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Mar 6 2013, 1:18 PM (480 w, 6 d)

Recent Activity

Mar 14 2022

CG-Delta added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

The narrow field of view (NFOV) and wide field of view (WFOV) lamps in the Titan interface don't switch either (both variants including "compact" with AP ammo). It can zoom, but the lamp remains on, on WFOV regardless.

Mar 14 2022, 11:57 PM · Arma 3

Dec 20 2018

CG-Delta added a comment to T62847: AI can't copy my stance.

I think the issue is just the name of the command... it really tells the AI to use whatever stance is appropriate for the situation.

You're right. It has been renamed to Automatic stance.

Dec 20 2018, 4:40 AM · Arma 3

May 10 2016

CG-Delta added a comment to T77829: Compass Issue.

As only few has this problem I'm guessing a reinstall would fix it. Can anyone confirm or disconfirm (one who've tried it)?

May 10 2016, 8:36 AM · Arma 3
CG-Delta added a comment to T77829: Compass Issue.

This is still a problem.
I have a side request though. If you fix the problem above, can you do another thing to the compass:
Make the compass, on a certain zoom level (map zoom), have such a size so it fits exactly with the 100m grid lines, so you can measure 10m (and estimate 1m). The compass already have the ruler lines, but they are interrupted by an air gap between the two parts of the compass and (said before) 10 ruler lines doesn't fit with map grid lines at any zoom level.

May 10 2016, 8:36 AM · Arma 3
CG-Delta edited Steps To Reproduce on T76006: Blur vision in SDV monitors triggers on monitor's camera's altitude instead of soldier's eyes's altitude..
May 10 2016, 7:49 AM · Arma 3
CG-Delta updated subscribers of T75337: Naval Mine (Moored) does no damage.

Naval Mine (Moored) still doesn't do damage, after the update (SPOTREP 19), although the change-log states it is fixed.
@gutsnav Naval Mine (Bottom) does damage to targets bellow it only, although it will detonate by heavy boats above it too. So you'll have to test it with a submarine -> SDV (In case you havn't).

May 10 2016, 7:33 AM · Arma 3

May 9 2016

CG-Delta edited Steps To Reproduce on T59377: Smoke, deployed by smoke grenade, looks the same in air and water..
May 9 2016, 6:53 PM · Arma 3