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Jul 13 2020

Leopard20 edited Additional Information on T152659: [Feature Request] New vector operation commands: vectorDiff2D/vectorAdd2D.
Jul 13 2020, 8:11 PM · Arma 3
Leopard20 updated the task description for T152659: [Feature Request] New vector operation commands: vectorDiff2D/vectorAdd2D.
Jul 13 2020, 8:01 PM · Arma 3
Leopard20 edited Additional Information on T152658: [Feature Request] New vector operation command: vectorFromTo2D.
Jul 13 2020, 7:59 PM · Arma 3
Leopard20 edited Additional Information on T152657: [Feature Request] New vector operation command: VectorCos2D.
Jul 13 2020, 7:58 PM · Arma 3
Leopard20 renamed T152659: [Feature Request] New vector operation commands: vectorDiff2D/vectorAdd2D from [Feature Request] New vector operation command: vectorDiff2D to [Feature Request] New vector operation commands: vectorDiff2D/vectorAdd2D.
Jul 13 2020, 7:57 PM · Arma 3
Leopard20 updated the task description for T152657: [Feature Request] New vector operation command: VectorCos2D.
Jul 13 2020, 6:28 PM · Arma 3
Leopard20 updated the task description for T152657: [Feature Request] New vector operation command: VectorCos2D.
Jul 13 2020, 6:27 PM · Arma 3
Leopard20 updated the task description for T152657: [Feature Request] New vector operation command: VectorCos2D.
Jul 13 2020, 6:27 PM · Arma 3
iV-Ghost added a comment to T151487: arsenalRestrictedItems.

Will we get a solution for this "problem"?
That would be really important for our mission framework.

Jul 13 2020, 5:53 PM · Arma 3
Leopard20 created T152659: [Feature Request] New vector operation commands: vectorDiff2D/vectorAdd2D.
Jul 13 2020, 5:36 PM · Arma 3
Leopard20 created T152658: [Feature Request] New vector operation command: vectorFromTo2D.
Jul 13 2020, 5:32 PM · Arma 3
Leopard20 created T152657: [Feature Request] New vector operation command: VectorCos2D.
Jul 13 2020, 5:26 PM · Arma 3
Wulf added a comment to T152603: The application failed to start correctly (0xc000007b).

Thank you for the report. Have you tried these possible solutions listed here?

Jul 13 2020, 4:28 PM · Arma 3
BIS_fnc_KK changed the status of T83862: SupportInfo command, Missing information about the return type from New to Assigned.
Jul 13 2020, 11:39 AM · Arma 3
h- created T152646: [Feature Request] New scripting command: soundDuration.
Jul 13 2020, 10:18 AM · Arma 3

Jul 12 2020

Leopard20 merged T152632: Getting really weird shadow artifacts on Standard+ settings into T152633: Getting really weird shadow artifacts on Standard+ settings since the last dev update (1.99.146505).
Jul 12 2020, 10:19 PM · Arma 3
Leopard20 merged task T152632: Getting really weird shadow artifacts on Standard+ settings into T152633: Getting really weird shadow artifacts on Standard+ settings since the last dev update (1.99.146505).
Jul 12 2020, 10:19 PM · Arma 3
Leopard20 created T152632: Getting really weird shadow artifacts on Standard+ settings.
Jul 12 2020, 9:22 PM · Arma 3
Leopard20 edited Additional Information on T152633: Getting really weird shadow artifacts on Standard+ settings since the last dev update (1.99.146505).
Jul 12 2020, 7:43 PM · Arma 3
Leopard20 changed Operating System Version from 6.3.9600 (Win 8.1 64x) to 6.3.9600 (Win 8.1 x64) on T152633: Getting really weird shadow artifacts on Standard+ settings since the last dev update (1.99.146505).
Jul 12 2020, 7:39 PM · Arma 3
Leopard20 created T152633: Getting really weird shadow artifacts on Standard+ settings since the last dev update (1.99.146505).
Jul 12 2020, 7:38 PM · Arma 3
sudoguy added a comment to T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.

