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Mar 24 2020

dedmen merged T120611: When unit is in vehicle player cannot put on NV goggles into T84691: Equiping gear while in a vehicle not possible.
Mar 24 2020, 3:03 PM · Arma 3
dedmen merged task T120611: When unit is in vehicle player cannot put on NV goggles into T84691: Equiping gear while in a vehicle not possible.
Mar 24 2020, 3:03 PM · Arma 3
dedmen raised the priority of T84691: Equiping gear while in a vehicle not possible from Wishlist to Normal.
Mar 24 2020, 3:02 PM · Arma 3
dedmen added a comment to T84691: Equiping gear while in a vehicle not possible.

Potentially caused by https://feedback.bistudio.com/T81676
Needs extra check

Mar 24 2020, 3:02 PM · Arma 3
dedmen changed the status of T84691: Equiping gear while in a vehicle not possible from New to Assigned.
Mar 24 2020, 3:01 PM · Arma 3
dedmen merged task T86209: When in vehicle, you cannot put on night vision to its slot into T84691: Equiping gear while in a vehicle not possible.
Mar 24 2020, 3:01 PM · Arma 3
dedmen merged T86209: When in vehicle, you cannot put on night vision to its slot into T84691: Equiping gear while in a vehicle not possible.
Mar 24 2020, 3:01 PM · Arma 3
dedmen merged task T82251: Vehicle Inventory issues. into T81676: Can't move inventory items between containers when in vehicle.
Mar 24 2020, 3:00 PM · Arma 3
dedmen merged T82251: Vehicle Inventory issues. into T81676: Can't move inventory items between containers when in vehicle.
Mar 24 2020, 3:00 PM · Arma 3
dedmen merged task T118663: vehicle inventory into T81676: Can't move inventory items between containers when in vehicle.
Mar 24 2020, 2:58 PM · Arma 3
dedmen merged T118663: vehicle inventory into T81676: Can't move inventory items between containers when in vehicle.
Mar 24 2020, 2:58 PM · Arma 3
dedmen closed T80980: Player/AI inventory broken when reloading weapon directly from vehicle inventory while in vehicle. as Resolved.
Mar 24 2020, 2:56 PM · Arma 3
dedmen claimed T81676: Can't move inventory items between containers when in vehicle.
Mar 24 2020, 2:55 PM · Arma 3
dedmen changed Severity from severity:minor to severity:major on T143560: Arma uniform duplication.
Mar 24 2020, 2:55 PM · Arma 3
dedmen changed the status of T143560: Arma uniform duplication from Reviewed to Assigned.
Mar 24 2020, 2:52 PM · Arma 3
dedmen added a comment to T149924: Script Commands Used by Staff On the 1 Popular Australian Rp server (Some other side issues aswell included).

I don't see this as a bug or anything we can fix.
Yes Server Admins can execute scripts, it is their server they can do whatever they want to.
There is nothing we can do about that.

Mar 24 2020, 2:10 PM · Restricted Project, Arma 3

Mar 21 2020

dedmen added a comment to T149893: ctrlSetStructuredText updates provided Structured Text instance.

ctrlSetStructuredText probably modifies parsedText param by ref.

Mar 21 2020, 5:27 PM · Arma 3

Mar 18 2020

dedmen added a comment to T128253: Improper slingloading locality causes load drops on desync.

viable fix would be to change locality of the attached object to helicopter locality. BUT, that won't work for slingloaded vehicles with a driver in them, as they are local to the driver.

Mar 18 2020, 9:28 AM · Arma 3

Mar 17 2020

dedmen updated subscribers of T121797: delete3DENEntities does not work with collect3DENHistory.

@Killzone_Kid please mark as ACK and WIP, I still don't have my perms

Mar 17 2020, 1:56 PM · Arma 3

Feb 17 2020

dedmen updated subscribers of T139796: Server does not find and correctly load a mod that has space(s) in its name even when wrapped in quotes.

Negative, runs fine now
"@cup Terrains - Core" as modfolder name works fine.

