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Mar 21 2022

soldierXXXX added a comment to T161934: Scenario's completed not showing.

Hello. I can confirm the problem. Same thing happend to me after update 2.00 (or 1.98 i´m not sure). All steam missions was completed with use of BIS_fnc_endMission so they all have activeKeys active in user profile. They just don´t seem to apear as completed on mission selection screen. Notice that it applies only to steam subscribed missions. Oldman scenario and pretty sure all missions exported to missions from editor or mod would appear as it should. I´ve loaded the game without mods and DLCs.
In game it looks like this:


Also this issue might be duplicate of this- T155574

Mar 21 2022, 8:17 PM · Arma 3
black-jackal added a comment to T161934: Scenario's completed not showing.

Yes i tried yesterday, it was still the same thing

Mar 21 2022, 7:26 PM · Arma 3
Tenshi added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).

Was able to repro the issue on our internal build.
We will see what we can do.

Mar 21 2022, 6:23 PM · Arma 3
Tenshi changed the status of T163667: Last visible menu item in inventory is not selectable (after scroll wheel use) from Feedback to Confirmed Internally.
Mar 21 2022, 6:22 PM · Arma 3
AryxRayx added a comment to T163752: Server Issues since v2.08 (Trigger/Freeze).
Error in expression <s, rectangular _this, -1]};
Mar 21 2022, 6:22 PM · Arma 3
Tenshi added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).

Ahh okay, you can actually select the item.
It just takes one more scroll when preferred?

Mar 21 2022, 6:14 PM · Arma 3
Tenshi changed the status of T161934: Scenario's completed not showing from New to Feedback.
Mar 21 2022, 5:58 PM · Arma 3
Tenshi added a comment to T161934: Scenario's completed not showing.

Are you still able to repro on current stable?

Mar 21 2022, 5:58 PM · Arma 3
NikkoJT added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).

It's not caused by being the last item in the list overall, it's caused by being the item right at the very bottom of the panel. You don't actually need to scroll down to see it, you just need a long enough inventory list to make sure there's an item right at the bottom of the panel.

Mar 21 2022, 5:39 PM · Arma 3
mickeymen added a comment to T163771: Enemy AI, will always know the location of the player who put the explosive/mine..

This is strange, but now, I also could not reproduce this problem! Maybe update 2.08 fixed that. Maybe some kind of mod influenced this before.
Now I disabled all my mods and did 3 tests. After explosion on my mine AI squad says - "Attack Rifleman!", but they do not move towards my location. Yes, the AI shouldn't order to attack the soldier and say"Attack Rifleman", because the AI didn't see me, but that's not a big problem. Generally the AI doesn't move towards my position. I'm wrong, you can close my ticket:/

Mar 21 2022, 4:41 PM · Arma 3
Tenshi changed the status of T163667: Last visible menu item in inventory is not selectable (after scroll wheel use) from New to Feedback.
Mar 21 2022, 4:18 PM · Arma 3
Tenshi added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).


Wasnt able to repro issue, when i scroll all the way down im still able to click on the last item (see image).
Could you perhaps make a video repro?

Mar 21 2022, 4:18 PM · Arma 3
NikkoJT added a comment to T163781: Expansion for setMarkerType.

Perhaps a more convenient(?) solution would be to allow custom CfgMarkers definitions in description.ext? Then the engine would still get its config class, and missionmakers would be able to define whatever markers they like without using a mod.

Mar 21 2022, 3:58 PM · Arma 3
mickeymen added a comment to T163771: Enemy AI, will always know the location of the player who put the explosive/mine..

If you cannt reproduce this issee, then I'll do a repro mission for you, I need some time
I'm not the only one seeing this issue. One person even tried to make a mini mod to fix it.

Mar 21 2022, 3:51 PM · Arma 3
Tenshi changed the status of T163771: Enemy AI, will always know the location of the player who put the explosive/mine. from New to Feedback.
Mar 21 2022, 3:09 PM · Arma 3
Tenshi added a comment to T163771: Enemy AI, will always know the location of the player who put the explosive/mine..

I tested this in VR i made a hallway with a corner of VR blocks.
I placed a explosive expert on one end and 2 weapons squads of the other faction, on the other side then ordered them to walk to the explosive end.
Started preview and placed mines, and before the squads were able to to see me i used Splendid camera to move to a safe location.
After getting blown up the AI followed the path set in editor and didnt come to find me.
Tried it again this time placing less mines and running away manually, the AI would just walk to the marked point.
Unable to repro, are you using any mods or special settings?

