Page MenuHomeFeedback Tracker
Feed Advanced Search

Today

JerseyD911 added a comment to T169253: M1025 Feature Request..

P.S. Tim, the Producer, the helicopter can close Hannas story somehow, the "Great Ecape" or something like that. It doesn't mean you need to bring it in the end when you'll be done with any further updates, you always can start a new story, just like you starting a new life in Dayz everytime. So yea, think about it. (and produce me some some M249 for chicken sake! just kidding (nope, deadly serious)). Take care man, was a nice stream, best surviver so far.

Wed, Dec 7, 11:36 AM · DayZ
JerseyD911 created T169253: M1025 Feature Request..
Wed, Dec 7, 11:28 AM · DayZ
JerseyD911 added a comment to T169094: Unescapable Storage Lag / Dsync.

" This is the most irritating and frustrating thing " I wouldn't say that, the cheaters are (ofc if you're on private hive that is not your problem), but yea, on the rest I agreed.

Wed, Dec 7, 10:25 AM · DayZ

Mon, Dec 5

JerseyD911 added a comment to T169210: Question.

Thanks man

Mon, Dec 5, 4:19 PM · DayZ

Sat, Dec 3

JerseyD911 added a comment to T169207: M1025 stops completely when driving up hills.

Yep, it could be OK when you climbing up the big hill, but often when you drive off the road to the side, and road is on a little highness compared to the rest of terrain, plus when there are only thick woods on the sides, and the only option is to go back on the road (or stuck in the woods) it can be a nightmare sometimes.

Sat, Dec 3, 11:57 AM · DayZ
JerseyD911 created T169210: Question.
Sat, Dec 3, 9:01 AM · DayZ
JerseyD911 renamed T169208: Misstake from Question for Geez to Misstake.
Sat, Dec 3, 8:59 AM · Arma 3
JerseyD911 created T169208: Misstake.
Sat, Dec 3, 6:56 AM · Arma 3

Fri, Dec 2

JerseyD911 created T169185: Probably not a bug/more like jsut a question.
Fri, Dec 2, 2:28 AM · DayZ

Tue, Nov 22

JerseyD911 added a comment to T168960: Placement of the Optic on the Scout.

+ on moving forward optics proxy, noticed that too. Hide barrel is a matter of taste, some rifles in dayz have it, some not, doesn't bothers me. Also scout has non-working ironsights, those should fold when player attaches any optic. Mostly noticeble when attach M68 scope.

Tue, Nov 22, 4:21 PM · DayZ

Sun, Nov 20

JerseyD911 updated subscribers of T168028: 1.18 Stable (and most likely 1.19 exp) Scout iron sight bug.

{F2823604}Hey @Geez, special for you I found the teaser screenshot of a scout posted by Chirs Torchia, as you can see it was intended as I said, ironsight should go down

Sun, Nov 20, 10:24 AM · DayZ

Fri, Nov 18

JerseyD911 updated the task description for T169014: Weapon request: M249/RPG-7.
Fri, Nov 18, 2:42 PM · DayZ
JerseyD911 updated the task description for T169014: Weapon request: M249/RPG-7.
Fri, Nov 18, 2:41 PM · DayZ
JerseyD911 updated the task description for T169014: Weapon request: M249/RPG-7.
Fri, Nov 18, 2:40 PM · DayZ
JerseyD911 created T169014: Weapon request: M249/RPG-7.
Fri, Nov 18, 2:35 PM · DayZ

Mon, Nov 14

JerseyD911 created T168938: 1.19 some scopes bug + damage levels of objects.
Mon, Nov 14, 11:24 AM · DayZ

Nov 6 2022

JerseyD911 added a comment to T168783: Humvee wreck has wrong dashboard texture .

+

Nov 6 2022, 7:27 AM · DayZ
JerseyD911 created T168787: M1025 Wreck.
Nov 6 2022, 7:25 AM · DayZ

Nov 4 2022

JerseyD911 added a comment to T168720: ADS Bug / Sprinting In Place / Ghost Bullets.

+, had same issue with sprinting in place and ADS 3 times since last update

Nov 4 2022, 5:33 PM · DayZ

Nov 3 2022

JerseyD911 added a comment to T168594: M1025 1.19 update 2 (27.10).

PC 1.19 Update 3 - Version 1.19.155463 (Released on 03.11.2022{F2805300}

Nov 3 2022, 2:42 PM · DayZ
JerseyD911 added a comment to T168594: M1025 1.19 update 2 (27.10).

Hey man, todays update (PC 1.19 Update 3 - Version 1.19.155463 (Released on 03.11.2022) still have this problem. Aslo wreck m1025 has glowing dashboard at night, but the funny part is that trunk dumpers for it works fine as intended.

