In T185881#2693313, @Silent wrote:This is by design. You have 1 option. First person severs have a separate database from third person. Play the opposite of what you and your friend are playing on.
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Mon, Oct 28
Mon, Oct 28
Sun, Oct 27
Sun, Oct 27
falcon91 changed Reproducibility from reproducibility:nottried to reproducibility:always on T185881: Official character from Cherno loaded into Livonia.
Attempted with another character profile, and it still loaded my main cherno character into Livonia, this may be the breaking point for me not buying the DLC is that I can't have a character for each island.
Aug 26 2024
Aug 26 2024
@Geez this isn't feedback I've tested this multiple times since launch with explosives.
Aug 23 2024
Aug 23 2024
@Geez nearly a year now and you guys still haven't addressed this issue. I have 10 witnesses from last night who can prove this.
falcon91 changed Severity from severity:none to severity:major on T183921: Huey armour values way to high.
Mar 17 2024
Mar 17 2024
falcon91 changed Severity from severity:none to severity:minor on T179982: AI accuracy at night extremely high again.
Jan 2 2024
Jan 2 2024
@Geez not feedback, you have inconsistent damage on the explosives have since day 1. Everything that I wrote in this report was tested and found to happen.
Dec 19 2023
Dec 19 2023
falcon91 changed Severity from severity:none to severity:major on T177917: Launched explosive damage to low.
Nov 30 2023
Nov 30 2023
I posted the video of it on the other bug repor that we closed
https://www.youtube.com/watch?v=jXCEckJSs-s
Nov 27 2023
Nov 27 2023
So one thing that @StevieB didn't mention here that has happened with the Medical humvee.
In T169724#2534835, @PR9INICHEK wrote:
In T169338#2533047, @matthys wrote:The game doesn't compensate for ping. If you have a slightly higher ping, you have to shoot where the enemy is going to be, rather than where they are. I get 200+ ping, so I must shoot a couple of paces ahead of a running soldier. If you don't do this, you will see blood, but they won't die
falcon91 changed Category from category:multiplayer to category:gameplay on T177508: Unable to spawn after dying prior to loading in.
falcon91 changed Category from category:general to category:multiplayer on T177508: Unable to spawn after dying prior to loading in.
@Geez this issue seems to be fixed, I haven't had any instances of it since April.
Nov 26 2023
Nov 26 2023
falcon91 changed Category from category:general to category:performance on T177480: Textures on players, vehicles, and buildings disappear.
Nov 19 2023
Nov 19 2023
falcon91 updated subscribers of T169724: After throwing multiple grenades they get stuck in your hand.
@Geez this is still occurring in the live environment again, it also still happens in exp.
@Geez this has been fixed in live build
@Geez this has gotten to the point where the game is unplayable now. IS there any progress on this?
Nov 6 2023
Nov 6 2023
Unfortunately Geez I don't. It seems it's only Xbox players who see me Tposing, since I haven't had any PC players tell me I'm T posing.
Oct 29 2023
Oct 29 2023
falcon91 changed Category from category:general to category:gameplay on T176618: Character T-posing to others.
Oct 25 2023
Oct 25 2023
This is still occurring in both EXP and Live branch. I've had people say they've put 4 magazines into someone before they dropped as well, which is a bit much. The human body without medical treatment can't withstand 120 gunshot wounds from 5.45.
Oct 21 2023
Oct 21 2023
falcon91 added a comment to T176388: US Helicopters have United States Army on them instead of USMC.
Here Geeze, no need for internal testing.
Oct 19 2023
Oct 19 2023
falcon91 changed Category from category:general to category:gameplay on T176343: Unable to change radio channel.
@Geez this is bug is in Live, but in experimental it has been fixed from what I've seen.
Oct 18 2023
Oct 18 2023
falcon91 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.
@Geez We are still seeing this now here is the proof I had a radio on my back
Sep 30 2023
Sep 30 2023
Sep 25 2023
Sep 25 2023
In T170087#2444537, @Geez wrote:Hello falcon91.
Do you have your game on the HHD instead of SSD by any chance? Also, Does this occur on the latest version? (0.9.8)
As per Centipede's video I can confirm this is still occurring. Had a guy next to me have it happen last night.
@Geez this seems to have been fixed, texted it multiple times in the last 6 months and RPG's are working as intended with the HEAT warhead.
This has mainly been resolved, the shock system needs to be tuned, since you wouldn't be able to survive a direct 203 impacting within 5 feet of you.
@Geez I've noticed this is still happening, but it's not as bad. The game has a memory leak since it builds up and starts to bog down, I'm not sure if this is also caused by high disk/CPU as well.
@Geez go ahead and close this one, as it's fixed as far as I can tell. The AI now actually do suppressive fire VS aimed fire through foliage.
- Issue with the AI not dying from grenades has been fixed for the most part, the new "Shock" damage aspect still is a bit unrealistic since I've seen AI get up after being blow up by a 203 still, rare but it still happens. (Partly fixed)
- Shooting through engine blocks, this has been remedied and I haven't had any issues with this since you sent it back to the devs, so that seems to be fixed. (Fixed)
- AI shooting through hills has been fixed, I haven't encountered anymore issues with this, so good job on reviewing the collision maps. (Fixed)
falcon91 changed Category from category:general to category:gamephysics on T175684: Textures not loading .
@Geez this is still occurring. I know I reported this in another, but nothing has changed on it. If the server is high pop or even medium pop there are major issues with textures sometimes not appearing, not just with stumps, and rocks, but also buildings, walls, machinry, hell sometimes the back of the truck doesn't even render in till 5 minutes later.
