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Aug 11 2021

Ezcoo added a comment to T160204: __cur_mp.pbo file is being flushed/refreshed only when mission name or map changes in case of unpacked mission file.

Why is this a problem?

Aug 11 2021, 12:45 PM · Arma 3
BIS_fnc_KK changed the status of T160204: __cur_mp.pbo file is being flushed/refreshed only when mission name or map changes in case of unpacked mission file from New to Need More Info.
Aug 11 2021, 12:37 PM · Arma 3
BIS_fnc_KK added a comment to T160204: __cur_mp.pbo file is being flushed/refreshed only when mission name or map changes in case of unpacked mission file.

Why is this a problem?

Aug 11 2021, 12:36 PM · Arma 3
Ezcoo created T160204: __cur_mp.pbo file is being flushed/refreshed only when mission name or map changes in case of unpacked mission file.
Aug 11 2021, 11:58 AM · Arma 3
dedmen changed the status of T155799: Vehicle in Vehicle events from New to Feedback.
Aug 11 2021, 11:05 AM · Arma 3
dedmen added a comment to T155799: Vehicle in Vehicle events.

Sit on quad and load in flatbed

Aug 11 2021, 11:02 AM · Arma 3
dedmen added a comment to T155799: Vehicle in Vehicle events.

Only CargoLoaded/CargoUnloaded.

Aug 11 2021, 9:27 AM · Arma 3

Aug 10 2021

BIS_fnc_KK changed the status of T159583: plateFont doesn't refresh correctly when changing terrain from Need More Info to Confirmed Internally.
Aug 10 2021, 11:52 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Thanks for the video, finally I was able to reproduce

Aug 10 2021, 11:52 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

I have recorded a video of the issue: https://www.youtube.com/watch?v=zbKbTPfjQAw

Aug 10 2021, 11:25 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

I feel like there is a language barrier at work here. Sorry, I have no idea how to explain it in a different way.

Aug 10 2021, 11:01 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Your repro config loads "LucidaConsoleB", this is vanilla font

Aug 10 2021, 10:49 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

If the issue would be with my custom font file, then the error wouldn't have happened with my repro config that I posted above. Just to clarify again: I made a new mod with exactly that config from further above, and only booted up the game with that single mod file.

Aug 10 2021, 10:41 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

You obviously are doing something wrong. As far as I can see the game loads given font from config. Did you add font file?

Aug 10 2021, 10:39 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Yes... I just used my own/custom font as an example for the screenshots, because I already deleted my repro pbo file and didn't want to make a new one... I assumed the arabic letters would be a dead giveaway that this is not the vanilla font.

Aug 10 2021, 10:32 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.


^^^^ This is what different font looks like

Aug 10 2021, 10:27 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Firstly I don't see number 9 at the top row to compare to this number 9. Secondly it looks exactly like vanilla default font. Thirdly, changing font in CfgWords/<world>/plateFont works for me without problems

Aug 10 2021, 10:24 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

???? You need to recheck the default font again.

Aug 10 2021, 10:11 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

This is just default font for Arma, I don't see any difference

Aug 10 2021, 9:59 PM · Arma 3
KarinaLee added a comment to T83721: ARMA 3 soldiers fail basic fitness test..
Aug 10 2021, 7:52 PM · Arma 3
KarinaLee added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.
Aug 10 2021, 7:52 PM · Arma 3
Lexx2k added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Yes. Here are the vanilla Fuel Truck, Zamak (Transport), and Offroad - I have not touched their configs. Top is my terrain, bottom is Altis. I have loaded up my terrain in 3den, placed the 3 vehicles, took a screenshot. Then I switched to Altis, placed the same vehicles again (no copy&paste), and that was the result. The number plate format is correct, but it won't change the font back to default.

Aug 10 2021, 7:27 PM · Arma 3
dedmen added a comment to T160173: "__has_include" PreProcessor command errors out when placed after an #else in description.ext.

#if is broken, not __has_include.
#if after a #else is bad.

Aug 10 2021, 4:25 PM · Arma 3
HTMadge created T160184: Add analogue Vehicle weapon Aim. Similar to vehicle movement has analogue and normal. This allows joysticks and custom controllers for mounted weapons. Simple fix.
Aug 10 2021, 3:04 PM · Arma 3
Maarten moved T158540: Floating trees around Cau Thang, [18618,12360.8,0] from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 1:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158523: Paddy Field Pond Water Transition/Effect Above Object as Resolved.

Hey Shadow,

Aug 10 2021, 1:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten edited projects for T158519: BIS_fnc_findSafePos with area that contains [10240,10240,0] on DLC map, added: Arma 3; removed Arma 3 Creator DLC - S.O.G. Prairie Fire.

Hey Herbiie, we're not sure what the problem is here. Forwarding to Arma.

Aug 10 2021, 1:48 PM · Arma 3
Maarten moved T158317: Map Bug Polygon from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 1:45 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158513: Floating Brier Bushes from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 1:45 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158505: Cliffs have no(half) collision as Resolved.