I installed Win10 as a last desperate option to fix this and the error disappeared. Now I am facing different issue https://feedback.bistudio.com/T127844 ... I guess I will never enjoy the Jets DLC :(

Jul 12 2020, 6:00 PM · Arma 3
sudoguy added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

Same here. Crashing in multiplayer Warlords and even in singleplayer showcase. Deleting files in Documents fixes the error for some time (few hours) then it reappears (Warlords).
I noticed it crashed at 16:59:59 game time in singleplayer (seen on HUD). Seems similiar to this https://feedback.bistudio.com/T148480 . Dont know whats the issue in Warlords.

Jul 12 2020, 5:57 PM · Arma 3
darkChozo created T152608: Revive system doesn't recognize Global Mobilization / other modded medical items.
Jul 12 2020, 12:22 AM · Arma 3

Jul 11 2020

Ferra744 added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

I have the same problem. Have you ever thought it could be the result of a hacker attack on multiplayer servers? Watch the crash always happen when you're doing an important game action against the enemy. I suspect it's a lousy crashing cheat... what do you think?

Jul 11 2020, 9:06 PM · Arma 3
GersonG created T152603: The application failed to start correctly (0xc000007b).
Jul 11 2020, 8:55 PM · Arma 3
h- added a comment to T152567: getAttackTarget seems to always return objNull.

I had exactly the same experience as Leopard20. Objnull until I assigned the target, AI calling out targets but all was objnull until I assigned it. The only difference to assignedTarget was that after the target was killed assignedTarget went null but this command still returned the target.

Jul 11 2020, 7:08 PM · Arma 3
Laxemann added a comment to T152553: [Feature Request] New scripting command: isReloading.

Attaching myself to this, could be _very_ useful

Jul 11 2020, 7:06 PM · Restricted Project, Arma 3
kju-PvPscene added a comment to T152567: getAttackTarget seems to always return objNull.

It worked fine for me for AI under my command - didnt test yet with AI only groups though.

Jul 11 2020, 4:06 PM · Arma 3
SnakeSnake added a comment to T74056: Custom faces do not work properly..

This is still an issue in 2020. it looks like the color of the face.jpg is added to the base model instead of replacing the base texture model.
As an extreme example on can create a fully white and a fully black face.jpg or paa
black paa:


white paa:

Jul 11 2020, 3:59 PM · Arma 3
BIS_fnc_KK changed the status of T152567: getAttackTarget seems to always return objNull from New to Assigned.
Jul 11 2020, 9:04 AM · Arma 3
Dmitriyu124 created T152584: не заходит в DAYZ ошибка 0x00000001 - UNABLE_TO_INIT_DXGI.
Jul 11 2020, 3:02 AM · DayZ
james1400 added a comment to T152561: crashing in game near vehicles.

I have uninstalled and reinstalled the game and all of the mods, i have checked i have every mod for the server and i have verified the game after uninstalling and reinstalling, it just keeps crashing{F1850065}

Jul 11 2020, 1:14 AM · Arma 3

Jul 10 2020

james1400 added a comment to T152561: crashing in game near vehicles.

No its not server side i think as it works for a number of other people, those solutions havent helped so far unfortunately

Jul 10 2020, 11:44 PM · Arma 3
dedmen claimed T152579: Init / On Activation / On Deactivation: Type <x>, expected Nothing.
Jul 10 2020, 7:10 PM · Arma 3
LouMontana created T152579: Init / On Activation / On Deactivation: Type <x>, expected Nothing.
Jul 10 2020, 6:59 PM · Arma 3
dedmen added a comment to T150204: Add command to get machine time and date.

systemTime/systemTimeUTC 1.99

Jul 10 2020, 5:58 PM · Arma 3
dedmen changed the status of T150204: Add command to get machine time and date from Assigned to Feedback.
Jul 10 2020, 5:58 PM · Arma 3
strider added a comment to T79338: Virtual Arsenal weapon or item restrictions not functional (Virtual Ammobox)..

This issue is still present v1.98.

Jul 10 2020, 3:45 PM · Arma 3
Wulf added a comment to T152561: crashing in game near vehicles.

This might be a tricky one since it might be server side. You could still try the possible solutions here, to see if those help.