Feb 17 2020, 3:27 PM · Arma 3

Jan 29 2020

dedmen added a comment to T148615: CMR-76 6.5 mm charging handle collides with shells ejection plate texture, going in rear position when mag empty + handle should not go in rear position when mag empty.
Jan 29 2020, 8:42 AM · Arma 3

Jan 21 2020

dedmen added a comment to T136477: ArmA 3 Units Emblem not loading on Linux Dedicated Server.

Second confirmation.
When arma does a lookup on the squad path, it does a "tolower" on the path before looking it up, which will make the lookup fail on linux.

Jan 21 2020, 1:27 PM · Arma 3
dedmen added a comment to T136477: ArmA 3 Units Emblem not loading on Linux Dedicated Server.

Confirmed on my linux server
Unit: https://units.arma3.com/unit/wolfcorps
If you "show image" on the avatar, you get https://units.arma3.com/groups/img/3666/WbGwmxkqXv.png
-> WbGwmxkqXv.png
on my server I have /home/wolf/.local/share/Arma 3/squads/Wolf Corps/WbGwmxkqXv.paa
log spam on windows client: Cannot load texture c:\users\dedmen\appdata\local\arma 3\squads\wolf corps\WbGwmxkqXv.paa.
I assume the linux server can't find the texture as it looks it up in lowercase, and thus doesn't transmit to client.

Jan 21 2020, 1:20 PM · Arma 3
dedmen added a comment to T136477: ArmA 3 Units Emblem not loading on Linux Dedicated Server.

Ref
https://forums.bohemia.net/forums/topic/186322-arma-3-units-feedback-thread/?do=findComment&comment=3393339

Jan 21 2020, 1:15 PM · Arma 3

Jan 5 2020

dedmen added a comment to T71017: Give modders the tools to identify and avoid/solve performance bottlenecks..

What are you missing? Besides stuff explained in links above that go into nowhere now.
Profiling build is the way to diagnose performance problems.

Jan 5 2020, 2:18 AM · Arma 3

Dec 10 2019

dedmen added a comment to T126772: Loiter waypoint won't save properly.

Ref: https://forums.bohemia.net/forums/topic/223534-please-fix-the-loiter-waypoint-height/

Dec 10 2019, 3:57 PM · Arma 3

Dec 2 2019

dedmen added a comment to T84241: setMousePosition effected by resolution sampling.

I have a fix ready and already tested for this.
Integration into game TBD.

Dec 2 2019, 6:40 PM · Arma 3

Nov 14 2019

dedmen added a comment to T146159: 1.96 release engine issues megaticket.

I can't check -bepath, but I'm gonna assume thats solved and we can just close this ticket now @Astaroth

Nov 14 2019, 2:50 PM · Arma 3

Nov 13 2019

dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Nov 13 2019, 4:12 PM · Arma 3

Nov 12 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

And fixed in 1.96 hotfix 1.96.146.114
Please don't let it come back until I get my own hands on that ^^

Nov 12 2019, 5:56 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Nov 12 2019, 5:53 PM · Arma 3
dedmen added a comment to T146159: 1.96 release engine issues megaticket.

parseSimpleArray fix is confirmed.
boxtruck fix I confirmed last RC.
memory leak fix confirmed (I'll fix that properly once I get my new job :D)
non ascii characters in pbo names confirmed fixed, but only tested on windows client, not on Linux server.

Nov 12 2019, 5:53 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Nov 12 2019, 5:50 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Nov 12 2019, 5:46 PM · Arma 3

Nov 8 2019

dedmen added a comment to T146148: Box Trucks disappear at short distance.

Seems to be fixed on RC. Confirm?

Nov 8 2019, 3:02 PM · Arma 3

Nov 5 2019

dedmen added a comment to T146326: New SQF command to change sheduler execution time per frame.

startLoadingScreen does that.
Cannot really do this. We can't just have a script command that lower fps for everyone.

Nov 5 2019, 5:15 PM · Arma 3

Nov 4 2019

dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Nov 4 2019, 8:23 PM · Arma 3

Nov 2 2019

dedmen added a comment to T146184: I need help.

Without any details noone can help you.

Nov 2 2019, 7:14 PM · Arma 3
dedmen added a comment to T146219: Error 0x0000DEAD.
only the error appears in the game.
Nov 2 2019, 7:08 PM · Arma 3
dedmen added a comment to T146241: Truck boxers aren't visible over 100m.