Hey Zhasik,

Aug 10 2021, 1:44 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158502: Rock from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 1:42 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158480: Missing Terrain Asset Placement - Paddy field dyke from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 1:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158494: Watchtowers missing ladders from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 1:33 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158467: Bridge misplacement from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 12:50 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158444: Misplaced terrain object. from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 12:47 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158432: Rocks without Structure from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 12:45 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK changed the status of T159583: plateFont doesn't refresh correctly when changing terrain from New to Need More Info.
Aug 10 2021, 12:43 PM · Arma 3
BIS_fnc_KK added a comment to T159583: plateFont doesn't refresh correctly when changing terrain.

Each vehicle can have override class PlateInfos

Aug 10 2021, 12:43 PM · Arma 3
Maarten moved T158363: AI can't cross Dykes on CAM LAO NAM from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 12:39 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158347: Floating trees on Cam Lao Nam from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 12:38 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158340: Flying object from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 10 2021, 12:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK assigned T160173: "__has_include" PreProcessor command errors out when placed after an #else in description.ext to dedmen.
Aug 10 2021, 9:37 AM · Arma 3
BIS_fnc_KK closed T156062: Issue with radio protocol languages in MP as Resolved.
Aug 10 2021, 9:36 AM · Arma 3

Aug 9 2021

gusdani2011 added a comment to T150450: Arma 3 Old man bugs.

I cannot give ID to the friend of the prisoner. I can't pick up a truck with explosives. I cannot give medicine to a doctor in the forest

Aug 9 2021, 10:32 PM · Arma 3
gusdani2011 added a comment to T150450: Arma 3 Old man bugs.

can't give medications to medic in forest
can't give network structure map to keystone

Aug 9 2021, 10:28 PM · Arma 3
Superxpdude created T160173: "__has_include" PreProcessor command errors out when placed after an #else in description.ext.
Aug 9 2021, 9:57 PM · Arma 3
Maarten moved T158552: 'Land_vn_hut_07' in World from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 9 2021, 9:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159097: wrong terrain array type for village house "Land_vn_hut_07" from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 9 2021, 9:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
NikkoJT added a comment to T158303: Frozen water texture in raised ponds.

@Maarten er, you'll forgive me if I don't quite buy that, because both other CDLCs have animated textures for their non-sea-level water.

Aug 9 2021, 4:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
PR9INICHEK added a comment to T156062: Issue with radio protocol languages in MP.

Ччччётко

Aug 9 2021, 2:20 PM · Arma 3
bananaduck606 added a comment to T160146: arma 3 wont start.

Yes, many times it does nothing

Aug 9 2021, 1:29 PM · Arma 3
Tenshi added a comment to T160146: arma 3 wont start.

Hello sorry to hear you are having this issue.
Have you tried letting steam check the Integrity of the gamefiles?

Aug 9 2021, 1:26 PM · Arma 3
TRAGER added a comment to T156062: Issue with radio protocol languages in MP.

I checked on DEV - all OK!
seems fixed, maybe close the ticket?

Aug 9 2021, 1:14 PM · Arma 3
Maarten moved T158311: Wires inside hospital Saigon from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 9 2021, 11:36 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158303: Frozen water texture in raised ponds as Resolved.

Hey Nikko,

Aug 9 2021, 11:32 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T160027: Plieku Sand Storm as Resolved.

Hey Jax,

Aug 9 2021, 11:28 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158341: SP:Temporary duty - Flying earth rampart on shooting range from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 9 2021, 11:16 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158685: Missing SOG Prairie Fire OST in Zeus from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 9 2021, 11:12 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen added a comment to T158139: Extreme volume change when exiting audio menu.

Okey I got repro. The issue is with the "Refresh" audio button, or simply changing your output device.
I debugged all our volume parameters and found that we send the exact same volume to the XAudio API that we use to play back our sounds.
So after a reset we provide the same input parameters, but that API decides to double the volume for whatever magic reason that I can't seem to find.
So this bug will probably stay for a while

Aug 9 2021, 10:17 AM · Arma 3

Aug 8 2021

BIS_fnc_KK added a comment to T156062: Issue with radio protocol languages in MP.

Could you try on DEV branch please? The were more fixes, but don’t think they were added to profiling

Aug 8 2021, 2:36 PM · Arma 3
TRAGER created T160149: UAV - RUS translation error.
Aug 8 2021, 12:06 PM · Arma 3
Lukyy changed the status of T160056: DX11 out of memory CTD from New to Acknowledged.

Thank you for your report, we'll look on it.

Aug 8 2021, 10:52 AM · Arma 3 Creator DLC - CSLA Iron Curtain
bananaduck606 created T160146: arma 3 wont start.
Aug 8 2021, 8:20 AM · Arma 3

Aug 7 2021

TRAGER added a comment to T156062: Issue with radio protocol languages in MP.

Can't confirm complete fix

Aug 7 2021, 3:44 PM · Arma 3
R3vo closed T158881: Request: Editor attribute for setTriggerInterval as Resolved.
Aug 7 2021, 1:40 PM · Arma 3
LSValmont added a comment to T152438: Significant FPS Drop When Shooting Men Near Large Editor Placed Rocks.

