In T121720#1562972, @DanielNL wrote:Lex but the issue doesn't appear in editor right?
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Jan 16 2017
Jan 16 2017
Is this resolved? I'm having this exact same issue.
ArmaReport_Log_20170116T112345_Kakashi.zip2 MBDownload
@Jawsh oh ok thanks for your time my friend I really appreciate it :) any idea to whom should i report this? Is there a way I could make this noticed by the developers? Because all I find when i search about this problem is more people having the same situation with no resolve or solution found at all
Alwin added a comment to T118335: Process of arma3.exe. receives losses. There is no correct work of arma3.exe within VMmax=3200mb volume..
If you say that crash is caused by VM parameter, you can try to disable it.
cpuCount=10 is very high vaule so decrease this parameter.
In any cae it would be fine to disable all parameters and check if the issue still persist.
We are appreciate your effort to improve our Editor settings. I´ve contacted Eden designers, and for your information, solution provided by you is possible and very thanks for it. Unfortunately, it´s not a priority now, they said.
Did you try contact Exile Devs? Exile is autonomous project which isn´t directly supported by BI. The solution might be much easier than we thought. Sometimes, the firewall is culprit but I don´t think it´s your case.
la_Vieille renamed T121950: When an ammunition is loaded in a weapon, the weight of the ammo is doubled. from When an ammunition is loaded in an AT launcher, the weight of the ammo is doubled. to When an ammunition is loaded in a weapon, the weight of the ammo is doubled. .
In T122719#1562967, @TheMightyArrow wrote:[...] Still getting kicked, any other idea?
Latest arma3.rpt looks okay. I am not sure what else to suggest.
Using 1.66 stable, only way to get task icons to display in initial briefing at start of mission is to manually edit Type section of mission.sqm for each task.
commy2_ added a comment to T121950: When an ammunition is loaded in a weapon, the weight of the ammo is doubled. .
This is true for every weapon. The mass of all loaded magazines is counted twice.
Jan 15 2017
Jan 15 2017
Lex but the issue doesn't appear in editor right?
In order to get an answer:
Go to the editor.
Play your problem in the editor.
Write the ticket steps to reproduce the problem.
Additional + if - Record a video of the problem.
And no reply from the ArmA 3 team... just great how they support their game/the players.
I changed the launch parameters, nothing changed. Still getting kicked, any other idea?
I restarted the mission and was able to finish it several times.
@Jawsh any clues?
krushka changed Category from category:server to category:zeusmissions on T122873: Zeus Module bug on a dedicated server.
Hello.
I'm not quite sure if BIS is acknowledging this bug and it's importance to fix it. This is a big problem for me, since I started playing arma3 two years ago, and since then, nothing was done about it! It is happening 9.8/10 times for me and it is so frustrating, that I started avoiding UAV which is real shame.
This appears to be fixed.
Sebbo added a comment to T122547: Different Arma 3 crashes with black screen, minimized window or closed window.
It just crashed again with the low (5) FPS bug. :(
This issue still remains..... try playing a full match of koth. Because it is a problem that seems to get progressively worse during a game or period of play.
@Jawsh Yes sir, that happens only with Exile mod.
@Falcone97, does the game crash only when entering servers that run the Exile mod?
Well it says so in the wiki: https://community.bistudio.com/wiki/enableEnvironment If u turn it off, wind is off, rain sound is off etc. or am I mistaking?
@MOR, on what version and branch of the game does this issue occur? You can use the Arma 3 Launcher to copy the info to the clipboard.
This also makes the normal compass impossible to read the bearing numbers on 2560x1440 resolution. It's like I have 6 inches of black space on either side. Can't change in Layout section even.
CAB1989 changed Reproducibility from reproducibility:sometimes to reproducibility:always on T118613: Problems with Night Vision Goggles In some Campaign Cutscenes - East Wind Campaign.
Jan 14 2017
Jan 14 2017
Lex added a comment to T118335: Process of arma3.exe. receives losses. There is no correct work of arma3.exe within VMmax=3200mb volume..
No new reports. The last update was the best for me. Now I use arma3client_performance_166 from Dwarden. Maybe it helps me.
Previously, I've been getting these issues often, or similar to those tickets:
https://feedback.bistudio.com/T122274
https://feedback.bistudio.com/T122867
https://feedback.bistudio.com/T122867
For a long time analyzing, collecting information about the system - when there were these problems. The only match was always before the appearance of the problem - is when the paging file memory is suited to the size of VM = 3200-3500mb. This condition is always the problem was confirmed.