Duplicate of https://feedback.bistudio.com/T146148

Nov 2 2019, 7:07 PM · Arma 3

Nov 1 2019

dedmen added a comment to T146159: 1.96 release engine issues megaticket.

@K.Hunter old signatures will keep working.

Nov 1 2019, 3:56 PM · Arma 3

Oct 31 2019

dedmen added a comment to T146159: 1.96 release engine issues megaticket.

I am sorry for troubles.

I'm a programmer, you don't need to tell me that :D Hope youre not having too much of a hard time over there o7

Oct 31 2019, 5:55 PM · Arma 3
dedmen added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

and if bis advertises a utility (Mikero tools) on the wiki with a paid part for encoding, then they support this question

1st BIS is a company making military simulators and they are completely unrelated to this feedback tracker. This is the BI feedback tracker.
2nd encoded files, with the sole purpose of messing with pbo tools, stretching the bounds of what is accepted as valid syntax, is not supported obviously. PBO obfuscation is made to break pbo unpackers, and oh wonder.. It breaks Arma's own pbo unpacking for signature checking.. How weird! It does exactly what it wanted to do!
3rd BI doesn't advertise anything on the wiki, The wiki is open for everyone, the page about Mikeros tools was created by... Mikero, not BI, and no they don't support PBO obfuscation.

Oct 31 2019, 9:29 AM · Arma 3

Oct 30 2019

dedmen added a comment to T146162: Truck Boxer visibility bug.

I heard others reporting it as well, sounds like it has been an issue for quite some time.
Its clearly just a LOD issue.

Oct 30 2019, 7:57 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 4:53 PM · Arma 3
dedmen added a comment to T146159: 1.96 release engine issues megaticket.

The script compile memory leak is back! woo
https://feedback.bistudio.com/T135718

Oct 30 2019, 4:40 PM · Arma 3
dedmen updated the task description for T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 4:39 PM · Arma 3
dedmen added a comment to T135718: Memory leak on every compiled script.

It was removed from perf/prof again due to it having the same memory leak issue.

Oct 30 2019, 4:39 PM · Arma 3
dedmen added a comment to T146139: createVehicleLocal not working in MP.

There is nothing to fix and it's not a bug.

It is a bug, it was removed from profiling build/dev branch because it was broken/the implementation not finished.
The wiki entry about it was also removed because of that.

Oct 30 2019, 4:09 PM · Arma 3
dedmen edited Additional Information on T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 4:03 PM · Arma 3
dedmen renamed T146159: 1.96 release engine issues megaticket from 1.96 release issues megaticket to 1.96 release engine issues megaticket.
Oct 30 2019, 4:03 PM · Arma 3
dedmen added a comment to T146142: signatures error of obfuscate and non-obfuscate pbo's files.

that were encoded (obfuscate)

Oct 30 2019, 4:01 PM · Arma 3
dedmen created T146159: 1.96 release engine issues megaticket.
Oct 30 2019, 3:56 PM · Arma 3

Oct 10 2019

dedmen added a comment to T145514: The sound is greatly muted when you turn your back on the sound source.

I don't experience that.

Oct 10 2019, 4:16 PM · Arma 3

Oct 4 2019

dedmen added a comment to T144483: Arma 3 Launcher does not recognize the GM Capability data pack as a proper option for GM loaded servers..

Excerpt from discord discussion

Oct 4 2019, 11:57 AM · Arma 3 Creator DLC - Global Mobilization

Sep 4 2019

dedmen added a comment to T84241: setMousePosition effected by resolution sampling.

getResolution was recently updated to return fov and tripleHead.
Adding sampling resolution to that would've been a logical step.

Sep 4 2019, 10:24 AM · Arma 3

Aug 6 2019

dedmen added a comment to F79242: arma3server_x64_profiling_176_142894_v00_100fps.exe.

Minimum frametime is 0ms, thus no fps limit at all.

Aug 6 2019, 12:13 PM

Jul 29 2019

dedmen added a comment to T142640: [DEV] Can't sign locked PBO files.

that are locked

Jul 29 2019, 10:43 AM · Arma 3

Jul 26 2019

dedmen added a comment to T142650: createVehicleLocal Destruction.

