aug 1, 9:34 PM · Arma Reforger
Red updated the task description for T193725: ART II Scope with extra click at max range.
Fri, Aug 1, 8:32 PM · Arma Reforger
Red created T193725: ART II Scope with extra click at max range.
Fri, Aug 1, 8:30 PM · Arma Reforger
Red created T193724: ART II Scoupe with Auto Ranging.
Fri, Aug 1, 8:13 PM · Arma Reforger
Red added a comment to T191917: RPG is too accurate and insanely OP and is being used as a primary weapon. .

So Bohemia’s plan seems to be to give the Russians even more rocket options without providing anything equivalent for the US and without fixing the issues with the current ones.

…why?

Fri, Aug 1, 7:35 PM · Arma Reforger
arthur.morgan added a comment to T193699: sunny days.

while you are busy with your business, we are sitting here again in the rain, which falls 100 times a day for no reason
🌧🌧🌧🌧🌧🌧🌧🌧🌧

Fri, Aug 1, 7:30 PM · DayZ PlayStation
kokostas2001 added a comment to T192755: Talk Over Long Range Radio Keybind does not work.

Do we have ETA for this or any temporary fix for now?

Fri, Aug 1, 6:21 PM · Arma Reforger
Moth_ARF created T193722: Incorrect limit of members in squad (Soviet Special Forces Assault).
Fri, Aug 1, 6:18 PM · Arma Reforger
arthur.morgan added a comment to T193699: sunny days.

Someone stop this rain, it's complete madness. I logged in - it's raining. I logged out. I logged in later - it's raining. Restarting the server. I logged in - it's raining. What the ... ???

Fri, Aug 1, 5:58 PM · DayZ PlayStation
PR9INICHEK added a comment to T176674: [Feature Request] (Conflict) Please add SSh-68 Helmet variant - Cover.

Same behaviour :(

Fri, Aug 1, 5:39 PM · Arma Reforger
PR9INICHEK added a comment to T174416: [Feature request] (Conflict) Add M1 Helmet without cover.

At the moment it has already been added

Fri, Aug 1, 5:35 PM · Arma Reforger
PR9INICHEK added a comment to T174417: [Feature request] (Conflict) Add PASGT Helmet without cover.

Same behaviour :(

Fri, Aug 1, 5:35 PM · Arma Reforger
termo11 added a comment to T193693: Laser pointer visible without night vision or thermal vision .

O <a href="https://termoinfinito.com">modo ilimitado do Termo Infinito</a> permite que você jogue quantas vezes quiser, sem limites diários, ideal para treinar o cérebro de forma constante.

Fri, Aug 1, 4:25 PM · Arma 3
Nekosensei added a comment to T187038: Fishing Bug, Invetory Blocked.

Thank you very much for this video. I hope this issue will be resolved quickly because this desynchronization is really annoying for those who want to fish too quickly...

Fri, Aug 1, 4:15 PM · DayZ
sippersipper created T193720: M14 AP mine appears unarmed if placed by GM.
Fri, Aug 1, 4:14 PM · Arma Reforger
funkydil created T193719: Kicked .
Fri, Aug 1, 3:45 PM · Vigor Playstation
Immike12 added a comment to T193717: Dayz base dupe 2671.

Lol me too this man cheats on console

Fri, Aug 1, 3:28 PM · DayZ PlayStation
Immike12 created T193718: Base on cheats 2671 airfeild in god mod .
Fri, Aug 1, 3:27 PM · DayZ PlayStation
berkut_8 added a comment to T193710: Mission "Air support" the smoke does not start at the delivery point..

I delivered cargo to the point with coordinates 069086 three times and the smoke never worked. This point appears more often than others. Once I came across another delivery point and the smoke worked there.

Fri, Aug 1, 3:24 PM · Arma Reforger
MaxHusky renamed T193715: F13-F24 Keys are not recognized from F13-F124 Keys are not recognized to F13-F24 Keys are not recognized .
Fri, Aug 1, 3:13 PM · Arma Reforger
Geez changed the status of T193714: GameSystem::IsEnabled() changes with pause state when GameSystem::ShouldBePaused() returns true from New to Assigned.
Fri, Aug 1, 3:12 PM · Arma Reforger Modding
Geez changed the status of T193716: Vehicles despawning in combat Ops from New to Reviewed.
Fri, Aug 1, 3:12 PM · Arma Reforger
Geez changed the status of T193715: F13-F24 Keys are not recognized from New to Awaiting internal Testing.
Fri, Aug 1, 3:12 PM · Arma Reforger
Geez changed the status of T193717: Dayz base dupe 2671 from New to Assigned.
Fri, Aug 1, 3:10 PM · DayZ PlayStation
arthur.morgan added a comment to T193430: 🚨 Server 1948 overloaded.

the server is overloaded -_-

Fri, Aug 1, 3:10 PM · DayZ PlayStation
Warden_BigDog added a comment to T191917: RPG is too accurate and insanely OP and is being used as a primary weapon. .