Mar 21 2022, 3:08 PM · Arma 3
MonLitEstEnBois added a comment to T163795: Process exit.

Hello, thanks a lot for the answer, he is now running fine.

Mar 21 2022, 2:52 PM · Arma 3
Blackheart_Six added a comment to T163722: Dedicated Server: Waiting for Host with Boat Rack and Boat.

Tested on hosted dedicated server. FIXED! THANKS ALL!

Mar 21 2022, 2:39 PM · Arma 3
Tenshi added a comment to T163769: setTowParent doesn't work properly on the Hatchback.

Thank you for reporting the issue,
I was able to repro the problem on our internal version.

Mar 21 2022, 2:18 PM · Arma 3
Tenshi changed the status of T163769: setTowParent doesn't work properly on the Hatchback from New to Reviewed.
Mar 21 2022, 2:17 PM · Arma 3
Tenshi added a comment to T163655: Throttle control problem on all VTOL aircraft in multiplayer servers.

Thank you for reporting the issue.
This is a known issue, however due to the current phase of Live Ops development in Arma 3 we cant make any promises for when this will get fixed.

Mar 21 2022, 1:49 PM · Arma 3
dedmen changed the status of T163709: When engine is turned off Cruise Control stays active from Assigned to Feedback.

dev branch and profiling

Mar 21 2022, 1:49 PM · Arma 3
Tenshi merged T163655: Throttle control problem on all VTOL aircraft in multiplayer servers into T126282: Blackfish engine 100% glitch.
Mar 21 2022, 1:47 PM · Arma 3
Tenshi merged task T163655: Throttle control problem on all VTOL aircraft in multiplayer servers into T126282: Blackfish engine 100% glitch.
Mar 21 2022, 1:47 PM · Arma 3
dedmen changed the status of T163701: Arma 3 Heap corruption error from New to Need More Info.

To troubleshoot your crash we need more information.
Please follow this and attach your report log here https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mar 21 2022, 1:20 PM · Arma 3
dedmen closed T163705: Alot of Bugs Since Update!!!! as Resolved.

I wonder if it was a typing error with the missing 0?

Mar 21 2022, 1:19 PM · Arma 3
dedmen changed the status of T163709: When engine is turned off Cruise Control stays active from New to Assigned.
Mar 21 2022, 1:15 PM · Arma 3
dedmen added a comment to T163709: When engine is turned off Cruise Control stays active.

oops. Sorry didn't think of that.

Mar 21 2022, 1:12 PM · Arma 3
dedmen changed the status of T163710: oyun baslıtamıyor from New to Need More Info.
Mar 21 2022, 1:12 PM · Arma 3
dedmen changed the status of T163712: Arma 3 crashing to desktop with STATUS_ACCESS_VIOLATION, Unknown module from New to Need More Info.

Did it only happen once?
This looks like random-ish crash to me.
Cannot explain how that might happen. If it only happened once then it was probably some space radiation.

Mar 21 2022, 1:11 PM · Arma 3
dedmen added a comment to T163752: Server Issues since v2.08 (Trigger/Freeze).

_trig setTriggerActivation ["ANY", "PRESENT", true]; has issues sometimes

Mar 21 2022, 1:10 PM · Arma 3
dedmen closed T163718: Weapons start shooting uncontrollably as Resolved.

We now have found the real cause, was quite a hunt but it shouldn't ever come back now.

Mar 21 2022, 1:05 PM · Arma 3
dedmen changed the status of T163722: Dedicated Server: Waiting for Host with Boat Rack and Boat from Need More Info to Feedback.

I'd guess your server is 32bit and is just affected by the 32bit crashing that we had pre-hotfix.
So your issue should be gone by now.

Mar 21 2022, 1:05 PM · Arma 3
dedmen closed T163732: Major desync and rubber banding issues with 80+ players on dedicated server. as Resolved.

Fixed in the hotfix.

Mar 21 2022, 1:04 PM · Arma 3
dedmen changed the status of T163744: Game won't start from New to Need More Info.

The last log in that file is from december, and back then your game still ran fine.
There is nothing usable in that log.

Mar 21 2022, 1:04 PM · Arma 3
dedmen closed T142860: CfgUiGrids profileNamespace unsafe as Resolved.
Mar 21 2022, 1:03 PM · Arma 3
dedmen changed the status of T163758: My game crash on startup logo after Update from New to Need More Info.