Nov 3 2022, 2:40 PM · DayZ

Nov 2 2022

JerseyD911 added a comment to T168269: 1.19 Stable SSG82.

Thanks @Geez. It would be cool if you keep same tempo with other guns I reported (Scout, SKS, Izh-18). Have a nice day

Nov 2 2022, 2:31 PM · DayZ

Oct 31 2022

JerseyD911 added a comment to T168602: 1.19 military convoys.

@Geez I think you can close this task. As a matter of fact on the server where I play (official one) it is a constant spawn point, so convoy is always there. You can farm cards from the med officer by the way (just kill one, run 600m away untill dead despawn, come back and try your luck again). So, since it is always there, probably first people just loot it, and then loot won't spawn again (that's how I think, but I may be wrong). Probably this is temporary that it is constant (for the time of event), but you should make it random, because right now it's very easy to find (farm) a card, even though you can't reach 3rd lvl of bunker alone, but still, lvls 1 and 2 provides pretty nice loot for solo players.

Oct 31 2022, 12:28 PM · DayZ

Oct 30 2022

JerseyD911 created T168665: 1.19 Stable Livonia bunker minor bugs.
Oct 30 2022, 11:05 AM · DayZ
JerseyD911 updated the task description for T168662: Feature request.
Oct 30 2022, 7:52 AM · DayZ
JerseyD911 created T168662: Feature request.
Oct 30 2022, 7:51 AM · DayZ

Oct 29 2022

JerseyD911 updated the task description for T168642: DE 3944 this is freaking ridiculous.
Oct 29 2022, 10:56 AM · DayZ
JerseyD911 added a comment to T168641: car wheels can't be taken off the wehicle .

Read changelog, it is there

Oct 29 2022, 10:51 AM · DayZ
JerseyD911 created T168642: DE 3944 this is freaking ridiculous.
Oct 29 2022, 10:50 AM · DayZ

Oct 27 2022

JerseyD911 created T168602: 1.19 military convoys.
Oct 27 2022, 9:54 AM · DayZ

Oct 26 2022

JerseyD911 updated the task description for T168594: M1025 1.19 update 2 (27.10).
Oct 26 2022, 11:23 PM · DayZ
JerseyD911 updated the task description for T168594: M1025 1.19 update 2 (27.10).
Oct 26 2022, 11:19 PM · DayZ
JerseyD911 created T168594: M1025 1.19 update 2 (27.10).
Oct 26 2022, 11:15 PM · DayZ

Oct 25 2022

JerseyD911 added a comment to T168524: Cheaters are Ruining DayZ.

@Fulltang "Luckily I've learned to maintain a good attitude and treat every spawn as a unique and fresh adventure." - that's the key, it's good that you know it. Suicide just to get to the dead body as fast as you can is a dead end

Oct 25 2022, 9:59 PM · DayZ
JerseyD911 added a comment to T168524: Cheaters are Ruining DayZ.

@ItzMikeDocherty. I know Mike, but the reason I ended up on official after ~5000 hours of game is because admins on those "private" servers sometimes are worst than cheaters. And don't call them "hackers", those at least can "hack" something, these are only able to "mom, can I borrow your credit card?"

Oct 25 2022, 9:54 PM · DayZ
JerseyD911 added a comment to T168524: Cheaters are Ruining DayZ.

I feel your pain prother, let all your veteran characters rest in piece. I don't know how much BattleEye workers get, but cheat creators ask 5-15$ per day (!!!! only one day), and up to 75$ per month. So if you like money (at least just a little), and more/less able to code, you'll do everything possible to improve your cheat every 2-5 days so it would stay undetectable. Plus, if there are like 10 guys who will buy month subscription, it equals 750$ per month, not bad, ha? But I'm pretty sure there are a lot more than 10 ppl, so you can imagine how passionate are those guys with protecting their income. Ofc it's sad when some noob for couple of bucks can say "hey man, your 8000h means s#*t to me, heck, even walls mean s#*t to me". But yeah, lately it's at least once a week.

Oct 25 2022, 9:40 AM · DayZ

Oct 24 2022

JerseyD911 updated the task description for T168477: Feature request.
Oct 24 2022, 5:16 AM · DayZ
JerseyD911 created T168477: Feature request.
Oct 24 2022, 5:08 AM · DayZ

Oct 22 2022

JerseyD911 added a comment to T168382: Bugs report of vehicle!.

They are aware. You shoud read changelog more observantly. Half of the issues you posted are in there. Hood is unopenable because there are no engine textures (hopefully temporary). There's also no textures behind the wheels (on M1025).

