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Oct 31 2019

Astaroth closed T81162: The game does not show correctly which weapon killed the player. as Resolved.
Oct 31 2019, 3:31 PM · Arma 3
Astaroth closed T142948: LDF MK6 mortar Not being placed as Resolved.
Oct 31 2019, 3:31 PM · Arma 3
Astaroth closed T137525: AAF and CSAT full ghillie have their injury RVMATs swapped as Resolved.
Oct 31 2019, 3:30 PM · Arma 3
Astaroth closed T144083: Katiba GL flame arrestor doesn't work on third person as Resolved.
Oct 31 2019, 3:27 PM · Arma 3
Astaroth closed T77593: Please provide a way of hiding location names on map control as Resolved.
Oct 31 2019, 3:27 PM · Arma 3
Astaroth closed T143005: Promet Modular Sights main sight camera obstructed by MAAWS Mod 1 in left stance as Resolved.
Oct 31 2019, 3:26 PM · Arma 3
Astaroth merged T146162: Truck Boxer visibility bug into T146148: Box Trucks disappear at short distance.
Oct 31 2019, 3:25 PM · Arma 3
Astaroth merged task T146162: Truck Boxer visibility bug into T146148: Box Trucks disappear at short distance.
Oct 31 2019, 3:25 PM · Arma 3
Astaroth closed T146162: Truck Boxer visibility bug as Resolved.

Duplicate of https://feedback.bistudio.com/T146148

Oct 31 2019, 3:25 PM · Arma 3
Astaroth changed the status of T146159: 1.96 release engine issues megaticket from New to Reviewed.
Oct 31 2019, 3:24 PM · Arma 3
Astaroth added a comment to T146159: 1.96 release engine issues megaticket.

Thanks for the summary of 1.96 issues. We are working on fixes. I am sorry for troubles.

Oct 31 2019, 3:23 PM · Arma 3
BIS_fnc_KK changed the status of T146139: createVehicleLocal not working in MP from New to Acknowledged.
Oct 31 2019, 1:55 PM · Arma 3
BIS_fnc_KK added a comment to T146139: createVehicleLocal not working in MP.

There is nothing to fix and it's not a bug.
It's the way it works now.
You have to make changes in your mission/server.
It's known since June 2019.
Read here
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/?do=findComment&comment=3361079
Read here, by searching with "local"
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?page=55

As server owner/admin, one should read info and stay informed!

It is a bug and it will be hot fixed, please don’t confuse people

Oct 31 2019, 1:48 PM · Arma 3
Astaroth changed the status of T146066: Arma 3 BattlEye initialization Failed from New to Need More Info.

Hi,
do you still have this issue after last update 1.96.146042?

Oct 31 2019, 1:05 PM · Arma 3
Astaroth changed the status of T146058: BattlEye Issue (Help pls) from New to Reviewed.

Hi,
I am sorry but I don't have solution for you now. Info from BattlEye FAQ:
When starting my game with BattlEye enabled, random legitimate applications on my system are being terminated.

Oct 31 2019, 1:03 PM · Arma 3
topden renamed T146142: signatures error of obfuscate and non-obfuscate pbo's files from signatures error of obfuscate pbo's files to signatures error of obfuscate and non-obfuscate pbo's files.
Oct 31 2019, 1:03 PM · Arma 3
topden added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.
In T146142#1976320, @tomfcz wrote:

In any case, BI is aware of this bug, they made a Twitter post and on the Arma III Discord, they said that they dealt with this problem in the day.

PBO obfuscated or not, there is a problem with the signatures check and it will be solved.

Oct 31 2019, 1:02 PM · Arma 3
Unknown Object (User) added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

In any case, BI is aware of this bug, they made a Twitter post and on the Arma III Discord, they said that they dealt with this problem in the day.

Oct 31 2019, 10:34 AM · Arma 3
dedmen added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

and if bis advertises a utility (Mikero tools) on the wiki with a paid part for encoding, then they support this question

1st BIS is a company making military simulators and they are completely unrelated to this feedback tracker. This is the BI feedback tracker.
2nd encoded files, with the sole purpose of messing with pbo tools, stretching the bounds of what is accepted as valid syntax, is not supported obviously. PBO obfuscation is made to break pbo unpackers, and oh wonder.. It breaks Arma's own pbo unpacking for signature checking.. How weird! It does exactly what it wanted to do!
3rd BI doesn't advertise anything on the wiki, The wiki is open for everyone, the page about Mikeros tools was created by... Mikero, not BI, and no they don't support PBO obfuscation.

