Will be fixed once Stable branch is hotfixed
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Should be fixed now in the Dev Branch
Jan 2 2018
Dec 21 2017
Dec 18 2017
Dec 12 2017
Nov 30 2017
Nov 27 2017
Hey guys, have you by any chance tried the latest RC build? The potencial fix mentioned in the SITREP is already there so, it might be worth a shot giving it a try and reporting back in case something is still broken :)
Nov 20 2017
Oct 23 2017
In T85673#1650457, @RueLight wrote:
Oct 13 2017
In T119284#1649281, @shukari wrote:Is it pushed to development branch... i cant find something in the changelog (https://forums.bistudio.com/forums/topic/140837-development-branch-changelog/?do=findComment&comment=3241357)
In T119284#1649277, @supertruite wrote:yes, random particle disappearing seems to be fixed!
Particles still disappear when getting close to them though (the bigger the particle, the farther the disappearing distance)
example:
https://www.youtube.com/watch?v=N_RI-5NlM4M
Should I make a new ticket for it or is it already worked on ?
Probably just missing in the changelog, will fix
Oct 12 2017
So, progress was made, a fix has been prepared and should be available in tomorrow's [development] branch update, so please, try to take a look there and if you can, report back whether it was fixed or whether the fix is still a bit lacking :)
Oct 9 2017
Fix is already in progress, unfortunately it did not make it into the latest hotfix, we will do our best to include it as soon as possible.
Oct 5 2017
Sep 25 2017
You might also try Profiling branch, it contains some crash fixes that did not made its way into a stable update or emerged afterwards and had to be fixed. You can use the profiling branch to play on the stable servers.
Sep 21 2017
Thanks for the dumps. Could you please try to switch to the Development branch of the game and try to reproduce the issue with the Diagnostic Exe?
Sep 20 2017
@Georg_Ravioli Fix is still in progress.
Sep 15 2017
Sep 13 2017
@Muzzleflash thanks for the heads up, I did miss that, will take a look into that
@Muzzleflash I tried the repro steps mentioned by Amontieri and it seem to work, Quad bike respawned after being deserted. Could you perhaps provide your testing setup so I can reproduce it?
Should be fixed with the release of 1.76 update, can you confirm?
Should be fixed, can you confirm?
Thank you for the confirmation :)
Sep 8 2017
Sorry guys, unfortunately it's a very tricky bug and we are still struggling to fix it properly without breaking something else :(
Aug 30 2017
Hi guys, anyone poked around the RC who can confirm it was fixed? :)
Aug 17 2017
@Liveandletdie No ETA on the update itself, however, and RC is out now and it contains fix for this issue.
Aug 16 2017
As mentioned on the Twitter we are looking into the issue together with BE developers, searching for a suitable solution. Unfortunately that is the only info I have for now, I'll try to keep this updated with the progress (once I know something).
Aug 11 2017
The 1.74 update was merely a hotfix for a different critical issue, this issue should be fixed in the next proper update. It is a very complex issue that was not really easy to fix so unfortunately it took us long.
Aug 8 2017
Aug 3 2017
Thank you very much, we will look into that.
Jul 31 2017
Jul 19 2017
Fix is in progress, do not worry about that.
Jul 17 2017
could you please tell me what exactly got deleted? I am a bit confused as we do not delete any tickets or comments.
Jul 14 2017
@Afgfighter Old repro still valid? I am having trouble reproducing the issue, seems to work fine.
Jul 11 2017
Closing, reported as fixed in T126044
Jul 10 2017
Could you please try the repro provided by @SpyderBlack723 and tell me if its valid for you? If it is, there is perhaps only something I missed.
Thank you very much :)
@reschke Hello, sorry for the late reply.
Jul 4 2017
thank you for the feedback.
thank you for your feedback.
thank you for the feedback.
thank you for your feedback.
thank you for your feedback.
Jul 3 2017
Jun 30 2017
Jun 29 2017
Disabling Steam overlay and running through Steam might do the trick as well.
Jun 28 2017
thank you for the feedback.
thank you for the feedback. Could you please also provide info about the specific area you need to enter for the game to crash?
thank you for your feedback.
thank you for your feedback.
Thanks for the feedback.
thank you for your feedback.
As you have already noticed, this issue should be fixed in the Dev branch, please let me know whether the fixed worked.