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Aug 8 2020

atsobenko added a comment to T127973: Bugged achievements..

Looks like all listed achievments work now

Aug 8 2020, 8:03 PM · Arma 3
kju-PvPscene created T153161: [Feature Request] New scripting command: assignedVehiclePositions.
Aug 8 2020, 4:38 PM · Arma 3
dedmen merged T153093: Linux dedicated server: ErrorMessage: Include file a3\functions_f\Params\paramDaytimeHour.hpp not found. into T77179: Cannot use included mission params in MP.
Aug 8 2020, 4:08 PM · Arma 3
dedmen merged task T153093: Linux dedicated server: ErrorMessage: Include file a3\functions_f\Params\paramDaytimeHour.hpp not found. into T77179: Cannot use included mission params in MP.
Aug 8 2020, 4:07 PM · Arma 3
dedmen placed T67941: Invalid #include should not crash the game up for grabs.
Aug 8 2020, 4:06 PM · Arma 3
dedmen reopened T67941: Invalid #include should not crash the game as "New".
Aug 8 2020, 4:06 PM · Arma 3
dedmen closed T67941: Invalid #include should not crash the game as Resolved.

Fixed in description.ext in 1.99
Rest is very likely "won't fix"

Aug 8 2020, 4:05 PM · Arma 3
Ron4Swat added a comment to T153159: round command does not work properly on calculated results.

My bad, never had any issues so far with this detail of SQF.

Aug 8 2020, 2:48 PM · Arma 3
Leopard20 added a comment to T153159: round command does not work properly on calculated results.

It's not a bug. That's how the expressions are prioritized.
round (3+4)/3 calculates round (7) first, then divides it by 3.

Aug 8 2020, 2:11 PM · Arma 3
Leopard20 added a comment to T153098: [Feature Request] New scripting commands: ctrlSetStyle & ctrlStyle.

Is it possible to delete the ctrl and recreate it with the new style?

Aug 8 2020, 2:05 PM · Arma 3
Ron4Swat edited Steps To Reproduce on T153159: round command does not work properly on calculated results.
Aug 8 2020, 12:15 PM · Arma 3
Ron4Swat created T153159: round command does not work properly on calculated results.
Aug 8 2020, 12:14 PM · Arma 3
kju-PvPscene added a comment to T153136: [Feature Request] New scripting command: assignedVehicles.

Use case sample: https://forums.bohemia.net/forums/topic/211169-return-groups-using-a-vehicle/

Aug 8 2020, 11:18 AM · Arma 3
BIS_fnc_KK added a comment to T153098: [Feature Request] New scripting commands: ctrlSetStyle & ctrlStyle.

Yes to control style no to control set style. After control is created changing style may lead to crash

Aug 8 2020, 11:04 AM · Arma 3
kju-PvPscene updated the task description for T153157: [Feature Request] New scripting command: getOrderGetIn[State] and getAllowGetIn[State].
Aug 8 2020, 10:48 AM · Arma 3
kju-PvPscene created T153157: [Feature Request] New scripting command: getOrderGetIn[State] and getAllowGetIn[State].
Aug 8 2020, 10:43 AM · Arma 3
Leopard20 added a comment to T153144: [Feature Request] New scripting command: endMove.

Maybe even extend that with alt syntax to do 'play-part-of-anim':

unit playAnim [moveName, from, to]

Yeah that's even better, but I don't think it's possible (afaik it would need a total overhaul of the animation system)

Aug 8 2020, 9:32 AM · Arma 3
h- added a comment to T153144: [Feature Request] New scripting command: endMove.

Exactly that kind of command has been on my whislist as well, but I thought I'd test the waters first with something I would have needed recently.

