Page MenuHomeFeedback Tracker

[Feature Request] New scripting command: isReloading
New, NormalPublic

Description

There appears to be no way to detect whether a soldier/turret/gunner/whatchamahave is in process of reloading a magazine (without resorting to muzzle EHs), so dedicated command returning boolean would be due. 🤔
And to make it more versatile it should accept weapon/muzzle as argument as well, so something like:

isReloading <unit>; //just generic if-any-held/operated-weapon-is-being-reloaded check
isReloading [<unit>, "Secondary"]; //muzzle specific check

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Engine

Event Timeline

h- created this task.Jul 9 2020, 6:10 PM

Attaching myself to this, could be _very_ useful

dedmen added a project: Restricted Project.Aug 14 2020, 1:44 PM