Pandemic4444
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User Since
Jun 16 2017, 9:17 PM (26 w, 2 d)

Recent Activity

Thu, Nov 30

Pandemic4444 added a comment to T125659: Memory Leak .

Hey after learning that 0.63 is now delayed til next year i wanted to check on this ticket to ask WHEN is this memory leak going to be fixed?

Thu, Nov 30, 7:44 AM · DayZ

Aug 8 2017

Pandemic4444 added a comment to T125659: Memory Leak .

Hello Pandemic4444.
The performance optimisations are still being worked on and as I have mentioned earlier, will be released in the future major patches.
Regards,
Geez

Aug 8 2017, 5:36 PM · DayZ

Aug 6 2017

Pandemic4444 edited the description of T125659: Memory Leak .
Aug 6 2017, 5:18 AM · DayZ
Pandemic4444 added a comment to T125659: Memory Leak .

Still no patch for this memory leak? Honestly i would have thought this would have been fixed by now. This is literally the only issue i have with the game atm.

Aug 6 2017, 5:13 AM · DayZ

Jun 21 2017

Pandemic4444 added a comment to T125659: Memory Leak .

Ok thanks for the help. this issue is my only complaint of patch .62. well this and the missing cursor that sometimes happens.

Jun 21 2017, 5:12 PM · DayZ

Jun 19 2017

Pandemic4444 added a comment to T125659: Memory Leak .

Yea so it looks like it still gradually drops fps over time.

Jun 19 2017, 5:28 PM · DayZ
Pandemic4444 added a comment to T125659: Memory Leak .

i can try but to get more than 20-25 fps i *must* edit the 2 documents.

Jun 19 2017, 4:50 PM · DayZ
Pandemic4444 added a comment to T125659: Memory Leak .

Actually im not using startup parameters and if i didnt edit the file i couldn't run the game. what i mean by that is 500000 scene complexity and a render distance of 2500 is too much even for someone with a gtx1080.

Jun 19 2017, 4:32 PM · DayZ

Jun 16 2017

Pandemic4444 edited the description of T125659: Memory Leak .
Jun 16 2017, 9:42 PM · DayZ
Pandemic4444 created T125659: Memory Leak .
Jun 16 2017, 9:24 PM · DayZ