Aug 8 2020, 8:59 AM · Arma 3
TRAGER created T153153: 'ChestrigF' confused Russian localizations.
Aug 8 2020, 4:24 AM · Arma 3

Aug 7 2020

spookspook renamed T153094: Huron/Ghosthawk Minigun Hands Animations Missing from Huron/Ghosthawk Minigun Hans Animations Missing to Huron/Ghosthawk Minigun Hands Animations Missing.
Aug 7 2020, 8:38 PM · Arma 3
kju-PvPscene renamed T153145: [Feature Request] New scripting command: unassignVehicleRole from [Feature Request] New scripting command: unassignedVehicleRole to [Feature Request] New scripting command: unassignVehicleRole.
Aug 7 2020, 7:24 PM · Arma 3
kju-PvPscene created T153145: [Feature Request] New scripting command: unassignVehicleRole.
Aug 7 2020, 7:24 PM · Arma 3
Leopard20 added a comment to T153144: [Feature Request] New scripting command: endMove.

Ending an animation is like jumping to the end of the animation. So why not extend your request to a more general case:

Aug 7 2020, 6:59 PM · Arma 3
h- created T153144: [Feature Request] New scripting command: endMove.
Aug 7 2020, 6:05 PM · Arma 3
kju-PvPscene edited Additional Information on T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.
Aug 7 2020, 2:23 PM · Arma 3
kju-PvPscene created T153139: [Feature Request] New scripting command: unassignVehicle and unassignVehicles.
Aug 7 2020, 2:23 PM · Arma 3
kju-PvPscene created T153136: [Feature Request] New scripting command: assignedVehicles.
Aug 7 2020, 11:36 AM · Arma 3

Aug 6 2020

Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 6:42 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 6:12 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 5:58 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 5:56 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 5:33 PM · Arma 3
h- created T153120: [Feature Request] New scripting command family: createTrack, setTrackParams, getTrackParams, enableTracks and forceTracks.
Aug 6 2020, 5:27 PM · Arma 3
Leopard20 updated the task description for T153117: [Feature Request] New scripting command: notEqualTo.
Aug 6 2020, 4:16 PM · Arma 3
Leopard20 created T153117: [Feature Request] New scripting command: notEqualTo.
Aug 6 2020, 4:08 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 2:42 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 2:21 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 2:19 PM · Arma 3
Leopard20 updated the task description for T153116: [Feature Request] New scripting command: SurfaceIntersectsObjs.
Aug 6 2020, 2:13 PM · Arma 3
Leopard20 updated the task description for T153116: [Feature Request] New scripting command: SurfaceIntersectsObjs.
Aug 6 2020, 2:11 PM · Arma 3
Leopard20 created T153116: [Feature Request] New scripting command: SurfaceIntersectsObjs.
Aug 6 2020, 2:10 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 1:53 PM · Arma 3
Leopard20 created T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 1:53 PM · Arma 3
Leopard20 added a comment to T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.

Hmm. I didn't notice that (although it doesn't cause any problems for my use). Thanks for the tip.

Aug 6 2020, 12:45 PM · Arma 3
dedmen moved T150855: Script command request: radioChannelInfo from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 6 2020, 12:01 PM · Restricted Project, Arma 3
BIS_fnc_KK claimed T153098: [Feature Request] New scripting commands: ctrlSetStyle & ctrlStyle.
Aug 6 2020, 11:28 AM · Arma 3
BIS_fnc_KK closed T153111: [Suggestion] Change the +Array (array copy) operator to make it faster as Resolved.
Aug 6 2020, 10:05 AM · Arma 3
BIS_fnc_KK added a comment to T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.

array + [] and +array are not the same and cannot be improved in the way you suggest. added warning here: https://community.bistudio.com/wiki/%2B

Aug 6 2020, 10:04 AM · Arma 3

Aug 5 2020

INGSOC added a comment to T153112: Bad module info at specific locations.

OK, this solved this, I thought that I started with this few evenings ago, but apparently not. There was one damaged file.

Aug 5 2020, 9:19 PM · Arma 3
Leopard20 added a comment to T153112: Bad module info at specific locations.

Have you tried verifying the game data through Steam?