In T175717#2503767, @Mr_Centipede wrote:I can shoot at someone's face no problem. Only 1 shot required. Both using 5.45 and 5.56.
Sep 24 2023
Sep 24 2023
May 16 2023
May 16 2023
@Geez please reopen this, for both maps now the original frequent kicks are back. I can't play more than 20 minutes now, checked all my end for network issues and none are recorded in the logs.
May 12 2023
May 12 2023
Hey @Geez if you can forward this youtube video the devs it's from the last patch, but it'll give them stuff to look at, I also went and looked at my hardware CPU spikes to 90% when spawning in.
https://www.youtube.com/watch?v=hpfW16POCj0
Apr 19 2023
Apr 19 2023
@Geez still an issue I dropped a 40mm in between 4 americans tonight right in the middle at less than 100 meters with the GP and all of them lived. That would not happen in reality they'd all instantly be incapacitated or dead.
Haven't had another one of these since.
Haven't seen it happen in a while, so this may also be fixed.
I think this is fixed, I haven't seen it so far but will run a time with 30 grenades and see if it glitches again.
This seems to have been fixed with the last update, I haven't run into a server hang at all since I've been playing again. @Geez
This seems to have been fixed, but the loading time is still long. @Geez
This now occurs with both sides, but not all the time... it seems to be random. I had it happen with a UAZ on the way to Morton just about 100 meters East of the road block. This issue is random, and I'm wondering if it's a possible texture map issue as well.
Apr 18 2023
Apr 18 2023
@Geez this has been fixed with the last update, I haven't seen this occur since.
Want to update this again and state it is still happening in the current game version. I noticed when you have high CPU and disk this occurs more often.
In T171638#2431410, @Geez wrote:In T171638#2431313, @falcon91 wrote:@Geez that's not actually fixing the issues or saying you're working on them I reported the AI a while back about the resistance to damage and nothing has been done. Are you guys actually able to fix this?
The feedback has been sent to the developers. Once I have more information I can update the ticket further.
Apr 17 2023
Apr 17 2023
@Geez that's not actually fixing the issues or saying you're working on them I reported the AI a while back about the resistance to damage and nothing has been done. Are you guys actually able to fix this?
This is still going on @Geez we had someone get stuck trying to get a truck unflipped and it either glitched into the tree or got stuck on the bumper of the other truck
This is still happening @Geez along with now high CPU
@Geez you can pay me now to actually test your game, since I'm finding stuff you can't fix, I'll be sending BI and invoice if you guys chose not to.
falcon91 changed Category from category:general to category:aiissues on T171638: Multiple issues with AI.
Apr 16 2023
Apr 16 2023
falcon91 changed Severity from severity:none to severity:major on T171624: Extremely long spawning times.
Mar 9 2023
Mar 9 2023
@Geez you guys gonna take a look at this?
Feb 28 2023
Feb 28 2023
falcon91 changed Severity from severity:none to severity:major on T170689: AI can see at night like it's day and through bushes.
Feb 23 2023
Feb 23 2023
falcon91 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.
Here is proof of it happening again @Geez
Feb 21 2023
Feb 21 2023
falcon91 updated subscribers of T167467: Grenade Splash damage affects original thrower/user more than others.
@Geez I'm no longer having issues with this, it seems you guys fixed the collision physics when it comes to tossing grenades around corners and the damage not hitting the player if they're behind a wall.
falcon91 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.
@Geez this issue has come back up again, I was by Tower Entre deux and I had a radio and people were spawning inside the rocks.
Still occurring, I unloaded an entire AK mag at less than 10 feet into the chest of an American and he lived through it to reload and kill me.
This is still occurring, when high diskusage and activity is happening on the server crashes are happening quite often.
@Geez this needs to be run through testing again. I hit a guy directly on the head with a 203 a few nights ago with multiple witnesses and the 203 exploded on him, and he was still able to fire 2 shots in response after it hit him in the head.
This is still occurring on the servers
Still happening, I can confirm my drivers are fully updated. This is the only game I get graphical issues in like this, I play games that are 10 times more intense than ArmA when it comes to CPU and GPU load and this doesn't happen in them. I can tell you I checked my drivers directly before this and they are up to date (At least all the AMD ones)
Adding that this is still occurring nearly every game.
@Geez you guys need to review this badly even more, the longest time I've had so far is 5 minutes loading in when the map is high activity. Putting this to "reviewed" tells me you guys don't know how to fix this.
New conditions for this happening:
Feb 19 2023
Feb 19 2023
Feb 2 2023
Feb 2 2023
Hey @Geez Had this happen again last night, I died 2 to 3 times again in quick succession and was unable to spawn.
Jan 30 2023
Jan 30 2023
falcon91 changed Category from category:general to category:gameplay on T170087: Unable to spawn after dying from friendly fire 3 times.
Jan 18 2023
Jan 18 2023
falcon91 changed Category from category:general to category:gameplay on T169789: Loading times when activity is high in area is horrendous.
Jan 16 2023
Jan 16 2023
falcon91 changed Category from category:general to category:server on T169767: Arland VS Everon Server Stability.
Jan 13 2023
Jan 13 2023
There is proof of it happening. I was looking at Morton through my Binos, I'm running an Rx 570 8GB Sapphire Nitro + the card isn't dying this is your game not loading textures correctly.
@Geez this is a reforger report, but I was also stating it happens with DayZ as well which means it's an enfusion engine issue.
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