Perhaps mission config param to override mission name? (not real mission name but name used for the file)
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Mar 18 2022
Are new commands isMissionProfileNamespaceLoaded, missionProfileNamespace and saveMissionProfileNamespace result of this ticket? If so, how are they connected to the mission itself? Through the mission filename? If so, then it won't fit for our purposes because we use different mission filenames for different communities (to avoid mission re-download when switching servers) like:
KingOfTheHill_by_Sa-Matra_for_CODE4.Altis.pbo
KingOfTheHill_by_Sa-Matra_for_ARMASU.Altis.pbo
but we need a namespace accessible between these different mission files but within our mission's "universe".
Mar 17 2022
Fixed in Hotfix 2.08!
Thank you for reporting the issue.
I was able to confirm it, and we will see what we can do.
_trig setTriggerActivation ["ANY", "PRESENT", true]; has issues sometimes
My English is not good so I use translation software
Added:
- Must be two real human players, one player and one AI will not cause this bug
- No matter how the bug happened, the pilot can always solve this problem by pressing "U" to create a new squad and become the leader
The Trigger Issue persists after Arma 3 Hotfix still
Mar 16 2022
getObjectId rev.149074
It seems like it's fixed now. If it should appear again, I will let ya know.
The cause of it seems to have been a hardware issue. We haven't had any crashes since our server host replaced the hardware.
Thank you for your help. o7
Yay! Steam update 13:30 today 16th seems to have fixed the problem. Nice one!
Very unlikely to be fixed
Just right click Arma 3 in steam> properties > Betas > fill in Arma3Legacy206 where it says code.
Mar 15 2022
I could check that in like 10 hours because it's currently midnight for me.
it crashes as soon as i get to the main menu
The difference between a dedicated server & client seems to be a missing 0, as in Dedicated server is 2.8.148892 & client 2.08.148892
yeah with a GM update it just disappeared
Hello thank you for reporting the bug.
Could you check if its solved in Profiling build v6 (latest)?
This seems like it would be pretty useful.
@BIS_fnc_KK Did you miss the comment?
Is there something missing from this ticket?
@CG-Delta is this the same bug? https://feedback.bistudio.com/T71386
sorry but for me this is chinese. Is more easy if I see photos!
@simao1234
Read this page.
https://community.bistudio.com/wiki/Arma_3:_Steam_Branches
The code for legacy 2.06 is: Arma3Legacy206
Mar 14 2022
can you show me a print where i click to download legacy 2.06?
The narrow field of view (NFOV) and wide field of view (WFOV) lamps in the Titan interface don't switch either (both variants including "compact" with AP ammo). It can zoom, but the lamp remains on, on WFOV regardless.
Working as intended with Arma 3 2.08 and Global Mobilization 1.4. Tested on both 32 and 64 bit. Tested both Summer and Winter version of Weferlingen.
@Faly Great, looks like the ammo property has been updated with correct value since current public release
Last update of this config part: 2022-01-02 - All is OK.
If the mission display is not closed, then the eventhandler staying is indeed intentional.
Usually it does close between missions though, but "restart" specifically might indeed not.
Hello could you press this button and follow the steps
Then attach the .zip file that gets made when you finish to this ticket
Crap, didnt mean to delete that.
Sorry about that.
I'll ask KK to repost it
Thx dedmen, figured that out on sunday, the thing is that if using main branch on dedi server and local machine, server browser still says "different version" with red cross and looses connetion very soon. Hopefully main branch is updated to .149044 very soon. And btw: profiling branch still got t. he rifle firing in bursts bug until firing mode is switched.
I figured out the server steam update is not updating to 2.08.149044 but only updates to 2.08.148892
149044 is profiling branch. Many of the bugs were already fixed on there
Mar 13 2022
Here are the 2 missions I used to test.
Thank you for the report, we'll look into it.