Oct 31 2019, 9:29 AM · Arma 3
Johnbulongdong added a comment to T127196: Campaign: Crossing Paths - Secure Agios Cephas.

Encountered the same problem.

Oct 31 2019, 6:52 AM · Arma 3

Oct 30 2019

Target_Practice added a comment to T144230: Carrier GL Rig and Carrier Special Rig missing normal mapping..

This issue appears to be resolved as of game version 1.96.

Oct 30 2019, 8:59 PM · Arma 3
modabasi added a comment to T146149: Defender broken after last update.

Here's an update...

Oct 30 2019, 8:46 PM · Arma 3
vincent_00006 renamed T146139: createVehicleLocal not working in MP from createVehicleLocal not working in MP (solved) to createVehicleLocal not working in MP.
Oct 30 2019, 8:44 PM · Arma 3
skyrazer2012 added a comment to T146162: Truck Boxer visibility bug.

The issue wasn't there before the 1.96 patch. Seems like something has gone wrong there.

Oct 30 2019, 8:06 PM · Arma 3
dedmen added a comment to T146162: Truck Boxer visibility bug.

I heard others reporting it as well, sounds like it has been an issue for quite some time.
Its clearly just a LOD issue.

Oct 30 2019, 7:57 PM · Arma 3
skyrazer2012 created T146162: Truck Boxer visibility bug.
Oct 30 2019, 7:17 PM · Arma 3
topden added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

the problem is not with hacking, but with signatures of encoded and non-encoded files. and if bis advertises a utility (Mikero tools) on the wiki with a paid part for encoding, then they support this question

Oct 30 2019, 7:06 PM · Arma 3
brainstorrminq added a comment to T139186: The last few days in each session fails..

The last day session was fail. At the same time, the game window closes. When restarted, the current session is loss of game statistics.

Oct 30 2019, 6:32 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 4:53 PM · Arma 3
dedmen added a comment to T146159: 1.96 release engine issues megaticket.

The script compile memory leak is back! woo
https://feedback.bistudio.com/T135718

Oct 30 2019, 4:40 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 4:39 PM · Arma 3
dedmen added a comment to T135718: Memory leak on every compiled script.

It was removed from perf/prof again due to it having the same memory leak issue.

Oct 30 2019, 4:39 PM · Arma 3
dedmen added a comment to T146139: createVehicleLocal not working in MP.

There is nothing to fix and it's not a bug.

It is a bug, it was removed from profiling build/dev branch because it was broken/the implementation not finished.
The wiki entry about it was also removed because of that.

Oct 30 2019, 4:09 PM · Arma 3
dedmen edited Additional Information on T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 4:03 PM · Arma 3
dedmen renamed T146159: 1.96 release engine issues megaticket from 1.96 release issues megaticket to 1.96 release engine issues megaticket.
Oct 30 2019, 4:03 PM · Arma 3
dedmen added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

that were encoded (obfuscate)

Oct 30 2019, 4:01 PM · Arma 3
dedmen created T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 3:56 PM · Arma 3
topden added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

and not obfuscate mods have problem with signature. for example JSRS not reading signature after update.
https://steamcommunity.com/workshop/filedetails/?id=861133494

Oct 30 2019, 2:09 PM · Arma 3
Unknown Object (User) added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

Yes, I confirm too. That's enough disturbing mdrr
Only obfuscated addons does not work. Thanks, Tom

Oct 30 2019, 1:31 PM · Arma 3
Salty_Dog added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

I can confirm this. I have 3 different servers (with different mods) & the obfuscated mods wont load.

Oct 30 2019, 12:42 PM · Arma 3
tjdefreitas created T146154: Vehicles should be able to clip through little stone walls in fields as if the rocks fell apart. .
Oct 30 2019, 8:43 AM · Arma 3
zerotsm created T146150: AI Can't cross river in van (even over a bridge) Map Livonia.
Oct 30 2019, 3:59 AM · Arma 3
modabasi created T146149: Defender broken after last update.
Oct 30 2019, 1:05 AM · Arma 3

Oct 29 2019

Azeh created T146148: Box Trucks disappear at short distance.
Oct 29 2019, 11:27 PM · Arma 3
Groove_C added a comment to T146139: createVehicleLocal not working in MP.

any serious admins should follow these 2 threads:
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/

Oct 29 2019, 11:25 PM · Arma 3
vincent_00006 added a comment to T146139: createVehicleLocal not working in MP.

Just making skins, rebooting/updatings servers is not enough.