Jul 10 2020, 1:04 PM · Arma 3
Wulf added a comment to T152481: Physics Issues.
However, in the past, I used without any mods but vehicle hit an object, it will spiral out of control or bounce off.
Jul 10 2020, 10:09 AM · Arma 3
Wulf closed T152467: game crash when placing or spawning an AH-9 Pawnee as Resolved.

Thank you. Since I've verified the game files, the game isn't crashing anymore.

Jul 10 2020, 9:13 AM · Arma 3
kingofnuthin1980 added a comment to T152467: game crash when placing or spawning an AH-9 Pawnee.

Hello.

Thank you for the report. I am not able to reproduce this crash not on development build nor on the default stable one. Could you please try verifying the integrity of the game via steam and then trying one more time? See if that does not fix the issue.

Jul 10 2020, 9:06 AM · Arma 3
Leopard20 added a comment to T152558: Make DLCs removable.

You can uninstall DLCs from Steam, if that's what you mean.
Right click on the game in Steam > Properties > DLC

Jul 10 2020, 2:14 AM · Arma 3
Leopard20 renamed T152567: getAttackTarget seems to always return objNull from getAttackTarget seems to always returns objNull to getAttackTarget seems to always return objNull.
Jul 10 2020, 12:42 AM · Arma 3
Leopard20 created T152567: getAttackTarget seems to always return objNull.
Jul 10 2020, 12:42 AM · Arma 3
Brandon10x15 created T152562: Very frustrating.
Jul 10 2020, 12:14 AM · DayZ Xbox

Jul 9 2020

mkalireza added a comment to T150549: Old Man scenario bug - L'Ensemble/Insurgent final mission .

I have the same problem.

Jul 9 2020, 11:47 PM · Arma 3
james1400 created T152561: crashing in game near vehicles.
Jul 9 2020, 11:47 PM · Arma 3
dedmen added a comment to T151256: [Feature request] New scripting command: getNamedProperties.

Yeah, got accidentally reverted after it was pushed, and noone noticed. Next week then.

Jul 9 2020, 11:13 PM · Restricted Project, Arma 3
Leopard20 added a comment to T151256: [Feature request] New scripting command: getNamedProperties.

@dedmen
The command isn't working.

Jul 9 2020, 10:35 PM · Restricted Project, Arma 3
pvttunt created T152558: Make DLCs removable.
Jul 9 2020, 9:10 PM · Arma 3
BIS_fnc_KK added a comment to T152531: Shouldn't accTime return 0 when the game is paused?.

If it was returning 0 before then it must have changed with introduction of handleAccTime EH and most likely changed for a reason as the command is a simple engine value getter.

Jul 9 2020, 7:01 PM · Arma 3
h- created T152553: [Feature Request] New scripting command: isReloading.
Jul 9 2020, 6:11 PM · Restricted Project, Arma 3
dedmen changed the status of T123926: adding LOD Selection to existing Command "selectionNames" from New to Feedback.

dev branch 146505 today

Jul 9 2020, 5:50 PM · Restricted Project, Arma 3
dedmen moved T123926: adding LOD Selection to existing Command "selectionNames" from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 9 2020, 5:50 PM · Restricted Project, Arma 3
dedmen moved T151256: [Feature request] New scripting command: getNamedProperties from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 9 2020, 5:50 PM · Restricted Project, Arma 3
dedmen changed the status of T151256: [Feature request] New scripting command: getNamedProperties from New to Feedback.

dev branch 146505 today

Jul 9 2020, 5:50 PM · Restricted Project, Arma 3
BenjaminC added a comment to T152481: Physics Issues.

I'm was playing in editor. I do have mods installed but it could be from the mod "Real Engine" from workshop. However, in the past, I used without any mods but vehicle hit an object, it will spiral out of control or bounce off.

Jul 9 2020, 5:26 PM · Arma 3
vLyrinx added a comment to T152425: Error when trying to load arma.

hmm, for some reason AmrA3 just works now, i havent done anything with the game or steam since i posted this, perhaps it may have been something to do with my system and it sorted itself through it being shutdown and started again. thanks for the reply anyway, this is a bizarre thing :)

Jul 9 2020, 5:13 PM · Arma 3
Wulf added a comment to T152270: Offroad (Repair) shines in bluish tint, no matter what cammo selected (wheels included) vs. regular offroads.

