bugs: M14 has no dry sound. When shoot from acogs iron scope (smaller x4 acog, not x6) the texture falls back in your face when in FP mode.
Feedback: Wow, you are something else. I know you did not promised that, but maybe next time make normal hints, not crazy ones. No underground, no vehicle... smells like scum of the year. And Matej, tell that dude to watch what he is talking about, he is head of community management or something, but he looks like first random guy from the street that you grabbed to be present on the stream (don't let him even 10km close to Dayz 2). So on the last stream he said "new weapon bla bla bla.... HIGHER CALIBER". I thought no way they have listened and added bigger long range caliber. Turned out not. New skybox, dark cloudy weather brings back to Dayz mod/early Dayz SA, plus point to the general atmosphere, switchable ambient from Dayz mod would complete it. DMR is very nice, iconic Dayz mod weapon. If it wasn't about M14 and new skybox that would be real scum of the year. Very sad you haven't added new underground system and didn't open Yellow King bunker doors. Ppl won't cry about new hats. Why you may ask? Because those come as an additional things, and that is nice. Please, learn the lesson, do as much 1.20 like updates as you want, but add some nice things, like bison, or Famas from before, like "yes, another stability update, but here's your new gun, shut up and enjoy", don't bring mime/carnival masks as a main feature. So basically 1.23 is a new weapon, new skybox, reshufling of NWAF - that's all, no car/underground, looks like regular update. Again, M14 and skybox are very good, but they could easily came out in 1.20/1.21/1.22... Next time don't hype so much about nothing, just do it quiet.