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64-bit server crashes repeatedly on specific missions (Antistasi and Antistasi Plus)
Closed, ResolvedPublic

Description

We've been working on this one for a few days, but I think I've mostly ruled out any issues with the mods we are using (which I'll list below) or the mission itself. I've asked the Antistasi dev team if they've had any issues with their servers since the newest patch, and they don't seem to. Essentially, shortly after loading the mission, one of a number of things will happen:

  1. The server crashes immediately after trying to access the arsenal (Jeroen's Arsenal script I believe)
  2. The server stays stable long enough to access the arsenal, but crashes shortly after.
  3. The server stays stable after using the arsenal, but enemies either don't load or seem to be bugged (they'll stand/hover in one place, sometimes be stuck in animation loops, like something bugged out when spawning enemies).

I've tried this on a few different maps, including Altis, Tanoa, and Chernarus 2020, but haven't had any luck getting it to run. We started with the following mods being run serverside:

-CBA_A3
-RHSUSAF
-RHSAFRF
-RHSGREF
-RHSSAF
-3CBFactions

There are a few audio/visual mods that are enabled in the keys but not being loaded by the server, only on the client side.

These crash reports should be from the latest Perf binary, though there might be one or two from v5. I've also verified that only the 64-bit binary is present on the server, as well as only the 64-bit memory allocators. I've gone as far as reuploading the entire server from a local install of the profiling/performance binary and still haven't had any luck getting it to work.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
21H1
Category
Dedicated Server
Steps To Reproduce
  1. Load server on latest 64-bit performance binary (2.08.149057)
  2. Load any Antistasi or Antistasi Plus mission on any map
  3. Allow mission to load
  4. Open arsenal & choose weapons
  5. Drive o enemy-populated area to spawn enemies.

Crashes typically happen on steps 4 or 5 or between them.

Event Timeline

dedmen closed this task as Resolved.Mar 21 2022, 12:53 PM
dedmen claimed this task.
dedmen added a subscriber: dedmen.

Load server on latest 64-bit performance binary (2.08.149057)

Why do your repro steps say to run 64bit, but your logs say you are running 32 bit stable.

You are running 32bit on stable before our hotfix that was released one day before you created this ticket.
And that hotfix's changelog says

Fixed: Potential crash on 32-bit executables (regardless, please switch to 64-bit wherever possible for a better experience!)

Your repro steps are wrong, and you are running a older 32bit version that is known to be broken.