Aug 5 2020, 8:56 PM · Arma 3
INGSOC created T153112: Bad module info at specific locations.
Aug 5 2020, 8:35 PM · Arma 3
Leopard20 updated the task description for T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:33 PM · Arma 3
Leopard20 updated the task description for T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:31 PM · Arma 3
Leopard20 updated the task description for T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:29 PM · Arma 3
Leopard20 edited Steps To Reproduce on T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:19 PM · Arma 3
Leopard20 renamed T153111: [Suggestion] Change the +Array (array copy) operator to make it faster from [Suggestion] Change the +Array (array copy) to make it faster to [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:19 PM · Arma 3
Leopard20 edited Steps To Reproduce on T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:17 PM · Arma 3
Leopard20 edited Steps To Reproduce on T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:16 PM · Arma 3
Leopard20 created T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:15 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 5:33 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 5:33 PM · Arma 3
Leopard20 renamed T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects from Bad FOV detection leading to low quality resolution LODs to Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 3:35 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 3:22 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 3:20 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 3:19 PM · Arma 3
Leopard20 created T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 3:17 PM · Arma 3
Leopard20 created T153098: [Feature Request] New scripting commands: ctrlSetStyle & ctrlStyle.
Aug 5 2020, 10:22 AM · Arma 3
Toksa added a comment to T152790: [Feature Request] New scripting commands to return the unit's current gesture.

This would be very useful for scripting mods that use gestures as animations. Because gesture overrides lot of actions in game like reloading and grenade throwing, so there should be better system for detecting them.

Aug 5 2020, 9:36 AM · Arma 3
spookspook created T153094: Huron/Ghosthawk Minigun Hands Animations Missing.
Aug 5 2020, 2:57 AM · Arma 3
Lyme updated the task description for T153093: Linux dedicated server: ErrorMessage: Include file a3\functions_f\Params\paramDaytimeHour.hpp not found..
Aug 5 2020, 12:36 AM · Arma 3
Lyme created T153093: Linux dedicated server: ErrorMessage: Include file a3\functions_f\Params\paramDaytimeHour.hpp not found..
Aug 5 2020, 12:33 AM · Arma 3

Aug 4 2020

ansin11 created T153091: Request: Extend ST_KEEP_ASPECT_RATIO functionality beyond ST_PICTURE.
Aug 4 2020, 8:39 PM · Arma 3

Aug 3 2020

Lexx2k created T153081: Vehicle wheel particle effects.
Aug 3 2020, 11:04 PM · Arma 3
Leopard20 added a comment to T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).

@BIS_fnc_KK
Thanks! Can't wait to try them out!

Aug 3 2020, 2:44 PM · Arma 3
BIS_fnc_KK added a comment to T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).

rev 146576 Added unitCombatMode/setUnitCombatMode

Aug 3 2020, 2:33 PM · Arma 3
BIS_fnc_KK added a comment to T146461: CombatMode doesn't return the correct combat mode of units.

rev 146576 Added unitCombatMode/setUnitCombatMode

Aug 3 2020, 2:32 PM · Arma 3
Leopard20 added a comment to T150103: [Feature Request] New scripting command for reading animation parameters.
Aug 3 2020, 2:23 PM · Arma 3
BIS_fnc_KK added a comment to T152567: getAttackTarget seems to always return objNull.

Should work better from 1.99.146567

Aug 3 2020, 2:29 AM · Arma 3

Aug 2 2020

BIS_fnc_KK added a comment to T153065: ST_KEEP_ASPECT_RATIO does not work on CT_COMBO.

ST_KEEP_ASPECT_RATIO is for controls of CT_PICTURE style, you are applying it to CT_LISTBOX

Aug 2 2020, 9:57 PM · Arma 3
ansin11 created T153065: ST_KEEP_ASPECT_RATIO does not work on CT_COMBO.
Aug 2 2020, 8:30 PM · Arma 3
h- created T153063: [Feature Request] Alt syntax for addScore.
Aug 2 2020, 7:24 PM · Arma 3

Aug 1 2020

mickeymen updated subscribers of T152723: AT-Missile of Titan-Launcher self-explodes in the air, before it hits the target.