In order to figure out what actually causes the crash we need your crashlogs.
Please follow this guide and upload the report log https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mar 21 2022, 12:55 PM · Arma 3
dedmen closed T163761: 64-bit server crashes repeatedly on specific missions (Antistasi and Antistasi Plus) as Resolved.

Load server on latest 64-bit performance binary (2.08.149057)

Why do your repro steps say to run 64bit, but your logs say you are running 32 bit stable.

Mar 21 2022, 12:53 PM · Arma 3
dedmen changed the status of T163763: Crashes early on startup or on trying to join MP game from New to Need More Info.

Windows 10 has some issues with USB Headsets, and your crashes look exactly like that.
And

Selected Audio Output: Headset Earphone (2- Arctis 7 Chat) - Channels: 1, Freq: 48000

That looks like a USB Headset for me.
If you can somehow get your Audio output not through USB, that should fix your crashing.

Mar 21 2022, 12:48 PM · Arma 3
dedmen changed the status of T163779: Virtual garage CTD from New to Need More Info.

I need the actual crash report. Your text doesn't have sufficient info to tell what actually happened.
Follow this guide and add the report log https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mar 21 2022, 12:46 PM · Arma 3
dedmen closed T163781: Expansion for setMarkerType as Resolved.
Mar 21 2022, 12:44 PM · Arma 3
dedmen added a comment to T163781: Expansion for setMarkerType.

marker types are not just a texture. They have other properties like shadow/color/size/name/icon.
And atleast one place in engine, and two mods I know expect it to actually be the name of a config class.

Mar 21 2022, 12:44 PM · Arma 3
dedmen changed the status of T163783: Error message while trying to upload a scenario on the workshop from Assigned to Feedback.

Added a error message that tells when too large for 2.10

Mar 21 2022, 12:35 PM · Arma 3
dedmen added a comment to T163783: Error message while trying to upload a scenario on the workshop.

Okey I just tested it, even with Valves "200 MiB" limit, I can still upload 800MiB large mission files if they compress very well.
And if I fill them with uncompressible data, the limit seems to be around 400MiB.

Mar 21 2022, 12:35 PM · Arma 3
kju-PvPscene created T163807: [RPT] Setting invalid pitch -32257595280994599000.0000 for GROUP 1-1:1 REMOTE.
Mar 21 2022, 10:52 AM · Arma 3
dedmen changed the status of T163783: Error message while trying to upload a scenario on the workshop from New to Assigned.

so the total weight is reduced to 250 MO

Mar 21 2022, 9:02 AM · Arma 3
dedmen set Ref Ticket to AIII-55032 on T163783: Error message while trying to upload a scenario on the workshop.
Mar 21 2022, 9:02 AM · Arma 3
dedmen closed T163792: Game Launcher Error as Resolved.
Mar 21 2022, 8:51 AM · Arma 3
dedmen added a comment to T163792: Game Launcher Error.

Reproducibility: Have Not Tried

Mar 21 2022, 8:51 AM · Arma 3
dedmen closed T163795: Process exit as Resolved.
Mar 21 2022, 8:44 AM · Arma 3
dedmen added a comment to T163795: Process exit.

It crashed (because it ran out of memory) trying to print this error message:

Mar 21 2022, 8:44 AM · Arma 3
Leopard20 updated the task description for T151907: [Feature Request] New scripting command: getTerrainInfo.
Mar 21 2022, 8:42 AM · Arma 3
Leopard20 updated the task description for T151907: [Feature Request] New scripting command: getTerrainInfo.
Mar 21 2022, 8:41 AM · Arma 3
Leopard20 updated the task description for T151907: [Feature Request] New scripting command: getTerrainInfo.
Mar 21 2022, 8:38 AM · Arma 3
Leopard20 added a comment to T151907: [Feature Request] New scripting command: getTerrainInfo.

Shameless bump. I also remade and reworded the ticket entirely.

Mar 21 2022, 8:36 AM · Arma 3
Leopard20 renamed T151907: [Feature Request] New scripting command: getTerrainInfo from [Feature Request] New scripting command (or config value) for reading the terrain cellSize? to [Feature Request] New scripting command: getTerrainInfo.
Mar 21 2022, 8:35 AM · Arma 3
dedmen closed T163703: The game closes as Resolved.