New info : Launching the game from the Arma 3 launcher with a profile other than the default selected the game launches without problems. If I switch the profile at the main menu the game crashes to desktop with the same memory error.
I have this problem also, precisely the same error messages.
Sebbo added a comment to T122547: Different Arma 3 crashes with black screen, minimized window or closed window.
Sorry for the delay. I had no time yet.
Lex renamed T122850: "Spectator." in editor - low horizon viewing distance from "Observer" in editor - low horizon viewing distance to "Spectator." in editor - low horizon viewing distance.
In T122850#1562379, @Jawsh wrote:By "Observer" you must be referring to the spectator.
Problem is still present and still annoying.
By "Observer" you must be referring to the spectator.
Limiting the ability to shoot in such a situation - funny and sad https://youtu.be/qlk3DtdteD4
why and how does that help in any way?
well done you can notice a typo.... smartass
infact don't answer if you haven't got anything useful to add just don't bother.
Jawsh added a comment to T122847: When requesting 82 mm mortar, only one round is fired and sent to target..
Yes, I did "rad" your first line. You didn't link to the SITREP in question so I did.
@jmayr2000, please try the below possible solutions:
Well there's this crash report, and then the FPS loss (1.5 fps 1.5 or something) and the Black Screen crashes. Any update on when those will be resolved? It's really killing game play, especially exile.
In T120361#1556801, @HeroesandvillainsOS wrote:Just wanted to say I see the exact same thing too, as well as several others:
https://forums.bistudio.com/topic/191186-lod-discussion/?page=7
Jan 13 2017
Jan 13 2017
Issue appears resolved in 1.67.139969
Errrm yes.
did you rad my first line?
"I've been trying to fix this for a few days only to discover that BI has REMOVED the feature."
What I tried:
place a hunter (vanilla editor), select virtual equipment storage, verify there is a list of items with infinite amount;
in init field:
Dev solution is "object" oriented. I mean you must place crates in editor then choose virtual equipment storage.
pro: you can define any virtual "arsenal" you want,
cons: all crates are different, because it's not The full arsenal but simply the predetermined loaded equipment, set to infinite amount.
Example: a quad will return by default an infinite amount of FirstAidKit... you have to make all the rest of arsenal, even if selecting several crates at a time;
and furthermore, what motivated my request, you still have to script any spawned arsenal with tough functions to limit them.
It's so frustrating to see a limited arsenal (or something close) but to be unable to pick that for a script.
There is no easy way to script a "vanilla" limited arsenal without digging in cfgClasses, not saying the need to take into account some popular mods.
@KichiroGaming Maybe your firewall should be culprit of this.
@makkyzr, that's it.
ArmaReport_Log_20170113T111124_MAKKY.zip71 KBDownload
this is the troubleshooting report i saved from the launcher. Hope this is what you are asking for and thank you :)
I loaded arma without any mods and when I quit arma I got an error code again here are the files.
@Jawsh
Launcher version: 1.5.139565
Thank you for your crash report.
Thanks your for your report. We´ll investigate what´s going on and let you know.
Your suggestion is already working. That's exactly what Equipment Storage attribute is doing right now but not in the Arsenal environment, just in the table.
Designers says that this suggestion doesn´t make sense.
I was a little bit confused. If I´d ask you next time add note [Feature request] in title, please. Feedback Tracker added your ticket to Crashes category and after getting your respond I was noticed the Severity. Don´t know why that happened.
Alwin added a comment to T122774: Linux Server Segmentation fault (core dumped) on graceful shutdown (initiated by server command #shutdown).
Thank you.
@TheSaltySilver and @makkyzr, what version and branch of the game are you two using? Use the Arma 3 Launcher to copy the info to the clipboard. Could you two also prepare and attach a troubleshooting report below?
@Rise4, would you be able to provide some screenshots as well as the version and branch you are using? The latter can be obtained from the Arma 3 Launcher.
@Underwood, does the game crash when playing in single player or on official multiplayer modes?
@KichiroGaming, two of the three arma3.rpt files that you have provided are from an out-of-date version of Arma 3 (1.64.138497). The latest arma3.rpt file shows that mods are loaded. Could you make sure all mods are unloaded and try again?
same here!
same problem here
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