It only occurs on a single server it seems. It also did not occur in vanilla.
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Jul 20 2021
Jul 19 2021
Hi Geez
I make pbo for you tomorrow
Can confirm, zombies now have wifi hands.
When the crash occurred, it was on mod server. Before formatting, I removed all the mod, and did the installation without any mod, I tried to access official server without success.
In DayZ Community Discord I found help and information:
https://discord.com/channels/452035973786632194/492295561672654858/866074967498424330
Having the same issue on my modded server, have replicated it on my test server. Have tested removing mods and there doesn't seem to be any single mod causing the issue from what I can tell
An example of this was seen just now on TRMZ's stream.
https://clips.twitch.tv/CleanRelievedSpaghettiCopyThis-jC4pPpExDqy89-aU
Did some more testing. Vanilla AreaDamageOnce with my setup did call damage event when leaving a trigger aswell. And it should not because damage dealing is bind to OnEnterServerEvent. So even withour doing another debug I assume this method isn't called properly.
In T159697#2216507, @trintrax wrote:Community server. No storage wipe and the vehicles were on the map already on 1.12.
I have wiped them all and still checking if the new spawns are ok.....
Community server. No storage wipe and the vehicles were on the map already on 1.12.
Hello aabalas.
This is not a bug but an intentional change that has been addressed in the patch notes. The distance might be tweaked again for the future versions based on the player feedback and general balancing.
Regards,
Geez
Hello chapmanlj40.
Has this occurred on a community server? And if so, was there a storage wipe or were these vehicles on the map during the 1.12 version and the storage is being used with the 1.13 release?
Regards,
Geez
Hello borizz.k.
Can you please send us the pbo files so we can check if the load order is correctly defined?
Regards,
Geez
Thank you for the report Warburgg.
This is a known issue.
Regards,
Geez
Thank you for your feedback friendly_chick.
We will go over this internally and see if there can be something done about this.
Regards,
Geez
You may want to link this mods via RequiredAddons in config.cpp, so one mod will require another to load first. We had same troubles and those steps did help.
Yea i thought about that, will do that :) but now the freaking Server didnt start now xD i reinstaled BE this night and after that it dont wane start anymore. I will check everything today or reinstall the hole Server if nothing helps.
Hello NoobToob.
Does this occur only with a specific server or does this occur with multiple servers? Can you connect to the official servers without any issue?
Regards,
Geez
Hello Lysergics.
Hello CrispZestyLettuce.
Do you experience this issue also on modded server with different set of mods? And can you try to check if this also occurs on vanilla so we can rule out (or confirm) the mods as the cause of the issue?
Regards,
Geez
Hello mcclane.
Has this occurred on a modded or vanilla server?
Regards,
Geez
Same issue. 0X000400F0 "BattleEye client not responding" and I get kicked from an official server. NY 4763 Livonia.
Hello immortalsoul14.
Have you been using DZSA only or have you tried the official launcher / server browser? And have you tried this without any mods installed?
Regards,
Geez
Hello golner.
From the information we have gathered, it does appear that this issue is most likely related to some kind of mod. If you disable all your mods, does this occur still?
We suggest setting up a test server where you can load mods one by one to find out which one is causing this and then notify the mod creator so he/she can fix the issue.
Regards,
Geez
Jul 18 2021
Jul 17 2021
Also, bears, too
Jul 16 2021
@Geez hi
@Geez hi
@Geez hi
@Geez hi
@Geez hi
batelay shows an erroneous ping
Is there any status on this?
Thank you for the report DrDeSync.
This is a known issue that is scheduled for a fix.
Regards,
Geez
Hello RossGodds.
You can check the error codes in the following documentation : https://community.bistudio.com/wiki/DayZ:Error_Codes
I don't see why the pain couldn't be represented with a temporary shock damage or even lowering max shock health temporarily.
@Geez Been an issue for a while now. This was also mentioned in a recent Wobo vid. Any chance of looking into this? Thank you 🙏
By comparison here's one from a revolver which seemed to last about 10 seconds as opposed to 3 seconds with the BK 18 https://www.youtube.com/watch?v=dqbUFbqRRTw
Here's the BK18 https://www.youtube.com/watch?v=zQXqk26muIM
meme probléme avec un amie et on joue en modé sur le serveur ranz bude 2{F2431230}
In T159696#2215167, @roadtrip wrote:Same issue after 1.13. - reinstall of dayz and battleye not worked.