You are running 32bit Arma.
Please use 64bit Arma instead, in Arma Launcher under Parameters its the "Platform" option right at the top of the favorites.
Please switch it over.

Mar 21 2022, 8:31 AM · Arma 3
Tarabas added a comment to T163799: Server hang up after hotfix 2.08.

Thank you.. looking forward to the next branch and will report back if it still crashes after that.

Mar 21 2022, 8:21 AM · Arma 3
dedmen added a comment to T163799: Server hang up after hotfix 2.08.

Actually, we have experimental fixes for this issue on profiling branch. They are experimental and thus not enabled on the main build, but that would probably cause this crash to not happen.

Mar 21 2022, 8:20 AM · Arma 3
BIS_fnc_KK added a comment to T163799: Server hang up after hotfix 2.08.
Mar 21 2022, 8:18 AM · Arma 3
dedmen closed T163799: Server hang up after hotfix 2.08 as Resolved.

The report you sent doesn't show a hang (freeze) it is a crash.
It crashed because the unit was in a group that had no group leader. I fixed it.
But its a crash not a hang as you said, maybe there are more mdmp's? (Please create a new ticket if so)

Mar 21 2022, 8:17 AM · Arma 3
dedmen claimed T163802: Possible Security risk on the launcher mod preset..
Mar 21 2022, 7:41 AM · Arma 3
dedmen changed the status of T163802: Possible Security risk on the launcher mod preset. from New to Feedback.

Fixed next dev branch or 2.10 update

Mar 21 2022, 7:41 AM · Arma 3
IraJoseph added a comment to T163703: The game closes.
Mar 21 2022, 7:39 AM · Arma 3
dedmen added a comment to T163802: Possible Security risk on the launcher mod preset..

When you visit the link, first thing it does is a HTTPS redirect.
I don't see a security risk here (Unless someone knowing that you are using steam is a security risk to you), but it should still be changed.

Mar 21 2022, 7:36 AM · Arma 3
ReactionAndy created T163802: Possible Security risk on the launcher mod preset..
Mar 21 2022, 1:08 AM · Arma 3

Mar 20 2022

Tarabas created T163799: Server hang up after hotfix 2.08.
Mar 20 2022, 11:08 PM · Arma 3
BIS_fnc_KK added a comment to T163751: Custom profile namespaces.

Yeah, poorman's database basically, you can always encrypt data on the server and save on client if you want to make it harder to manually edit

Mar 20 2022, 10:51 PM · Arma 3
LSValmont added a comment to T163751: Custom profile namespaces.

This is really, trully, a godsend! Thank you KK!

Mar 20 2022, 3:54 PM · Arma 3
MonLitEstEnBois created T163795: Process exit.
Mar 20 2022, 6:22 AM · Arma 3

Mar 19 2022

Moeller88DK created T163792: Game Launcher Error.
Mar 19 2022, 6:31 PM · Arma 3
WWThomahawkWW added a comment to T163783: Error message while trying to upload a scenario on the workshop.

I usually use the in-game publisher as my mission is simple/alone, and the A3 publisher from Arma Tools is apparently used for campaign and addons.
I have checked the logs but I haven't found any solutions related.

Mar 19 2022, 4:34 PM · Arma 3
pcc updated the task description for T163708: AI won't fire at some tanks with PCML.
Mar 19 2022, 3:18 PM · Arma 3
Marcosgenius099 added a comment to T163758: My game crash on startup logo after Update.

I keep trying, but without sucess

Mar 19 2022, 3:00 PM · Arma 3
kju-PvPscene added a comment to T163783: Error message while trying to upload a scenario on the workshop.

did you check logs from A3 publisher yet?

Mar 19 2022, 1:03 PM · Arma 3
BrythonLexi added a comment to T163708: AI won't fire at some tanks with PCML.

I can confirm this with attached scenario.
With any anti-tank weaponry (the Missile Specialist (AT) I am using does not use a PCML), the soldier refuses to engage any vehicle at 100m or 250m.
The AI is set to Open Fire (Engage at Will), and has a Destroy waypoint set on the vehicle in question.

Mar 19 2022, 7:08 AM · Arma 3
tlafazanis added a comment to T163146: Units of the CTRG faction do not have icons, class fighters.
Mar 19 2022, 3:18 AM · Arma 3
GrantC added a comment to T163146: Units of the CTRG faction do not have icons, class fighters.
Mar 19 2022, 1:50 AM · Arma 3
GrantC added a comment to T163154: Sound source, as it were, on your position.
Mar 19 2022, 1:48 AM · Arma 3
GrantC added a comment to T163134: NATO Speedboat Minigun have wrong rear gunner perspective.
Mar 19 2022, 1:45 AM · Arma 3
LSValmont added a comment to T163286: AA missile lock distance dependency.

