Is there a way to regenerate navmesh for Livonia when adding assets via DayZ editor or other methods?
I ask this as I've been making custom POIs over the past year and they generally have worked fine.
Usually only had issues with monolith rocks being scaled larger, but now native scaled objects are also affected.
I updated a POI few days ago, and AI still walks right through all items placed across the server.
My understanding, the server should auto update/generate but hours later after restart ai still walk through everything added.