If im correct a AI Soldier reports when he cannot attack a assigned target with missiles. How about add it there too?
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Sep 2 2017
@Wulf
Hello.
AI, operator AT\AA should say:
- no magazine (when the magazine - 0)
- no missiles (when missiles - 0)
Just encountered this bug on Crossing Paths at Agios Cephas - Save & Exit got me past it.
Sep 1 2017
Bug still exists 1st Sept. 2017
Can dev team consider add report for command bar in squad leader?
As example, main gun - one panel, pistol - second, launcher - third.
Soldiers are supposed to report low ammo if they are low on main weapons ammo. This stops them from reporting it too often, when using launchers, or UGL's, etc. It is for this reason that simplification was needed otherwise they would report it way too often.
Good catch, fixed it. Thank you!
After reviewing the issue it was concluded that the way the tripwire works right now is how it should work, since it reacts the correct way.
Thank you for the report, we encountered this issue before, yes, but it is not as common as it seems and unfortunately there is nothing we can do.
Thank you for the report and the data. We will have a look at this problem.
Hello,
try to re-install Microsoft .NET Framework with the latest compatible version: https://www.microsoft.com/en-us/download/details.aspx?id=55167
Correct the latest version.
Aug 31 2017
No, I don't think its the same, in my case it says "Unexpected error occured the type initilazer for '<Module>' " then creates a noteblock on my Desktop that contains the information that I sent in the description
https://feedback.bistudio.com/T126607
Do you have the same problem? Read and correct, as there.
https://knowledge.autodesk.com/support/autocad/learn-explore/caas/sfdcarticles/sfdcarticles/How-to-remove-and-reinstall-the-Microsoft-NET-Framework.html
Do you have the same problem? https://feedback.bistudio.com/T126607
Read and correct, as it says.
https://knowledge.autodesk.com/support/autocad/learn-explore/caas/sfdcarticles/sfdcarticles/How-to-remove-and-reinstall-the-Microsoft-NET-Framework.html
The NetFramework is in the Windows components. It is necessary to remove from it the mark of it, then make a new installation.
https://knowledge.autodesk.com/support/autocad/learn-explore/caas/sfdcarticles/sfdcarticles/How-to-remove-and-reinstall-the-Microsoft-NET-Framework.html
Please Advice, awaiting dynamic resolution.
Things like this REALLY need to be posted by BIS in the tracker, otherwise, what's the point of it?
It is possible that ACE might have caused it, since we are updating the game constantly it might be that the mod is out of date and needs to be updated by the creator.
This error is very generic. It may be caused by many issues, such as a hardware malfunction, a virus in the computer, but also an error in the game itself. Possible solutions:
Hello try this.
Thank you for the report we will have a look at the problem.
Here is my Arma 3 report. I removed ACE because it would only allow a 32 bit. I havent received the error as of yet, but I can't use the same mission without ACE installed
Could you please send us your Arma 3 report? We will have a look at it.
Thank you for the report, could you please send us your Arma 3 report? We will have a look at it.
Aug 30 2017
Use command getAllHitPointsDamage for Hitpoints and Selections.
Hi guys, anyone poked around the RC who can confirm it was fixed? :)
Glad that you found and solved the problem, closing this :-)
I though it was auto-as i remember it, but anyhow thank you so much, it was [\] default, which is also salute, which annoying as hell,sometime it targets sometimes it salutes lol so i changed to [T]. ty again!!
@Wilco let me dig through the logs a touch. Looks like it actually began before May. It's been so long since I pinpointed the start date - and I had May in my head for some reason.
Aug 29 2017
To echo what has been said today, please let me know what sort of reporting you need from us to help you track down this issue. We keeps logs of virtually everything, and have them going back for several years. I am personally happy to help getting this tracked down as it has plagued our community going back to May of last year.
In T126559#1641131, @chris579 wrote:You may think that dedmen is trolling you but this is just a validation that you have no real clue what you are writing in this task. This code exactly shows nothing what is related to your proposal. Plus, your whole task is a duplicate of a duplicate of a duplicate. If you think that you are the very first person that is proposing this you're definitely wrong.
Related to: https://feedback.bistudio.com/T59083If you are breaking your frames with your scripts then you are doing it wrong. If you are implementing your code snippet to another programming language like C# or Java you are going to freeze the whole process.
Sorry, downloaded the latest RC branch and was not able to replicate again. If anything changes, I will let you know. Thanks for reviewing
We get this issue on a rarer occasion than Wilco above, that said, it's the exact same errors and the same actions taken.
Just in case the problem would get more often you might want to try some of these possible solutions:
Have you tried re-installing Arma 3? (After backing up your Arma directory of course.)
Thank you sir!
And hardcoded, and hardcoded, and hardcoded...
What is the point to give to the player ability of camera movement configuration if significant part of basic keybord can't be used?
Or maybe I don't know how to configure this?
check your keybindings. There is a key called lase target(not sure) default is T is think. press it and after approx 1 sec you have a distance same for FCS in tanks.
i guess not, what is that or what do i do?
Aug 28 2017
The pilot looks on, on a windshield paste chewing gum, or a marker draw a cross? How do you think, control of this weapon is exercised?
- Armament
Please delete the wall!
In my opinion problem with Optic View.
If u check ERCO, MRCO or DMS optic u can't touch this bug.
@Mocane Pls close
This still hasn't been resolved.
It could be caused by a missing dll or Visual C++ Redistributable.
At 1.77 the problem is not solved. These problems are inherited for the new UAV from - Jets DLC and Laws of War DLC
Thanks, fix is on the way.