I am not able to reproduce this in Vanilla Arma 3. Are you doing anything specific? Can it be reproduced in the editor or multiplayer? Does this issue just occur when mods are enabled?

Jul 9 2020, 5:09 PM · Arma 3
Wulf added a comment to T152425: Error when trying to load arma.

Also please try verifying integrity via steam.

Jul 9 2020, 5:03 PM · Arma 3
Wulf added a comment to T152344: Crash at Startup - 0xC0000005 - STATUS_ACCESS_VIOLATION.

@IceHK2 Does this happen even without mods enabled? Have you tried the possible solutions listed here?

Jul 9 2020, 4:43 PM · Arma 3
krupchan added a comment to T152433: the game crashes when trying to enter the server.

Hi, right, they advised me to update Windows and reinstall vcredist c++, but this also does not help

Jul 9 2020, 4:42 PM · Arma 3
Wulf added a comment to T152433: the game crashes when trying to enter the server.

This is a unofficial server correct? Have you tried contacting the admins?

Jul 9 2020, 4:33 PM · Arma 3
Wulf added a comment to T152318: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Thank you for the report. have you tried the possible solutions listed here?

Jul 9 2020, 4:29 PM · Arma 3
Wulf added a comment to T152425: Error when trying to load arma.

Please remove the -noLogs parameter, as we can't see what is going on in the logs when the crash occurs.

Jul 9 2020, 4:05 PM · Arma 3
Wulf added a comment to T152361: Game ARMA 3 can not launch.

Please upload here your crash dumps. Here is how to do that.

Jul 9 2020, 3:51 PM · Arma 3
Wulf added a comment to T152540: bug.

Thank you for the files. You are experiencing a crash I recon? Can you please describe when exactly the crash occurs?

Jul 9 2020, 3:47 PM · Arma 3
Wulf added a comment to T152531: Shouldn't accTime return 0 when the game is paused?.
Jul 9 2020, 3:43 PM · Arma 3
rkfnql322 added a comment to T123129: Typing Korean changes screen resolution..

Hi,
Not all problems on this page can be solved by us, oftentimes there is a problem in the player's PC and the only thing we can do is give him advice.

For your reassurance. Your issue was "Acknowledged", reported to programmers and will be managed.
It will take a some time so I´ll ask you about patience. We´ll inform you as soon as possible.

Jul 9 2020, 2:53 PM · Arma 3
Leopard20 added a comment to T152467: game crash when placing or spawning an AH-9 Pawnee.

A lot of people are reporting weird crashes on Win 10 lately. It might be worth investigating.

Jul 9 2020, 2:19 PM · Arma 3
Leopard20 added a comment to T152536: addTorque input is clockwise, not counter-clockwise.

you dont need to to make a ticket about BIKI information

Jul 9 2020, 2:14 PM · Arma 3
Leopard20 added a comment to T152531: Shouldn't accTime return 0 when the game is paused?.

I know that command. I just thought accTime also returned 0 when the game is paused. I'm almost 100% sure it did return 0 in one of the builds. I'm not sure which, but I could use accTime==0 instead of isGamePaused. Also my manual time progression code (alternative to time, and almost identical to CBA_missionTime) was working ok. But now I indeed have to use isGamePaused.

Jul 9 2020, 2:11 PM · Arma 3
BIS_fnc_KK placed T84540: Firing from Vehicles - "stand up and fire" bug in the Offroad up for grabs.
Jul 9 2020, 1:48 PM · Arma 3
BIS_fnc_KK placed T84046: [Respawn Camp] JIP problem with respawn tent & sleeping bag (ability to cheat) up for grabs.
Jul 9 2020, 1:47 PM · Arma 3
BIS_fnc_KK placed T86154: Seagull spawn up for grabs.
Jul 9 2020, 1:46 PM · Arma 3
BIS_fnc_KK placed T86105: Script error in team switching (TeamSwitch.sqf) up for grabs.
Jul 9 2020, 1:44 PM · Arma 3
BIS_fnc_KK placed T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF) up for grabs.
Jul 9 2020, 1:44 PM · Arma 3
BIS_fnc_KK placed T151956: Grenade Throwing Sound on Sidearm selection up for grabs.
Jul 9 2020, 1:43 PM · Restricted Project, Arma 3
BIS_fnc_KK placed T151895: [FEATURE REQUEST] magazinesX dont return empty magazines up for grabs.
Jul 9 2020, 1:42 PM · Arma 3
BIS_fnc_KK added a comment to T66917: Please add localNamespace (for MP security).

added in 1.99.146509

Jul 9 2020, 1:41 PM · Arma 3
Wulf added a comment to T152467: game crash when placing or spawning an AH-9 Pawnee.