Oct 22 2022, 8:59 PM · DayZ

Oct 21 2022

JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:25 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:23 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:22 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:20 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:20 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:19 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 9:19 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 3:22 AM · DayZ
JerseyD911 edited Additional Information on T168364: Not a bug report.
Oct 21 2022, 3:21 AM · DayZ
JerseyD911 created T168364: Not a bug report.
Oct 21 2022, 3:05 AM · DayZ

Oct 18 2022

JerseyD911 created T168269: 1.19 Stable SSG82.
Oct 18 2022, 7:13 PM · DayZ

Oct 17 2022

JerseyD911 added a comment to T143770: [Feature request] (UI) Add another color(orange) for Gasoline label to Jerrycan for quick compare to water label(blue).

Works fine with just using "ORANGE" as a color

Oct 17 2022, 10:33 AM · DayZ
JerseyD911 added a comment to T143770: [Feature request] (UI) Add another color(orange) for Gasoline label to Jerrycan for quick compare to water label(blue).

case LIQUID_GASOLINE:

				{
					WidgetTrySetText(root_widget, "ItemLiquidTypeWidget", "#inv_inspect_gasoline", Colors.ORANGE);
					break;
				}
Oct 17 2022, 10:32 AM · DayZ

Oct 16 2022

JerseyD911 added a comment to T168239: graphical glitch near sedan.

I remember this type of glitch from arma 2 Dayz mod

Oct 16 2022, 5:50 PM · DayZ
JerseyD911 created T168247: Not a bug, suggestion.
Oct 16 2022, 5:46 PM · DayZ

Oct 15 2022

JerseyD911 added a comment to T168220: Multiple weapon bugs 1.18/1.19.

If you are not going to fix some(all) of those, just let me know (like 1 - no, 2 - yes, 3 - maybe), or something like that, so I won't waste my and your time, ty

Oct 15 2022, 11:06 PM · DayZ
JerseyD911 created T168221: Clouds direction.
Oct 15 2022, 3:10 AM · DayZ
JerseyD911 created T168220: Multiple weapon bugs 1.18/1.19.
Oct 15 2022, 3:00 AM · DayZ

Oct 14 2022

JerseyD911 added a comment to T168209: Please Add Working Examples To Official Documentation.

add documentation about weapon animating please.

Oct 14 2022, 8:13 PM · DayZ Modding, DayZ

Oct 13 2022

JerseyD911 created T168188: M1025.
Oct 13 2022, 8:49 PM · DayZ
JerseyD911 added a comment to T168182: Wrecked Humvee dash emits light..

Oct 13 2022, 4:45 PM · DayZ
JerseyD911 added a comment to T168182: Wrecked Humvee dash emits light..

Approve, I tried it, it does emit light

Oct 13 2022, 4:44 PM · DayZ

Oct 12 2022

JerseyD911 added a comment to T168137: Outdated assets and possible replacement models [Ticket for 3D artists].

Oven, 2story bed, water pump... Yes, nobody says "we want all assets updated in the next update". 2-3 (5 max) assets per update is a good start.

Oct 12 2022, 10:37 PM · DayZ
JerseyD911 added a comment to T168137: Outdated assets and possible replacement models [Ticket for 3D artists].

Agree, compared to Arma Reforger those lool really old and lowpoly. I know it's easy to say, but you could just port the object from Arma Reforger instead of creating them from scratch. No need to replace all the objects, just replace a few for the first time, you'll improve your dev position infront of players that you are still care about those details. I know dayz is an old game, but I'm sure it's not gonna day in a year or two. If you keep providing a game with new updates for the next few years I think you should definitely do this, just few assets each update, no need to tryhard. And I'm pretty sure Dayz will keep bringing income. Each massive update brings new life and interest to the game (liki it was with toxic zones, explosives, bunker/humvee, and hope launchers/machineguns/chopper and AI missions in future). PS. You also can bring in the game an airdrop, I know there are helicrashes already, but animated airdrop will hype the game even more. Tarkov guys made it, and I doubt they regreted about it. Just assign some guy to monitor current state of Workshop, 'cause lately there are a loot of great modes you could take an idea from.

Oct 12 2022, 8:38 PM · DayZ

Oct 9 2022

JerseyD911 added a comment to T168106: Dayz 1.19 Experimental.

Adds challange... suppose to be a bad gun... Why should it be stronger just because it has a single barrel?... You don't get it, that's a shame. They imported second bk-43 with a single burrel, and you all be like "yea! cool! we need more same guns!". BK-43 is Izh-43 IRL, so if this is a new meta - let's import all Izh-43 variations (Izh-43E / Izh-43M / Izh-43EM / Izh-43S / Izh-43E1SM / Izh-43KH). And all the differences that will be between them are different end name letters and some small visual details. And in a config way those all will be the same. And Jerry, go google the list of unreleased dayz weapons, you will be surprised. And those are only that have 3d models in the current version of the game. I've recently checked 0,61 client, and there was sounds for SCAR (MK.20) and MK rifles. And AK-101 had to have additional very nive green/dark green camo, and a mounting rail that goes on iron shight place and can hold that small scope that attaches to the pistol. So you can see how drastically the games features were reduced (because "oh, they will take it even this way anyway"). And yet it is still one of the greatest games I ever played. But I doubt this guys like what they're doing anymore. Sumrak couldn't even prepare properly for experimental 1.19 showcase stream, got sick in the first half, and rest of the stream was all blurry because of it, and it's such fun to watch it all blurry, right Sumrak? But who am I talking to?, you are glad to have another BK-43.