So Bohemia’s plan seems to be to give the Russians even more rocket options without providing anything equivalent for the US and without fixing the issues with the current ones.

Fri, Aug 1, 3:04 PM · Arma Reforger
Coco added a comment to T193717: Dayz base dupe 2671.

Hello, I'm reporting a Duplicator base that starts flying and is in invincible mode. This base was built in 1 week. There are log walls everywhere. It's bugging the whole server. The worst part is that it's in Airfield.
Server name 2671 Plz fixe

Fri, Aug 1, 2:56 PM · DayZ PlayStation
Coco created T193717: Dayz base dupe 2671.
Fri, Aug 1, 2:55 PM · DayZ PlayStation
RogueDarkAgent created T193716: Vehicles despawning in combat Ops .
Fri, Aug 1, 2:48 PM · Arma Reforger
MaxHusky created T193715: F13-F24 Keys are not recognized .
Fri, Aug 1, 2:41 PM · Arma Reforger
arthur.morgan added a comment to T193708: Reason for Shotgun Pellet Misplacement .

it's a shame there's no way to fix this bullet offset bug in a game where 4 hours of gameplay can be over with just 1 shot. i'm just trying to say how critical the bullet accuracy bug is.

Fri, Aug 1, 2:11 PM · DayZ PlayStation
Geez changed the status of T193700: bulletproof leaves from Reviewed to Need More Info.
Fri, Aug 1, 2:06 PM · DayZ PlayStation
arthur.morgan added a comment to T193700: bulletproof leaves.

yes, of course, change please status to "need more info", I will check my gallery and will send video to you or I will make another video, I need a little time

Fri, Aug 1, 2:05 PM · DayZ PlayStation
TRAGER added a comment to T173422: Tweak visual FX on rocket motor work of RPG-7 ammunition.

New types of RPG-7 ammunition (VR, VL) now in Exp branch also produce a visual and sound effect when the rocket engine is engages. This will be a splendid feature of Arma Reforger if implement this RPG-7 ammo feature that is not created in other games
plus another media showcase triggering ammo engine https://youtu.be/_J-uKNb6TaI?t=55

Fri, Aug 1, 2:02 PM · Arma Reforger
ookexoo updated the task description for T193714: GameSystem::IsEnabled() changes with pause state when GameSystem::ShouldBePaused() returns true.
Fri, Aug 1, 1:00 PM · Arma Reforger Modding
DnA added a comment to T170768: No Requiem Achievement.

Very important: there is a persistent profile tracking used in this campaign. If you've ever tripped the collateral damage previously, you must replay the whole campaign (mission 1 can reset the tracking it at its ending), otherwise you will still not get the achievement.

Fri, Aug 1, 12:59 PM · Arma 3
ookexoo created T193714: GameSystem::IsEnabled() changes with pause state when GameSystem::ShouldBePaused() returns true.
Fri, Aug 1, 12:59 PM · Arma Reforger Modding
DnA changed the status of T170653: Collateral Damage Objective in Salient Force from Reviewed to Feedback.

I'm not convinced what's happening is connected to saving and loading. From testing and investigating, I think you're simply seeing the effects of random scripted artillery strikes attributing to collateral damage wrongly. It would be great to retest with the changes in the detection system from https://feedback.bistudio.com/T170768. If it still happens afterwards, I'll dive deeper.

Fri, Aug 1, 12:58 PM · Arma 3
DnA changed the status of T170768: No Requiem Achievement from Reviewed to Feedback.

I've tried to rework collateral damage detection in both "Altis Requiem" campaign missions where it's used. The "BuildingChanged" EH was indeed the main culprit. Combined with scripted ambient artillery, it would tally destruction of civilian buildings that the player had no control over. In addition, actions by NATO also were attributed to the player (AAF). The player calling mortar support on the town will still count.

Fri, Aug 1, 12:56 PM · Arma 3
R3vo closed T193418: I made a mistake, I don't know how to delete it 🤷‍♂️😁 as Resolved.
Fri, Aug 1, 12:14 PM · Arma 3