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RPG is too accurate and insanely OP and is being used as a primary weapon.
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Description

Game Version number: 1.3.0.170 (steam)
Unmodded vanilla

The RPG-7 has insanely unrealistic accuracy. There is zero horizontal deflection in accuracy over any distance. This, combined with the speed of the projectile creates and incredibly unrealistic interpretation of the RPG that is being abused across all vanilla servers.

Issue 1: Accuracy
The RPG should be heavily affected by wind speed. With 7mph crosswind at a fully exposed stationary target at a distance of 300 meters with an attack angle of 30° the percent chance of a successful hit should be less than 30%. At 180 meters the chance to hit is 50% with hull defilade.
Even with no wind at all the chance of a successful hit at 300 meters is only 50%.

This could be reflected with a slight deviation of the projectile on the horizontal axis starting at ranges past 120 meters and getting worse over distance.

Issue 2: Reload speed
The RPG in Reforger seems to be reloadable in about 3 seconds! IRL the speed is averaged at about 14 seconds for a trained operator.

Issue 3: Launch location visibility
The RPG, when fired, (along with other AT weapons) kick up a lot of dust when its not raining. This could easily be reflected in-game as well with a larger dust cloud behind the weapon depending on weather conditions, and also keeping that visible cloud in the area longer.

Additional optional balance changes:
Slight increase in time to pull up a good sight picture

Re-work of spalling vs engine block/compartment may also be needed.

Please see supporting document: https://apps.dtic.mil/sti/tr/pdf/ADA393159.pdf

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Fire RPG and watch trajectory

Event Timeline

lwing added a subscriber: lwing.Fri, May 16, 4:12 AM