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[Conflict Server Bug] Conflict server restart duplicates 'Defensive Position' objects each time.
Awaiting internal Testing, NormalPublic

Description

Please provide the following when creating the Ticket:

Game Version number: 1.4.0.48
Modded?: (Yes/No) No
If modded, please list the mods: )

Issue Description:

When the conflict server is restarted (standard Everon conflict scenario), with the -loadSessionSave flag, a new "defensive position" bunker objects is created. This overlays the previous object, which is also recreated, leading to duplication.
This means that if you attempt to dismantle the object in-game via the 'disassembly prompt' with a shovel, you have to repeat it for each duplicated object, before the structure is finally removed. Each attempt completes as normal, but the object remains in situ until the last copy is removed.

Each attempt also produces the 125 supplies that would be released from dismantling it.

I suspect this can add to the server load, reducing performance, as all these additional objects are rendered on top of each other, demanding more resources.

This may also be happening with other bunker objects, although it can't be tested as they can't be dismantled/destroyed.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Launch a new conflict server.
Shut it down and relaunch it, with the -loadSessionSave flag enabled. Repeat several times.
Find a "Defensive Position" object, e.g this one at Camurac.
Equip a shovel and dismantle the object.

You will see, for each server launch performed earlier, the bunker was duplicated, and multiple dismantle attempts will be required for each instance. This can be tracked by the number of supplies deposited for each attempt.
This shows the object dismantling process at Camurac after 3 server launches, producing 3 dismantle attempts before completion, and 375 supplies.

Additional Information

Related to [[ https://feedback.bistudio.com/T177759 | T177759: [Feature request: Conflict] Remove structures/roadblocks action. ]]
Related to [[ https://feedback.bistudio.com/T190115 | [Feature Request] (Conflict) Allow to get supplies when disassembling all compositions that are on the base by default]]

Event Timeline

StevieB created this task.Thu, Jul 31, 1:00 PM
StevieB edited Steps To Reproduce. (Show Details)Thu, Jul 31, 1:04 PM
Geez changed the task status from New to Awaiting internal Testing.Thu, Jul 31, 3:46 PM