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Jun 28 2021
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
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Hey Bill, please report any server issues on our discord: https://discord.gg/KwNmfjUK3a
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Hey @29j2003 in our latest test the map gets tagged as intended. Could you check if it also works in your case?
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Hey @Michael-92CZ as krzyck... krzychuzj ... as Grzegorz Brzęczyszczykiewicz here explained if you hold the left mouse button when shooting you will not automatically chamber a new bullet.
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
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Jun 25 2021
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
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Hey neuromancer, would you mind testing which grenades this happens to and how they compare to default Arma grenades?
Thank you for your feedback! You can post items you would like to see in SOGPF in the Wishlist on the forum:
https://community.sogpf.com/threads/178-Wishlist-What-do-you-want-to-see-in-the-Prairie-Fire-DLC
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Hey Timo, this seems to be an issue that is better troubleshooted over discord: https://discord.gg/arma in the #troubleshooting channel.
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Hello Bhaum, in order to progress the mission you have to unload the heavy weapons as stated in the task. Let me know if this solves the issue!
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
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Hey Mack, I hope you understand that investigating issues in regards to 3rd party mods is a bit of a slippery slope for us. Could you contact the CUP developers first? If you can narrow down the issue we will of course gladly look into it.
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Thank you for the answer kgriff04, we've also posted this on our forum. I don't think there's anything further we can do on our side to improve the compatibility with GeForceNow.