This was supposed to be fixed already!

Mar 19 2022, 1:19 AM · Arma 3
LSValmont added a comment to T163398: [Feature Request] near(est)Mines command.

Would be quite useful considering scripting missions that deal with mines is currently a pain in the "rear". =)

Mar 19 2022, 1:15 AM · Arma 3

Mar 18 2022

WWThomahawkWW created T163783: Error message while trying to upload a scenario on the workshop.
Mar 18 2022, 11:42 PM · Arma 3
LSValmont edited Additional Information on T163781: Expansion for setMarkerType.
Mar 18 2022, 11:12 PM · Arma 3
LSValmont created T163781: Expansion for setMarkerType.
Mar 18 2022, 9:21 PM · Arma 3
BIS_fnc_KK changed the status of T163780: Creating a rope from and to the same object doesn't work anymore from New to Feedback.
Mar 18 2022, 7:21 PM · Arma 3
BIS_fnc_KK added a comment to T163780: Creating a rope from and to the same object doesn't work anymore.

rev 149085 should be able to create it again

Mar 18 2022, 7:21 PM · Arma 3
LSValmont added a comment to T163780: Creating a rope from and to the same object doesn't work anymore.

If I remember correctly creating a rope from and to the same object was crashing the game before. Maybe that is why it was changed?

Mar 18 2022, 7:10 PM · Arma 3
LSValmont added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

Testing some more today (with one self-hosted server (host), other client) revealed that if the locality of the AI is changed, it fixes this bug - but only for the PC it was set local to.
So in my case it made it possible to pick up items from a dead body local to my connected client, but from my host I couldn't pick anything up from that body anymore.
When I made the body local to the host again, I could pick stuff up on the host again, but not from the connected client.

With the previous discoveries, I'm guessing it's some sort of locality issue not being correctly synced across all connected PCs.

Mar 18 2022, 6:12 PM · Arma 3
johnb43 added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

Testing some more today (with one self-hosted server (host), other client) revealed that if the locality of the AI is changed, it fixes this bug - but only for the PC it was set local to.
So in my case it made it possible to pick up items from a dead body local to my connected client, but from my host I couldn't pick anything up from that body anymore.
When I made the body local to the host again, I could pick stuff up on the host again, but not from the connected client.

Mar 18 2022, 5:59 PM · Arma 3
BIS_fnc_KK claimed T163780: Creating a rope from and to the same object doesn't work anymore.
Mar 18 2022, 5:46 PM · Arma 3
Vdauphin updated the task description for T163780: Creating a rope from and to the same object doesn't work anymore.
Mar 18 2022, 4:22 PM · Arma 3
Vdauphin created T163780: Creating a rope from and to the same object doesn't work anymore.
Mar 18 2022, 4:21 PM · Arma 3
BIS_fnc_KK changed the status of T163751: Custom profile namespaces from New to Feedback.
Mar 18 2022, 3:01 PM · Arma 3
BIS_fnc_KK added a comment to T163751: Custom profile namespaces.

https://community.bistudio.com/wiki/missionProfileNamespace
https://community.bistudio.com/wiki/saveMissionProfileNamespace
https://community.bistudio.com/wiki/isMissionProfileNamespaceLoaded
https://community.bistudio.com/wiki/Description.ext#missionGroup

Mar 18 2022, 3:01 PM · Arma 3
kju-PvPscene added a comment to T163771: Enemy AI, will always know the location of the player who put the explosive/mine..

This sounds very much like a fix Ondra did late in A2/OA - maybe it wasnt merged?

Mar 18 2022, 12:46 PM · Arma 3
black-jackal added a comment to T161934: Scenario's completed not showing.

anyone?

Mar 18 2022, 12:28 PM · Arma 3
moizsheikhabdul07 added a comment to T163779: Virtual garage CTD.
Mar 18 2022, 11:01 AM · Arma 3
owaisali added a comment to T163744: Game won't start.
Mar 18 2022, 7:38 AM · Arma 3
SaMatra added a comment to T163751: Custom profile namespaces.

Sure, this can work.

Mar 18 2022, 7:16 AM · Arma 3