Oct 29 2019, 11:21 PM · Arma 3
vincent_00006 renamed T146139: createVehicleLocal not working in MP from createVehicleLocal not working in MP to createVehicleLocal not working in MP (solved).
Oct 29 2019, 11:11 PM · Arma 3
ServerAtze added a comment to T146139: createVehicleLocal not working in MP.

unsafeCVL=1 in the description.ext work...

Oct 29 2019, 11:10 PM · Arma 3
vincent_00006 changed Severity from severity:major to severity:none on T146139: createVehicleLocal not working in MP.
Oct 29 2019, 11:10 PM · Arma 3
Groove_C added a comment to T146139: createVehicleLocal not working in MP.

Just making skins, rebooting/updatings servers is not enough.

Oct 29 2019, 10:50 PM · Arma 3
Groove_C added a comment to T146139: createVehicleLocal not working in MP.

There is nothing to fix and it's not a bug.
It's the way it works now.
You have to make changes in your mission/server.
It's known since June 2019.
Read here
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/?do=findComment&comment=3361079
Read here, by searching with "local"
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?page=55

Oct 29 2019, 10:37 PM · Arma 3
JulianBartbucher added a comment to T146139: createVehicleLocal not working in MP.

This new update broke our entire Server!

Oct 29 2019, 10:26 PM · Arma 3
Groove_C added a comment to T146139: createVehicleLocal not working in MP.

@vincent_00006
Changed: createVehicleLocal was restricted in multiplayer - enterable vehicles, shots, explosions and similar are no longer possible to spawn (the old behavior can be turned on via unsafeCVL=1 in the description.ext or server's config)
Added: Optional local parameter for createSimpleObject so it is possible to create local-only simple objects in MP in order to compensate for the restricted createVehicleLocal
Changed: createVehicleLocal replaced with createSimpleObject (with local parameter)

Oct 29 2019, 10:24 PM · Arma 3
ServerAtze added a comment to T146139: createVehicleLocal not working in MP.

exile mod broken. createvehiclelocal not work in mp.

Oct 29 2019, 10:15 PM · Arma 3
Groove_C updated subscribers of T81162: The game does not show correctly which weapon killed the player..

@Astaroth, it's resolved. Ticket can be closed.

Oct 29 2019, 10:14 PM · Arma 3
mickeymen added a comment to T81162: The game does not show correctly which weapon killed the player..

v1.96 Fixed: The death screen is now showing a vehicle and its weapon in case an enemy was operating a vehicle

Oct 29 2019, 9:57 PM · Arma 3
topden created T146142: signatures error of obfuscate and non-obfuscate pbo's files.
Oct 29 2019, 9:22 PM · Arma 3
Groove_C added a comment to T142948: LDF MK6 mortar Not being placed .

@Astaroth, it's resolved. Ticket can be closed.

Oct 29 2019, 9:05 PM · Arma 3
Groove_C added a comment to T137525: AAF and CSAT full ghillie have their injury RVMATs swapped.

@Astaroth, it's resolved. Ticket can be closed.

Oct 29 2019, 9:03 PM · Arma 3
Groove_C added a comment to T144083: Katiba GL flame arrestor doesn't work on third person.

@Astaroth, it's resolved. Ticket can be closed.

Oct 29 2019, 9:03 PM · Arma 3
Groove_C added a comment to T142713: ED-1D / ED-1E are enterable.
Oct 29 2019, 9:02 PM · Arma 3
Groove_C updated subscribers of T77593: Please provide a way of hiding location names on map control.

@Astaroth, it's resolved. Ticket can be closed.

Oct 29 2019, 9:02 PM · Arma 3
Felix1284 added a comment to T79109: SetObjectTexture for Helmets and Vests.

Is it planned to implement such a feature in near future?

Oct 29 2019, 8:55 PM · Arma 3
Groove_C added a comment to T143005: Promet Modular Sights main sight camera obstructed by MAAWS Mod 1 in left stance.

@Astaroth, it's resolved. Ticket can be closed.