Thank you for the report. I am not able to reproduce this crash not on development build nor on the default stable one. Could you please try verifying the integrity of the game via steam and then trying one more time? See if that does not fix the issue.

Jul 9 2020, 11:37 AM · Arma 3
a_naughty_kid created T152540: bug.
Jul 9 2020, 11:28 AM · Arma 3
BIS_fnc_KK closed T152448: diaryRecordNull command creation as Resolved.
Jul 9 2020, 10:59 AM · Arma 3
BIS_fnc_KK added a comment to T152448: diaryRecordNull command creation.

added in 1.99.146508

Jul 9 2020, 10:58 AM · Arma 3
BIS_fnc_KK closed T152531: Shouldn't accTime return 0 when the game is paused? as Resolved.
Jul 9 2020, 10:55 AM · Arma 3
BIS_fnc_KK added a comment to T152531: Shouldn't accTime return 0 when the game is paused?.

no, the accTime returns current value of time acceleration and it doesnt change when the game is paused. If you need to know when the game is paused use https://community.bistudio.com/wiki/isGamePaused

Jul 9 2020, 10:54 AM · Arma 3
BIS_fnc_KK closed T152536: addTorque input is clockwise, not counter-clockwise as Resolved.
Jul 9 2020, 10:52 AM · Arma 3
BIS_fnc_KK changed the status of T152536: addTorque input is clockwise, not counter-clockwise from New to Acknowledged.
Jul 9 2020, 10:52 AM · Arma 3
Wulf added a comment to T152481: Physics Issues.

Thank you for the report. Could you please provide more information? Were you using any mods? Was this in Editor or Multiplayer?

Jul 9 2020, 10:47 AM · Arma 3
Wulf closed T152517: Too many virtual memory block requested as Resolved.
Jul 9 2020, 10:45 AM · Arma 3
Wulf added a comment to T152528: game won't launch.

Thank you for the report. Please remove the -noLogs parameter, we can't see what happened to the game when it crashed. Reupload the logs once without the noLogs parameter.

Jul 9 2020, 10:45 AM · Arma 3
BIS_fnc_KK added a comment to T152536: addTorque input is clockwise, not counter-clockwise.

I found the diagram in archive.org, yes, it should say clockwise for correctness. the command however does not follow right hand rule. why? your guess is as good as mine. to make it compatible with right hand rule, all vector values should be negated

Jul 9 2020, 8:14 AM · Arma 3
BIS_fnc_KK added a comment to T152536: addTorque input is clockwise, not counter-clockwise.

you dont need to to make a ticket about BIKI information, you can join discord and discuss your concerns there. much more efficient and fast. BIKI is down at the moment I cannot see the diagram, but nothing was changed in command functionality so the diagram has to be the correct one

Jul 9 2020, 7:01 AM · Arma 3
Leopard20 created T152536: addTorque input is clockwise, not counter-clockwise.
Jul 9 2020, 4:53 AM · Arma 3

Jul 8 2020

Leopard20 created T152531: Shouldn't accTime return 0 when the game is paused?.
Jul 8 2020, 10:44 PM · Arma 3
A_Giant_Dwarf added a comment to T152528: game won't launch.

{F1849024}Won't launch game

Jul 8 2020, 9:39 PM · Arma 3
A_Giant_Dwarf created T152528: game won't launch.
Jul 8 2020, 9:38 PM · Arma 3
BIS_fnc_KK changed Resolution from resolution:open to resolution:fixed on T151956: Grenade Throwing Sound on Sidearm selection.
Jul 8 2020, 8:57 PM · Restricted Project, Arma 3