The last 19+ years there has been the frustration of not being able to end playMoved animation in mid-anim smoothly.
So this has probably been asked numerous times prior..
PlayMove/Now "" does nothing, neither does playMoving another anim. switchMove "" does work but looks so awesome (especially when used on player character), and the sounds of the playMoved anim are still playing..
Basically the only way to do this is to die or go unconscious, which have the obvious undesirable side-effects.
So a command to end a playMoved anim by interpolating it out like it would when naturally ending would be exceptionally welcome (and currentMove command to keep company as well 😉 )
<unit> endMove <move>
player playMove "Acts_TreatingWounded05"; //play anim (10s length) sleep 5; player endMove "Acts_TreatingWounded05"; //exit anim after 5s