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[Feature Request] New scripting command: isReloading
Closed, ResolvedPublic

Description

There appears to be no way to detect whether a soldier/turret/gunner/whatchamahave is in process of reloading a magazine (without resorting to muzzle EHs), so dedicated command returning boolean would be due. 🤔
And to make it more versatile it should accept weapon/muzzle as argument as well, so something like:

isReloading <unit>; //just generic if-any-held/operated-weapon-is-being-reloaded check
isReloading [<unit>, "Secondary"]; //muzzle specific check

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Engine

Event Timeline

h- created this task.Jul 9 2020, 6:10 PM

Attaching myself to this, could be _very_ useful

dedmen added a project: Restricted Project.Aug 14 2020, 1:44 PM
Dscha added a subscriber: Dscha.Jan 9 2021, 12:29 AM
h- added a comment.Jul 2 2021, 6:30 PM

Shameless bump; any hope we might be getting this one?

BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Jul 6 2021, 12:33 AM
BIS_fnc_KK changed the task status from New to Feedback.
BIS_fnc_KK added a subscriber: BIS_fnc_KK.
h- added a comment.Jul 10 2021, 7:42 AM

Seems to be working fine. Much appreciated.

R3vo closed this task as Resolved.Jul 10 2021, 10:41 AM
R3vo claimed this task.