It's broken. It was pushed back and supposed to not be pushed with 1.94

Jul 26 2019, 6:44 PM · Arma 3
dedmen updated subscribers of T142650: createVehicleLocal Destruction.

I think this is part of the things that should be prevented with safe CVL. @Dwarden

Jul 26 2019, 3:16 PM · Arma 3
dedmen added a comment to T142645: Headless clients gets kicked for idling.

That was supposed to already be fixed. This happened before and was fixed on perf/prof branch.

Jul 26 2019, 3:13 PM · Arma 3

Jul 16 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

Issue reintroduced in 1.92.145888 perf/prof build. And I also heard that it's on dev branch but didn't have time to check.

Jul 16 2019, 8:44 PM · Arma 3

Jul 10 2019

dedmen added a comment to T140786: [Livonia] Problem with road #1.

It would help if you could also explain what the problem is, instead of "problem with road".
I have no idea what you're trying to say with that video.

Jul 10 2019, 10:00 AM · Arma 3

Jun 8 2019

dedmen added a comment to T139788: Wiki error.

BI doesn't take care of the community wiki.
Error is fixed. Ticket can be closed.

Jun 8 2019, 12:10 AM · Arma 3

May 28 2019

dedmen added a comment to T139796: Server does not find and correctly load a mod that has space(s) in its name even when wrapped in quotes.

Same here. My server is launched by a custom management software which passes all arguments seperately. So the command line quirks don't even come into play and it still errors on whitespace.

May 28 2019, 8:51 AM · Arma 3

Feb 27 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

Confirmed fixed in RC 1.90.145.381

Feb 27 2019, 9:16 PM · Arma 3

Feb 21 2019

dedmen updated the task description for T137156: [DEV] Forced crash, array index out of range, magazine proxies.
Feb 21 2019, 12:02 PM · Arma 3
dedmen created T137156: [DEV] Forced crash, array index out of range, magazine proxies.
Feb 21 2019, 11:00 AM · Arma 3

Feb 20 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

On badly written missions and mods yes.
And yes fix is underway already.

Feb 20 2019, 6:00 PM · Arma 3

Jan 12 2019

dedmen edited Additional Information on T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:43 PM · Arma 3
dedmen updated the task description for T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:42 PM · Arma 3
dedmen updated the task description for T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:15 PM · Arma 3
dedmen renamed T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others from Wrong soundAttenuationCargo in C_Van_01_fuel_F` to Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:11 PM · Arma 3
dedmen created T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 11:59 AM · Arma 3

Jan 9 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

The "fix" with the new compile syntax is not really a fix. Noone will update their code to that, same as noone (relatively speaking) updated their 5 year old code to parseSimpleArray.
Also unless that syntax is used in CfgFunctions every Mission launch that has its own functions still clutters the cache.
Not to think about execVM and eventhandlers and addAction and everything else that I can't even think of right now.

Jan 9 2019, 10:22 PM · Arma 3

Dec 31 2018

dedmen added a comment to T135718: Memory leak on every compiled script.

https://feedback.bistudio.com/T123355 would imply that the caching is done independent of whether you pass code or string.

Dec 31 2018, 3:53 PM · Arma 3
dedmen added a comment to T135846: Certain uniforms seem to mess with the results from getAllHitPointsDamage.

which has issues

Dec 31 2018, 3:35 PM · Arma 3

Dec 25 2018

dedmen added a comment to T124746: Sound caused FPS drop..

@Groove_C DIfferent issue. This exact bug is confirmed fixed.

Dec 25 2018, 2:13 PM · Arma 3

Dec 23 2018

dedmen added a comment to T124746: Sound caused FPS drop..

Confirmed fixed. Please mark this ticket as fixed.

Dec 23 2018, 11:52 PM · Arma 3
dedmen added a comment to T135718: Memory leak on every compiled script.