@Leopard20 dude, thank you for your answers, but it looks like this shit (as many other things) will stay in Arma forever.
I really love this game, but its quality is always very low. Seems, this doesn't bother any of the developers. An incomprehensible fact to me.

Aug 1 2020, 11:34 PM · Arma 3
kju-PvPscene created T153042: [DEVEVELOPMENT] Remove useless rpt spam (to diag.exe/debug.log only).
Aug 1 2020, 7:59 PM · Arma 3
kju-PvPscene created T153041: [DEVEVELOPMENT] Improve rpt logging messages lacking context.
Aug 1 2020, 7:55 PM · Arma 3
EdwardLamantia added a comment to T64051: UI or Scope not centered correctly.
Aug 1 2020, 6:24 PM · Arma 3
BIS_fnc_KK closed T153028: get3DENEntity returns wrong data type on "failure" as Resolved.
Aug 1 2020, 12:23 PM · Arma 3
BIS_fnc_KK added a comment to T153028: get3DENEntity returns wrong data type on "failure".

the command returns both number and object bad design decision, nevertheless it is to late to change anything now

Aug 1 2020, 12:18 PM · Arma 3
Karroe updated the task description for T153030: [Tweak Request] 2D scopes on 'Standard' texture settings could use a 'High' texture setting sight picture.
Aug 1 2020, 3:33 AM · Arma 3
Karroe updated the task description for T153030: [Tweak Request] 2D scopes on 'Standard' texture settings could use a 'High' texture setting sight picture.
Aug 1 2020, 3:33 AM · Arma 3
Karroe created T153030: [Tweak Request] 2D scopes on 'Standard' texture settings could use a 'High' texture setting sight picture.
Aug 1 2020, 3:33 AM · Arma 3
dedmen added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

but is there any possibility of a per channel alternate mode?

VERY unlikely.

Aug 1 2020, 2:17 AM · Arma 3

Jul 31 2020

h- created T153028: get3DENEntity returns wrong data type on "failure".
Jul 31 2020, 8:24 PM · Arma 3
Leopard20 added a comment to T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).

when unit rejoins, it keeps its combat mode from previous group

Yeah, but please do not "fix" that. Otherwise there's no way to change the combat mode of individual units using scripts.
If it's not possible to change combatMode to return the combat mode of an individual unit, please add a new command.

Jul 31 2020, 8:20 PM · Arma 3
LSValmont added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

Wow, that is great news @dedmen ! This will enable pretty cool scripts and mods to work better ;)

Jul 31 2020, 6:10 PM · Arma 3
BIS_fnc_KK added a comment to T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).

I stand by what I said, both commands are operating on the AI group. However it is also true that when unit rejoins, it keeps its combat mode from previous group, so yes this will need some way of checking

Jul 31 2020, 2:47 PM · Arma 3
BIS_fnc_KK claimed T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).
Jul 31 2020, 11:34 AM · Arma 3
h- renamed T83661: [Feature Request] New scripting command: lockContainer from add scripting command "enableContainer" to [Feature Request] New scripting command: lockContainer.
Jul 31 2020, 8:41 AM · Arma 3
Leopard20 added a comment to T152723: AT-Missile of Titan-Launcher self-explodes in the air, before it hits the target.

I'm not a dev. Ask someone else.

Jul 31 2020, 7:14 AM · Arma 3

Jul 30 2020

wyattwic added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

Sounds great @dedmen. I'll start writing scripts that can use this once it's in devbranch.

Jul 30 2020, 9:18 PM · Arma 3
mickeymen updated the task description for T128376: Control with Launcher in the player hands has bunch of bugs (Please fix!).
Jul 30 2020, 8:40 PM · Arma 3