When a client is connecting to a dedicated server, the units .paa file in %appdata%\Arma 3\Units\<unitname>\<id>.paa are downloaded. It's also being downloaded to %appdata%\Arma 3\squads\<unitname>\<id>.paa.
Now on a Windows Dedicated Server this is working fine,
but on a Linux Dedicated Server it is not being downloaded into squads, only into Units
This is resulting in a huge error spam in the RPT (1300 lines in 3 seconds):
13:18:56 Warning Message: Cannot load texture c:\users\ackermann\appdata\local\arma 3\squads\afoo\x9qxe9onzq.paa.