I can launch the server without TADST, with no config, does not crash.
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Nov 30 2017
Maybe ask Crowe
https://resources.bisimulations.com/wiki/serverTime
https://community.bistudio.com/wiki/serverTime
See Notes.
I have the same issue but on windows
No I'm not using mods.
This is everything that was in the log file.
Thank you for the report. Are you using mods? Does the crash occur with mods disabled? I can't tell, if you are using any mods, because I can't see the whole server log.
Could you be more specific with the steps to reproduce? What mission are you playing? Is it on a dedicated server? I need a bit more details on what you are doing than just start server. :)
Thank you for the report we will have a look at it.
P.s You may see I load CBA only on my client. That just for quick debug use. Later after I made the video. I checked with no CBA mod on my client. The bug also showed up.
GLOBAL SETTINGS
hostname = "KestTest"; The name of the server that shall be displayed in the public server list
password = ""; Password for joining, eg connecting to the server
passwordAdmin = "123"; Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
reportingIP = "armedass.master.gamespy.com"; For ArmA1 publicly list your server on GameSpy. Leave empty for private servers
reportingIP = "arma2pc.master.gamespy.com"; For ArmA2 publicly list your server on GameSpy. Leave empty for private servers
reportingIP = "arma2oapc.master.gamespy.com"; For Arma2: Operation Arrowhead this option is deprecated since A2: OA version 1.63
reportingIP = "arma3" not used at all
logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called
Included in https://dev.arma3.com/post/spotrep-00076
Do you have a screenshot of the returned value? Because I am testing it right now and it seems alright.
Hello Pandemic4444.
While we understand that this may be an inconvenience to you, there will not be any performance optimisations added into the game until the 0.63 patch as it would be too problematic and time consuming to implement into the current version.
Regards,
Geez
Oh, I see now what you mean. We are aware of this problem although it seems that it doesn't always happen at least for me it does not happen that often it is more like 50/50.
Thank you for the report. I am not able to reproduce this issue. If it is very rare it will be hard to press for a fix. Could you please create a video of the issue? I would like to see if you are doing something differently.
P.S: you could also try updating the display driver (not the geforce experience) after updating windows as i have done, and if there are any problems use DDU (http://www.guru3d.com/files-details/display-driver-uninstaller-download.html) to completely remove the display driver, and install an older version of the display driver.
thanks @AnEnglishmanSheIs :D . I havnt upgraded the nvidia drivers since. Personally, i wouldnt do that until the next fix/update is published by microsoft.
Thank you for the report. I see that you some mods enabled does the crash occur even with mods disabled?
Sorry. I forgot to disable mods. It was ACE3's fault. Please close this issue.
FIANALLY REMOVE THE ROCKET FROM THE EMPTY RPG-7, WHEN IT IS ON THE GROUND !!!
Hello detchon98.
We have moved the character for you and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez
Hey after learning that 0.63 is now delayed til next year i wanted to check on this ticket to ask WHEN is this memory leak going to be fixed?
Nov 29 2017
Hey Omery, congratulations in getting out of this hellhole :)
Nevermind I now see I had ACE3 running
There goes 3 years, and nothing changes...
if value - floatingZoneArea =1, then when i zooming, the aimingdeadzone makes it possible to go beyond the edges of the screen. But it's not work with optics. You can see that on the video. https://youtu.be/ZC2SGyyZ2V0
hi,
I managed to solve the problem. what i did was I reinstalled windows with an earlier build (1511 i think). then, i installed the nvidia drivers i got with my laptop (asus gl553vd), and updated to the current 1709 build. im pretty certain its a compatebility problem between the new windows build and the nvidia drivers/ geforce experience app on certain systems. anyway, thats how i solved the problem. id suggest doing what i did, and if the problem reocurres after the 1709 update, just roll back to a previous build.
- In Zeus took over control of the character (the icon is similar to the picture of achievement).
- In the editor I took over control, the character played for chosen.
But I don't receive achievement.
I fix the problem. but not completely. I change the value(floatingZoneArea) in the profile file to 1 / floatingZoneArea = 1 Now with a collimator the crosshair is not shifted when zooming, but if you try using full-screen optics this option does not fix the problem of the crosshair offset.
hello, any news on this? arsenal exports incomplete information when you use CTRL+SHIFT+C.
Hello Usysuk84.
If it is not a problem, we still would like a video comparison of the two versions on your computer, as the 64bit client should not have the issues you are describing and we would like to gather as much information as possible.
Regards,
Geez
thank you to all helped
Hello)
If the free aiming area is turned on and you find the target from the first person and point the cross over it and then turn on the optics then the crosshairs shift to the center of the view (by 20-30 degrees), relative to the legs (body position), taking into account the changed zoom, to avoid the release of weapons beyond the screen. the goal must be sought again. It must be different, when optics are turned on, the crosshair should stay on the target, and the legs turn towards the crosshair. Or how turn off the autocenter of the weapon so that you can take the weapon out of the screen, without shifting the crosshair to the center when zooming.