@ookexoo Eventhandlers always convert to string and store as string internally. And get compiled before every execution.
https://feedback.bistudio.com/T123355

Dec 23 2018, 11:52 PM · Arma 3
dedmen updated the task description for T135718: Memory leak on every compiled script.
Dec 23 2018, 12:27 AM · Arma 3
dedmen updated the task description for T135718: Memory leak on every compiled script.
Dec 23 2018, 12:27 AM · Arma 3
dedmen created T135718: Memory leak on every compiled script.
Dec 23 2018, 12:09 AM · Arma 3

Dec 12 2018

dedmen added a comment to T134662: 1.86 Version of fn_getArea.sqf Breaks Mission.

Had 3 cases in Arma discord where this was caused by people supplying wrong arguments to BIS_fnc_randomPos, they all had a "out" parameter in their blacklist.
Same with Invade&Annex
https://github.com/iamlegend23/invade-annex/search?q=bis_fnc_randomPos&unscoped_q=bis_fnc_randomPos

Dec 12 2018, 11:46 AM · Arma 3

Sep 27 2018

dedmen added a comment to T132812: test_EmptyObjectForBubbles - Suspending not allowed in this context.

"spawn compile preprocessFile"
is the same as execVM.

Sep 27 2018, 9:29 AM · Arma 3

Aug 22 2018

dedmen added a comment to F79242: arma3server_x64_profiling_176_142894_v00_100fps.exe.

Aug 22 2018, 12:41 PM
dedmen added a comment to T84155: IPv6 Support.

And it won't happen anymore. Might aswell close this.

Aug 22 2018, 12:30 PM · Arma 3

Jul 25 2018

dedmen added a comment to T120652: Allow Main Menu "Spotlight" feature to join a server.

Scripted solution to do it: https://forums.bohemia.net/forums/topic/218185-server-spotlight

Jul 25 2018, 2:52 PM · Arma 3

Jun 19 2018

dedmen updated subscribers of T130564: Arma 3 low fps and degrade over time because of sound error, found what it cause (ssAdv).

@Wulf still duplicate https://feedback.bistudio.com/T124746

Jun 19 2018, 9:31 PM · Arma 3

Jun 16 2018

dedmen added a comment to T124746: Sound caused FPS drop..

Copy pasta from Discord:

Jun 16 2018, 7:51 PM · Arma 3
dedmen added a comment to T130564: Arma 3 low fps and degrade over time because of sound error, found what it cause (ssAdv).

Duplicate https://feedback.bistudio.com/T124746

Jun 16 2018, 7:11 PM · Arma 3

May 18 2018

dedmen added a comment to T128824: Return value for setObjectTexture and setObjectTextureGlobal.

@BI This is easy to implement. Just check if texture was null. o7

May 18 2018, 11:16 AM · Arma 3
dedmen added a comment to T128848: memory leak ARMA3.

This is a crash of the Arma Launcher. The different memory allocators you can set for Arma itself don't effect that.

May 18 2018, 11:09 AM · Arma 3

May 2 2018

dedmen added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

Still experiencing the bug on Windows 8.1

May 2 2018, 6:53 PM · Arma 3

Apr 1 2018

dedmen added a comment to T124746: Sound caused FPS drop..

Just happened again on 1.80.144071 while playing Liberation mission. It seems like playing that mission makes it most easily reproducible for me.

Apr 1 2018, 12:40 AM · Arma 3

Mar 28 2018

dedmen added a comment to T127895: -skipintro -nosplash not worked on Linux.

Not a bug. Startparameters are case sensitive. Which is also why -mod and -world=empty work. They have correct casing.

Mar 28 2018, 1:56 PM
dedmen added a comment to T127851: Bug resolution on linux 1.80.143869.

Duplicate https://feedback.bistudio.com/T83760

Mar 28 2018, 12:33 PM

Feb 14 2018

dedmen added a comment to T124746: Sound caused FPS drop..

We need some diag command to dump the current content of the sound scene's _globalSounds and get the reason why they are not being terminated.

Feb 14 2018, 4:14 PM · Arma 3

Feb 7 2018

dedmen added a comment to T82940: Deleting non-local object produces RPT spam.

Related to https://feedback.bistudio.com/T127225

Feb 7 2018, 8:55 PM · Arma 3
dedmen added a comment to T124294: ArmaDebugEngine failure issue.

I created a monster \(O_O)/

Feb 7 2018, 7:13 PM · Arma 3