Wow, nice find Ansible2!

Aug 7 2021, 3:21 AM · Arma 3
Leopard20 added a comment to T160119: help.

Follow the steps here:
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

Aug 7 2021, 2:15 AM · Arma 3
Resissit created T160119: help.
Aug 7 2021, 1:33 AM · Arma 3

Aug 6 2021

Marquise added a comment to T146762: AI gorgon missiles are not properly tracking target.
Aug 6 2021, 8:24 PM · Arma 3
dedmen changed the status of T151477: Exchange of reloadmagazinesound cause log entry on server and clients from New to Need More Info.
Aug 6 2021, 5:48 PM · Restricted Project, Arma 3
Ansible2 updated the task description for T152438: Significant FPS Drop When Shooting Men Near Large Editor Placed Rocks.
Aug 6 2021, 4:56 PM · Arma 3
BIS_fnc_KK placed T160059: setUnitLoadout causes JIP queue growth up for grabs.
Aug 6 2021, 4:18 PM · Arma 3
BIS_fnc_KK changed the status of T160059: setUnitLoadout causes JIP queue growth from Need More Info to Feedback.
Aug 6 2021, 4:13 PM · Arma 3
BIS_fnc_KK added a comment to T160059: setUnitLoadout causes JIP queue growth.

rev 148009

Aug 6 2021, 4:13 PM · Arma 3
treyjenkins added a comment to T160059: setUnitLoadout causes JIP queue growth.
Aug 6 2021, 1:35 PM · Arma 3
BIS_fnc_KK changed the status of T160059: setUnitLoadout causes JIP queue growth from New to Need More Info.
Aug 6 2021, 1:32 PM · Arma 3
BIS_fnc_KK added a comment to T160059: setUnitLoadout causes JIP queue growth.

Any other commands spam jip queue as well?

Aug 6 2021, 1:32 PM · Arma 3
BIS_fnc_KK closed T154254: [Feature Request] New scripting command: canDeployWeapon as Resolved.
Aug 6 2021, 12:02 PM · Arma 3
BIS_fnc_KK claimed T160059: setUnitLoadout causes JIP queue growth.
Aug 6 2021, 12:01 PM · Arma 3
beno_83au edited Additional Information on T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.
Aug 6 2021, 7:47 AM · Arma 3
beno_83au added a comment to T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.

Sorry, further testing showed that the variable _muzzle was the problem, and simply using a different variable negates the issue.

Aug 6 2021, 4:55 AM · Arma 3
beno_83au renamed T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle from BIS_fnc_compatibleMagazines Changing Parsed Variable to BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.
Aug 6 2021, 4:54 AM · Arma 3
beno_83au created T160104: BIS_fnc_compatibleMagazines Changing Parsed Variable _muzzle.
Aug 6 2021, 4:09 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

Crashed 20 seconds after completing the mission download. Are you guys goin to help?

Aug 6 2021, 3:37 AM · Arma 3
coalburns added a comment to T160004: status access violation repeatedly.

I turned off read-only from my Arma 3 folder and crashed as the mission file was downloading.

Aug 6 2021, 3:21 AM · Arma 3

Aug 5 2021

dingleberry841 created T160101: Can't get in an online match.
Aug 5 2021, 11:24 PM · Arma 3
neuromancer created T160099: MG vest has less load space than normal Rifleman vest.
Aug 5 2021, 10:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
roma131n2005 added a comment to T160097: crashed.

how to fix it?

Aug 5 2021, 9:06 PM · Arma 3
roma131n2005 created T160097: crashed.
Aug 5 2021, 7:38 PM · Arma 3
Astoad added a comment to T160092: Leaves, grass and bushes are not displayed.

Thank you! ^^

Aug 5 2021, 7:08 PM · Arma 3
Maarten closed T158331: Helicopters keep blowing up as Resolved.

We were unable to reproduce the issue. If the issue persists please open a new ticket with detailed information.

Aug 5 2021, 7:01 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158415: M41A3 Walker Bulldog Cannon Smoke effect starts behind muzzle from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 6:59 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Leopard20 added a comment to T160092: Leaves, grass and bushes are not displayed.

Graphics card driver is up to date!

Aug 5 2021, 6:59 PM · Arma 3
Maarten moved T158416: RSNA75 radar operator exit can be stuck from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 6:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Astoad created T160092: Leaves, grass and bushes are not displayed.
Aug 5 2021, 6:48 PM · Arma 3
Maarten moved T159289: Howitzer flare fuse timers from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 5:48 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T159331: The Human Submarine from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Aug 5 2021, 5:47 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
h- added a comment to T154254: [Feature Request] New scripting command: canDeployWeapon.

Appears to be working fine. Thanks!

Aug 5 2021, 4:21 PM · Arma 3
ZanTin added a comment to T160085: Arma 3 report.

cannot play

Aug 5 2021, 3:22 PM · Arma 3
ZanTin created T160085: Arma 3 report.
Aug 5 2021, 3:22 PM · Arma 3