Hello Usyuk84.
You have to navigate into the steam folder where your game is installed, there you need to create a shortcut of the DayZ_BE executable (by right clicking on it and selecting create shortcut). Once you have this shortcut created, move it to your desktop (or any place you would like to have it at). Then, you have to right click on the shortcut you just have created and select properties. This will open the properties window, with the shortcut tab being selected as default. In there, you can find several columns, the one you are looking for is called "Target". The target column contains a path to the executable which the shortcut is refering to. What you have to do is click into the window and add "-exe Dayz.exe" right behind the path to the executable (so for example, the target looks like this now: "C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_BE.exe" -exe Dayz.exe). Once done, all you have to do is press apply/ok and then launch the game through this shortcut.
Regards,
Geez
Could you create a video of the issue? I want to see what exactly you did. :)
I am not sure if I understand what you mean. Could you create a video and upload it here?
Yes, it should be in the next update that will roll out with the release of Tac-Ops.
It would be great to know if the crash occurs in specific campaign missions that would narrow down our search and I could try to recreate the issue, at least it would give us a hint if the issue is indeed in the game in general or that it occurs specifically to your setup.
Have you tried reinstalling Visual C++ 2013 Redistributable package?
I start dependency walker scan and result=all api-ext files (error opening files).
I was playing one of the single player campaigns during both reported crashes. I’ve had various crashes on the campaigns all while playing. What do you need besides the Report Log?
Is this tweak in the next 1.78 update?
The texture of the AK12 is now defective, needs correction. :/
Can be reproduced with setunitloadout on a multplayer game.
Just run getunitloadout then setunitloadout from a client.
Nov 28 2017
I don't understand how to do it? I have windows 10
We played 3 matches in the last 2 weeks, everytime about 3 -5 hours long.
No freezes or crashes...
In T127211#1655764, @Usysuk84 wrote:Yes I have a problem with fps on a 64 bit
I don't use launch options
not helped when you run a specifically 32 bit version, it crashes when entering the server and runs the 64 bit
In T127211#1655772, @MarekQX wrote:Usysuk84 - Tue, Nov 28, 11:36 AM - I have issue with low FPS
Devs - Tue, Nov 28, 12:00 PM - Do you still have issue with low FPS ?Made my day :D
Ok, I will try it. Thanks a lot more
Usysuk84 - Tue, Nov 28, 11:36 AM - I have issue with low FPS
Devs - Tue, Nov 28, 12:00 PM - Do you still have issue with low FPS ?
If this does happen with other games then the problem is not in our game and I am afraid we can't do anything about it.
this happen with other games as well, but not all and with different error messages
Does this happen only with Arma 3 or does this happen with other games as well?
Yes I have a problem with fps on a 64 bit
I don't use launch options
not helped when you run a specifically 32 bit version, it crashes when entering the server and runs the 64 bit
Yes, it doesn't work with my external graphic card driver actived but if I deactive it, the game work with only internal GPU "Intel HD Graphics 3000 128mb vram"
Have you tried reinstalling DirectX?
Thank you for the report, we will have a look at it.
I have tried to reproduce the problem but could not. Gotta love those hard to reproduce bugs!
Hi, I Have the some error and I tried to install new graphics drivers or to revert to old ones but it doesn't work. I Hope the problem is of Arma 3 and not of my SO
Hello gammeloni and thank you for the report.
This log entry appears when a player is waiting in the queue upon reconnecting to the server and It is affected by a setting in the BEC configuration. We have contacted the server provider and asked them to turn the messages off.
Regards,
Geez
Hello Usysuk84.
Do you still have the issue with the low fps on the 64bit executable even now? Are you using any launch parameters? Have you tried to remove the contents of your C:\Users\*username*\Documents\DayZ folder to see if it has any effect on the issue? Have you tried to verify the game cache in Steam?
Regards,
Geez
init.sqf content
#define arma3iscool configFile
the problem is that I can't play the game when I was running 32 bit, fps was over 60 and when it started to run 64-bit was 15 fps
Hello Usysuk84.
Could you try to describe which issues are you experiencing on the 64bit executable compared to the 32bit executable?
Regards,
Geez
As far as I know, it’s on all Zeus missions. However, I only play multiplayer on the official US Zeus servers.
Yes
and how can I fix it
Hello Usysuk84.
Is there any specific reason for using the 32bit executable even though your windows is 64bit? Are you experiencing any issues on the 64bit which are not present on the 32bit version?
Regards,
Geez
Does this happen in all Zeus missions or just in some specific ones?
no, I've always played on 32 bit and now the client automatically launches the 64 bit
Hello Usysuk84 and thank you for the report.
What is exactly the problem you are having? Are you having fps issues due to running the client on 64bit or have you started to experience issues with fps on the 32bit client after the update?
Regards,
Geez
Hello Kiech.
We have moved the character for you and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez
Hello bingbob01.
In that case I am going to close the ticket now, but feel free to submit another one in case you run into any issues in the future.
Regards,
Geez