Oct 29 2019, 8:51 PM · Arma 3
vincent_00006 created T146139: createVehicleLocal not working in MP.
Oct 29 2019, 8:02 PM · Arma 3
hehexD created T146137: Helicopter flares.
Oct 29 2019, 7:06 PM · Arma 3
hehexD created T146136: Helicopter radar bug..
Oct 29 2019, 7:04 PM · Arma 3
Astaroth closed T117425: Tanoa 069/073 - Aiport Mainbuilding with invisible walls as Resolved.
Oct 29 2019, 6:49 PM · Arma 3
Astaroth closed T117470: [RESOLVED] (Apex) slum_03_f.p3d roof changes colour between grey and black at different LODs. as Resolved.
Oct 29 2019, 6:49 PM · Arma 3
Astaroth closed T117416: Land_Slum_03_F LOD black roof as Resolved.
Oct 29 2019, 6:49 PM · Arma 3
Astaroth closed T118723: Turning and crouching at the same time automatically lowers your weapons as Resolved.
Oct 29 2019, 6:47 PM · Arma 3
Astaroth closed T117342: Lowering weapon while turning issue as Resolved.
Oct 29 2019, 6:46 PM · Arma 3
Astaroth closed T117343: Step over animation issue as Resolved.
Oct 29 2019, 6:46 PM · Arma 3
Astaroth closed T117559: [APEX] Tanoa balavu tree inside house as Resolved.
Oct 29 2019, 6:45 PM · Arma 3
Astaroth closed T117376: Stuck behind doors as Resolved.
Oct 29 2019, 6:45 PM · Arma 3
Astaroth closed T117455: Power Lines block bullets as Resolved.
Oct 29 2019, 6:45 PM · Arma 3
Astaroth closed T117422: Shed on Mount Tanoa[099-118] not enterable as Resolved.
Oct 29 2019, 6:44 PM · Arma 3
Astaroth closed T117212: Vehicle Lights during daytime (especially for SDV) do not work. as Resolved.
Oct 29 2019, 6:43 PM · Arma 3
Astaroth closed T117202: HDR exhibits odd Behavior at nighttime as Resolved.
Oct 29 2019, 6:42 PM · Arma 3
Astaroth closed T117193: Dropdown Menu Editor as Resolved.
Oct 29 2019, 6:42 PM · Arma 3
Astaroth closed T117447: Still swimming after climbing ladder as Resolved.
Oct 29 2019, 6:42 PM · Arma 3
Astaroth closed T117401: Map Markers Not Showing in MP as Resolved.
Oct 29 2019, 6:42 PM · Arma 3
Astaroth closed T117364: Tanoa (APEX) - Unusable staircase - Grid 112 052 (Harcourt) as Resolved.
Oct 29 2019, 6:41 PM · Arma 3
Astaroth closed T117301: Targeting pod laser designator and plane autopilot as Resolved.
Oct 29 2019, 6:41 PM · Arma 3
Astaroth closed T117186: Mounted weapons sink in to the ground in MP as Resolved.
Oct 29 2019, 6:40 PM · Arma 3
Astaroth closed T117174: Aircraft and Helicopter Camera as Resolved.
Oct 29 2019, 6:40 PM · Arma 3
Astaroth closed T117172: Tank Commander as Resolved.
Oct 29 2019, 6:39 PM · Arma 3
Astaroth closed T117163: Tank Muzzle Flash Doesn't Disappear After Switching to MG as Resolved.
Oct 29 2019, 6:39 PM · Arma 3
Astaroth changed Resolution from resolution:open to resolution:duplicate on T117214: Undersea inventory issues.
Oct 29 2019, 6:37 PM · Arma 3
Astaroth closed T117209: Editor Menu has grown VERY LARGE as Resolved.
Oct 29 2019, 6:36 PM · Arma 3
Astaroth closed T116722: disableTIEquipment & disableNVGEquipment causes glitch for drivers of given vehicle as Resolved.
Oct 29 2019, 6:35 PM · Arma 3
Astaroth closed T117131: The link to the feedback tracker is incorrect in EDEN EDITOR. as Resolved.
Oct 29 2019, 6:34 PM · Arma 3
Astaroth closed T116711: Ingame help >> feedback tracker leads to wrong webpage as Resolved.
Oct 29 2019, 6:34 PM · Arma 3
Astaroth closed T117129: Helicopter Pilots and Helicopter Crew mixed up as Resolved.
Oct 29 2019, 6:33 PM · Arma 3
Astaroth closed T78536: CLOSED as Resolved.
Oct 29 2019, 6:31 PM · Arma 3
Astaroth closed T76750: Player automatically stand up from prone when crawling as Resolved.
Oct 29 2019, 6:30 PM · Arma 3
Astaroth closed T60516: Automatically standing up when crawling between rocks as Resolved.
Oct 29 2019, 6:30 PM · Arma 3
Astaroth closed T117123: RESOLVED as Resolved.
Oct 29 2019, 6:28 PM · Arma 3
Astaroth closed T117070: Uniform Ground Items are visible through walls as Resolved.
Oct 29 2019, 6:28 PM · Arma 3
Astaroth closed T116981: M2A4 Slammer UP RCWS clipping through mount as Resolved.
Oct 29 2019, 6:27 PM · Arma 3