Oct 9 2022, 9:25 PM · DayZ
JerseyD911 created T168106: Dayz 1.19 Experimental.
Oct 9 2022, 3:52 PM · DayZ

Oct 7 2022

JerseyD911 added a comment to T168061: driving experience. Experemental 1.19.

Seems like left back wheel is buggy for most of the vehicles, m1025 had it too untill last exp update

Oct 7 2022, 9:50 PM · DayZ
JerseyD911 added a comment to T168028: 1.18 Stable (and most likely 1.19 exp) Scout iron sight bug.

I doubt that. I saw more complex bugs, and in the end those received status "confirmed internally". And this one is reproduceable very easy (and always), spawn scout + m68 scope, combine. But I'm still new to this (dayz feedback tracker), and I hope you are right and I'm wrong.

Oct 7 2022, 9:47 PM · DayZ
JerseyD911 added a comment to T168028: 1.18 Stable (and most likely 1.19 exp) Scout iron sight bug.

So "Reviewed" means "we know that, but we're not going to do anything about it"? Ok, I can get that, it's a really small issue. But the way you say it "reviewed", instead of even "we have no time for such small issues" or something like that. W
hat can I say, do I even need to send you some reports if you gonna close your eyes anyway? It's not like that gonna take hours of work, just 20min max (make 2 new selections in .p3d (raised/lowered), add them inside model.cfg/config.cpp, add 20 lines of code in script section - done). But ofc, changing status for "Reviewed" takes a lot less. GG

Oct 7 2022, 5:48 PM · DayZ

Oct 6 2022

JerseyD911 created T168051: PC Experimental 1.19 Update 3 - Version 1.19.155361 M1025.
Oct 6 2022, 9:13 PM · DayZ
JerseyD911 added a comment to T168040: M16-A2 Acog..

Oct 6 2022, 7:40 AM · DayZ
JerseyD911 created T168040: M16-A2 Acog..
Oct 6 2022, 7:39 AM · DayZ

Oct 5 2022

JerseyD911 created T168028: 1.18 Stable (and most likely 1.19 exp) Scout iron sight bug.
Oct 5 2022, 6:24 AM · DayZ

Oct 3 2022

JerseyD911 created T167987: Feature request.
Oct 3 2022, 4:40 AM · DayZ

Oct 2 2022

JerseyD911 added a comment to T167938: Guns with black textures.

Oct 2 2022, 1:22 AM · DayZ

Oct 1 2022

JerseyD911 added a comment to T167938: Guns with black textures.

BK-18 bullets texture (7.62x39) while chamber is also screwed up.

Oct 1 2022, 8:47 PM · DayZ

Sep 30 2022

JerseyD911 added a comment to T167920: 1.18 stable/1.19 experimental.

1st pic - official server (1.18), 2nd - offline editor 1.19. Both Livonia.

Sep 30 2022, 5:49 PM · DayZ
JerseyD911 created T167920: 1.18 stable/1.19 experimental.
Sep 30 2022, 5:49 PM · DayZ

Sep 29 2022

JerseyD911 added a comment to T165424: [Feature Request] First Aid Pouch needs change!.

Agreed, slot for first aid pouch on the belt is a great idea

Sep 29 2022, 5:33 PM · DayZ
JerseyD911 added a comment to T167888: M1025 after experimental 1.19 fix update (29.09.22).

Sep 29 2022, 5:29 PM · DayZ
JerseyD911 created T167888: M1025 after experimental 1.19 fix update (29.09.22).
Sep 29 2022, 5:20 PM · DayZ

Sep 24 2022

JerseyD911 added a comment to T167707: Various issues with vehicles [1.19 exp].

I confirm №9, faced with the same issue

Sep 24 2022, 1:46 PM · DayZ

Sep 23 2022

JerseyD911 added a comment to T162955: Fix and re add the m249!.

Agreed, please guys, bring back M249. I know you said this is civilian weapons year, but make an exeption for 1.20

Sep 23 2022, 11:01 AM · DayZ Xbox
JerseyD911 added a comment to T167624: M1025 multipurpose vehicle.
Sep 23 2022, 10:59 AM · DayZ Xbox